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Title: Squadron: Sky Guardians
Genre: Action, Indie, Simulation
Developer:
RSK Entertainment
Publisher:
Strategy First
Release Date: 14 Jul, 2017
Minimum:
English
An interesting game with nice graphic and real historical story from ww2.
According to an indie game flight controls and gameplay is acceptable and fun.
Good graphic and game runs full HD with 60 fps smoothly although there are a few environmental models but its ok considering its price and an indie team.
I like level music\u2019s and generally I enjoyed the game and worth the price.
If you want a low price Action combat fighting game buy this one.
. terrible. you can't even customize joystick movement sensitivity. Definitely an amateur using unity or unreal or something of the sorts. the training mission does not save progress. the guide also can't tell the difference between bullets and missles.. Game is not a simulation at all, and not even enjoyable as an arcade at all.
The controls are very confusing. you can not control the speed\/acceleration, it is fixed at spesific speeds for different aircrafts.
the HUD does not indicate distance, and even with the simple crosshair, it is not where your gunfire ends up!
missile lock is hard and plain wierd! you have to fix the small crosshair on the target!
map does not indicate anything (hight, heading, relative distance)
Bought the game to support the developers and check the story. all in all the I do not recommend it.. Game is not a simulation at all, and not even enjoyable as an arcade at all.
The controls are very confusing. you can not control the speed\/acceleration, it is fixed at spesific speeds for different aircrafts.
the HUD does not indicate distance, and even with the simple crosshair, it is not where your gunfire ends up!
missile lock is hard and plain wierd! you have to fix the small crosshair on the target!
map does not indicate anything (hight, heading, relative distance)
Bought the game to support the developers and check the story. all in all the I do not recommend it.. I like the idea of the Iranian planes, however I 've played thousands of games and this one by far has the worst controls I have ever seen. Graphics average. Music boring. User XP is very bad. Allies and enemies have similar rectangle colors. Sometimes you don't see the aim. You can't lock from far away and you have to get really close. The time window to lock an enemy is just a few ms. The chance to lock an enemy gets even smaller with the high sensitivity of the controls (which can NOT be adjusted). I wouldn't recommend this game to anyone unless they've been paid to play it.. terrible. you can't even customize joystick movement sensitivity. Definitely an amateur using unity or unreal or something of the sorts. the training mission does not save progress. the guide also can't tell the difference between bullets and missles.
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