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Caverns Of The Snow Witch (Standalone) Download Kickass Rar

Caverns Of The Snow Witch (Standalone) Download Kickass Rar


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About This Game

Deep within the Crystal Caves of Icefinger Mountains, the dreaded Snow Witch is plotting to bring on a new ice age. A brave trapper dies in your arms and lays the burden of his mission on your shoulders. But time is running out – will YOU take up the challenge?

Originally written by Ian Livingstone in 1984, Caverns of the Snow Witch celebrated its 30th anniversary in 2014. The ninth book in the Fighting Fantasy series, it expands upon the original version published in WARLOCK magazine, taking you beyond the Crystal Caves.

Relive the adventures in the Icefinger Mountains, lovingly updated for PC, Mac and Linux. Presented in full colour with realistic physics-based dice rolling for battles, an auto-updated adventure sheet and stat keeping.

This Standalone edition of the Caverns of the Snow Witch gamebook comes specially themed to suit the adventure. Caverns of the Snow Witch is also available to purchase within the Fighting Fantasy Classics library. Please note that purchasing one does not unlock the other and will need to be re-purchased if desired in the other format. 7aa9394dea



Title: Caverns of the Snow Witch (Standalone)
Genre: Adventure, Indie, RPG
Developer:
Tin Man Games
Publisher:
Tin Man Games
Franchise:
Fighting Fantasy
Release Date: 3 Aug, 2015


Minimum:

  • OS: Windows XP SP3
  • Processor: 2 GHz dual core
  • Memory: 2 GB RAM
  • Graphics: Hardware Accelerated Graphics with dedicated memory
  • Storage: 350 MB available space

English




This is a mobile port of one of my favourite Fighting Fantasy books. Sorry Steve Jackson, Ian Livingstone wrote the best books in my opinion. This is essentially the book put onto screen with all the foibles that brings. There are page references even through the links take you to the correct paragraph and even shut down choices you can no longer choose.

The combat is done in game, no more having to remember to bring dice to your computer!

It is what it is, a book on computer with nice music and updated visuals. However I'm going to enjoy playing it.

If you want to see what it is like, I have included a short video of me playing the start.

http:\/\/youtu.be\/9PtPnTEAitk<\/a>. A very nice port of one of the Fighting Fantasy books I grew up with as a kid. It's just like reading the book, but without throwing the dice and your pen & paper. Now the game does that for you!

The biggest feature is the 'bookmark', which is basically a SAVE function midstory. If you die (and yes, you will die now and then) you can just go back to your bookmark and continue from there. Or just use it if you think you've made a huge mistake or just want to know what might have happened if you made a different choice ;-)

Fun for everyone who read the book(s) or is interested in RPG or fantasy, no matter what age.. A tough but fun adventure. Ian Livingstone's eerie fantasy world is evoked with sparse, straightforward prose, and Tin Man Games have brought it to life quite well, with new artwork and some subtle but effective music. As tricky as this gamebook is, a "Free Read" mode lets you explore the story backward and forward, trying out every path without worrying about a game over. And even the "Hardcore Hero" difficulty gives you unlimited "bookmarks" (save points), so it's a challenge, but not an insurmountable one. The Steam achievements give an added dimension to the game, encouraging you to visit every location (and you can get them in Free Read mode\u2014well, except the ones for finishing the game on higher difficulties!). So, if you're a Fighting Fantasy fan, or you want to see what old school gamebook fans grew up on, give it a try. ;)
. Choose your adventure type game with dice roll based combat.
Just when you thought the adventure was over it takes another turn.
In my opinion its the best book released thus far
8 / 10. Great game.
My first game of this type, but i liked it a lot, it had great story and cept me going till the end.. An atmospheric on-screen production of one of the early Fighting Fantasy gamebooks.
The game is set in the FF continent of Allansia and you must travel to the treacherous Icefinger Mountains to find and defeat (not just once, but twice!) the evil Snow Witch Shareella, who is planning to unleash a new ice-age on the world.
Ian Livingstone's original book has really been brought back to life (defrosted?) here. The game is exactly as it woz (all those years ago!) and not only are the original b&w artworks here, but new colour reworkings as well. The nostalgic feel of the game is perfect.
There are options for background music and sound effects, as well as a great series of 30 achievements ranging from difficult to amusing. There are also Steam trading cards for this game.
This game is rather more linear than most, with two distinct sections. I believe it was originally two shorter adventures combined into one longer story.
This game is extremely combat heavy, as well as requiring certain correct path choices to find items. The standard Adventurer mode is tough, even with high initial scores, and the hardcore Hero mode is brutally difficult (near impossible) even with the highest possible starting scores, so there is plenty of (frustrating) replay value in this one.
TinManGames have produced five of the original FF games as standalone titles (more about them elsewhere) and this is a very good installment.. Not if you are running Linux, it does'nt work!. Loved this as a kid, oh the nostalgia...

...Unfortunately things you remember with fondness from your childhood don't always hold up well into adulthood. In this case it's the randomness of the gamebook that just isn't fun after the 5th or 6th time that you get wiped by any particular beastie where you get bad rolls.

Do you take option a or b? a = progess, b = instant death.

Other publishers are way more liberal with their adaptation of a gamebook...that's probably for the best. Purists will probably like this title, in terms of gameplay I have to give it a thumbs down.. AHH FEEL THE NOSTALGIA!

As a child growing up in the 80's and being a big reader it was a labour of love saving up money to buy every fighting fantasty book as they came out. Caverns of the Snow Witch was in the typical setting of most of the fighting fasntasy books. Tin Man games has done a great job of transferring this book to the computer. If you read fighting fantasy books back in the day then I highly reccommend you pick this up for your self or your children.. A very nice port of one of the Fighting Fantasy books I grew up with as a kid. It's just like reading the book, but without throwing the dice and your pen & paper. Now the game does that for you!

The biggest feature is the 'bookmark', which is basically a SAVE function midstory. If you die (and yes, you will die now and then) you can just go back to your bookmark and continue from there. Or just use it if you think you've made a huge mistake or just want to know what might have happened if you made a different choice ;-)

Fun for everyone who read the book(s) or is interested in RPG or fa...



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