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PAYDAY 2: Gage Spec Ops Pack Xforce Keygen

PAYDAY 2: Gage Spec Ops Pack Xforce Keygen


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Based on his knowledge as a war veteran and weapons expert, 5d3b920ae0



Title: PAYDAY 2: Gage Spec Ops Pack
Genre: Action, RPG
Developer:
OVERKILL - a Starbreeze Studio.
Release Date: 24 Nov, 2016


Minimum:

  • OS:Windows 7
  • Processor:2 GHz Intel Dual Core Processor
  • Memory:4 GB RAM
  • G

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Do you want to see me Reload my Gun? Do you want to see it again?. This is just as important as the GMC. It adds new mods to weapon like the Interceptor, Crosskill, Compact-5 etc. (not that you use them anyways since there are DLC weapons superior to those) BUT, the Absolute Inhuman Reaction Mag is its real selling point. And the Arbiter but we'll get to that later. Speed Pull introduces a reload speed reduction in case you're saving points on other skills than to spend 12 points on skills that do the exact same thing plus extra conditions. It also makes the AMCAR less bad. The Arbiter is a fun weapon that possesses range that's far enough to kill Snipers if you're running a full GL build like I sometimes do. Alas, don't expect it to work just like other GLs because the grenade takes off at a distance so shooting it on the ground causes it to miss most of the time. With moderate practice you'll master this in no time. Who am I kidding, you don't need skills to use weapons. And the 45 degree RDS? ABSOLUTELY AMAZING. It's badass, badass and badass. It helps in sniper rifles to take down close enemies with its smaller zoom level while still maintaining on-point accuracy. I always use it on my rifles because, it looks badass. The Recon Sight is, uh, I don't even know what's it's for actually. It's big, view-obstructing and it makes me really uncomfortable. The distance meter can be used on an SMG to help with the GL40 achv. but I guess most poeple already got it by now. And the Box Buddy Sight is for those who'd rather pay than go on some wacky zipline-and-shoot farm. Overall I'd say 8/10. TL;DR: You go on a hunt for secret stashes of parts and get a new GL. Mods for old weapons. Badass 45 degree sight. And speedhack mag as mentioned by others. Am I promoting the 45 degree RDS too much? Nah. It's badass.. I'm truly dissapointed this time, tu0336hu0336iu0336su0336 u0336eu0336nu0336tu0336iu0336ru0336eu0336 u0336pu0336au0336cu0336ku0336 u0336su0336hu0336ou0336uu0336lu0336du0336 u0336bu0336eu0336eu0336nu0336 u0336fu0336ru0336eu0336eu0336 u0336ou0336nu0336 u0336tu0336hu0336eu0336 u0336ou0336ru0336du0336eu0336ru0336 u0336ou0336fu0336 u0336tu0336hu0336eu0336 u0336Bu0336uu0336tu0336cu0336hu0336eu0336ru0336 u0336mu0336ou0336du0336 u0336du0336lu0336cu0336 I PAID FOR THE BUTCHER PACK TOO AND FORGOT. THAT'S HOW FREE THIS SHOULD HAVE BEEN. Most of the benefit is to vanilla and PAYDAY community weapons, and frankly I'm embarrassed that I thought this would be worth the money. I will say the 45u00b0 angle sight for DMR/assault rifles is a nice touch, but it sure isn't worth sticker price on its own. I have to agree with some of the discussion I have already seen pop up in the last 24hrs since launch, a lot of these mods seem to be "fixing" requested buffs to vanilla weapons, by putting a pricetag on a relatively simple bugfix or rebalance, when weighed against designing new graphical assets. Furthermore, the "weapon missions" are just the same, lazy, ambiguous scavenger hunts 4 times over, I'd do it for free, never for $5.50. This is the worst kind of cash grab. I didn't even bother "unlocking" the new grenade launcher with the find the keys BS; sounds like it is a blatant upgrade of the piglet without bothering to try and make a slight reload speed tweak on another paid dlc weapon. So yeah, you make your own call, I'm waiting for a sale, seeing as I'm a completionist, achievement grabbing wh*re.. The Gage Spec Ops pack does the exact same thing as the previous mod packs, giving boosts to older guns to make them more attractive compared to newer and stronger weapons. And like all those packs this does it well too. a bit too well but I'll talk about that later. Firstly is the 2 Compact 5 Mods, the Spartan Stock which boosts Stability, and the Enlightened Foregrip boosts Accuracy and Stability while nerfing Concealment, while this make the Compact a more attractive SMG, it still isn't topping anything and is still pretty good to use, overall the Compact 5 won't change much, but is still a fun SMG with these mods. Secondly for sights we get 3, the Box Buddy Sight which is just a the Theia Magnified Scope from the Sniper Pack when it comes to stats, the orignal sight for the JP36 which looks cool, but blocks too much of the screen to be considered useful, and the Reconnaissance Sight which works the exact same way as the Theia at telling distance from a target, but works on Assault Rifles as well, this makes it the best sight in the pack in my opinon, while the others are nice, they lack in comparison to the Reconnaissance Sight. Thirdly for Pistols we get 2 Mag Mods for the Crosskill and Interceptor Pistol respectively, again very nice buffs to older weapons, but these pistols still won't hold much compared to the Sig 40 and Baby Deagle, but if you enjoy those 2 pistols, it's a nice addtion to have. Now for the intresting stuff! Fourth we have a new Shotgun Barrel Extension called Donald's Horizontal Leveller, this increases damage, stability and lowers concealment, however it tightens the spread of shotguns, this makes it a perfect mod for AA12s and other shotguns that want all of their pellets to hit a close target, overall I love this Barrel Extension. Fifth the IZHMA 12G gets 2 new mods, the Hollow Handle which increases concealment by 4, and the short barrel which also increases concealment by 4, but lowers accuracy by 4 and stability by 4, this FINALLY buffs the IZHMA into an actual GOOD gun, before it has always been a downgrade to the AA12 from the BBQ pack, but now this weapon is a fantastic Dodge Crit weapon, I made a build which craps DPS onto enemies, I will share it later and trust me when I say, it does work. A LOT OF WORK! Lastly for mods we get the speed Pull Mag which increases the reload speed of your weapon by 100%, this works on nearly all Rifles and SMGS with Mag mods and it works well. HOWEVER! The JP36, UAR Rifle and Heather SMGs can use this as well despite having no Mag Mods, this makes 3 already good weapons that require no DLC to be viable into monsters! Next we have 4 Sidejobs, these require you to find 2 keys and crates on Certain heists, like for Rats day 1, and 2 have a key, while 3 has a case, when you finish one, you get 1 mask, 1 pattern, 1 material, and 1 weapon part. The keys and cases are easy to find, and even then so many guides are around to help! When all jobs are finished you get a new Grenade Launcher, it's mag fed and very powerful! It's a straight upgrade from the China Puff for armour players due to it's higher ammo, however the concealment is very low compared to the China Puff, overall a great weapon! The masks are all awesome, my personal fav is A.W.O.L, and I enjoy using all 4 masks, it's about time Overkill added masks which I actually like for once. Achievements aren't required to unlock anything which is good, and the new ones are nice addtions to the family, all 4 aren't hard, but can be a nice challenge. Overall this pack is good. too good. to be honest it's Borderline Pay2Win right now. and that's the first time I've said that with any DLC because I often see a downside with certain DLCs. Like the Sniper Pack introducing a new Playstyle that relays on teammates defending them, while they take out specials, and new free Snipers being added, so in my eyes that DLC wasn't Pay2Win ever. Or the BBQ pack having the powerful Molotovs, but losing the explosive power of grenades and the insta kill javelins/Axes/Knifes can cause you to die, so again this DLC wasn't Pay2Win in my eyes. Or the Ninja pack adding the powerful Lebensauger 308, while rendering DMRs useless, it falls on higher difficulties and was only overpowered on Overkill and lets be honest, everything is overpowered on Overkill, so again this DLC in my eyes wasn't Pay2Win. Or the other Mod Packs. The Gage Courier Pack which gave you tasks collecting Boxes, which prevents you just straight up getting an Inf amount of Quad Stacks, not only that but most mods these days do the exact same, if not more then most mods in that Pack. As for the Butcher Mod pack, the mods in that doesn't add to much to make any guns OP or Broken, yes there are some that are straight up stat boosts with 0 Downsides, but they are so small, it's hard to notice. Plus that pack is limited to Assault Rifles, while the other mod packs give buffs to nearly every single weapon in the game. So overall yea it's a fun pack, but some mods add so much and doesn't include any bad downsides. that is a good thing. and sadly a bad thing. hopefully Overkill doesn't add too mant crazy mods next time, again it's fun, but I shouldn't have to buy a DLC to make my JP36 or IZHMA way more viable then before.. The Gage Anal Assualt pack is one of the best j rpgs of all time combining the perfect combination of fan sevice and in depth high impact sexual assualt there is no reason not get this don ac dum. Best mod pack and must get Pros +Grenade Launcher, Fast traveling and accurate!! +Speed Reloading Magazines! Even the P90 has the sling wrap around the magazine!!! +Sniper Auto Mark Scope!! Just aim and scope will mark any special police!! EVEN THRU SMOKE!!! +Has bunch of mods for original/base game weapons. +Taiwan Special Forces Ballastic Mask!!!!!! Tactical Beard!!!!!! NVG with Helmet!!! +Good Pattern +45 Degree Micro Red Dot Sight!!!!!!!!!!!!!!! MUST GET!!!!!!!! Mixed -You have to find 12 keys and 4 case in specific heist. Good luck find them all!! Cons -No DMR package for the G36C =( although have long barrel mods for it.. TL:DR version: For 5 euros this isn't worth it's cost. Hold off until a sale. It brings a speed reload mag, a fullscreen scope & better angle sight for a sniper. The short barrel COULD make the Izhma viable in dodge/crit builds. The nade launcher is crap. Long version: New weapon: Well, honestly with the china puff in our current arsenal, the Arbiter is a bit lackluster. Ammo: It brings more ammo and with that better ammo pickup, but the china puffer in comparison was already good ammo-wise. Range: Range is good, but then again this is not really a benefit: 1) you generally don't shoot things where you cannot grab the ammo boxes 2) if you are shooting stuff far away it's generally snipers so any old weapon with 90+ acc will do the trick nicely. Acc & Stab: Sure they are 100/100, but it's a nade launcher so. after the achievement you won't need that high acc. And stability? meh, who cares. Reload: Sure this is nice and fast. Damage: Half of the chinapuffer, the splash area feels very very small. Stuff ragdolls all over the place but they generally don't die from 1 shot. Bringing the effective ammo down to china puffer levels. Concealment: On par with the china puffer. 21 (with boost) compared to china 23 (with boost + stock). Summary: It might be ok with napalm projectiles as an alternative to the china puffer. It being a secondary weapon it has to compete with the other secondaries; loco/judge, chinapuffer, deagle/white streak, pistol crossbow, rpg & any smg. In my most personal opinion it really doesn't shine outside laying down napalm in chokes and anywhere else it underperfoms if you use shotguns/pistols/smgs or the chinapuffer on a regular basis. Weapon mods? There's four worth mentioning here: -Speed pull magazine: if you use tactical reload a lot this is really really good. It potentionally frees up reload perks. -Ihzma concealed barrel: Brings up the concealment to 23 on both the silent & loud versions making it interesting when it comes to dodge/crit builds. -Boxbuddy Sniper sight: High zoom and fullscreen view. -45 degree red dot sight for snipers: Useful for close kills if you have a high zoom sight attached. The rest is either worse than a current avaliable mod or used on a really thrash gun (hello JP36). Is the DLC worth buying? Debatable. Speed pull magazine could theoretically free you up enough points to grab a really good skill you previously couldn't OR speed up your current reload making you more efficient (IF you ARE NOT using the quad stacked mag AND is tactical reloading). If you run snipers on a regular basis you might want it too due to the new angle sight. For the new weapon however I'd hold off. It's junk. sadly.. I personally think this DLC is an "On Sale Buy." At 5 dollars, the weapon is fun, but you basically have to go on a scavenger hunt to find the keys and cases. Which in itself isnt really difficult, but honestly, after paying real money for something I dont really want to scavenge around to put it together. The masks are alright, and mods are meh at best. Nothing special or game changing. Anymore feels a bit like buying DLCs is similar to opening safes, might get something cool, but most likely will get something common and uninteresting.



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