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Title: Spooky Ghosts Dot Com
Genre: Action, Indie
Developer:
Grizzly Wizard Games
Publisher:
Grizzly Wizard Games
Release Date: 3 Aug, 2018
English
spooky ghosts dot com
An eminently digestible snippet of metroidvania, with cute bosses that put up just enough resistance to draw out a muffled cuss or two. Dashing is more blinky and less swooshy than I like. Needs more swoosh . A fun seasonal platformer. How I do like the notion of those! And if it's between a bargain bin bucket of candy corn and this game . . . please, pick Spooky Ghosts Dot Com . Your pancreas will thank you.. sigh. bad controls. bad collison detection. no way to heal yourself aside of save points ( which are VERY poorly placed ) game doesn't explain what you are supposed to do, game doesn't tell you pupmkins are save points, doesn't tell you that candy buckets add yo your health. game starts you in an area where you can;t kill a skeleton with a shield, can't avoid them, they jump when you jump, tyou ALWAYS tale damageform them. low health, one in your path? You're dead. Bosses are a complete mess. poor collisioon really takes it's toll here. you get knocked by a small obstacle into a pit, and die. ( spieks are insta death ) Frog witch boss - sends out about 3,000,000 frogs at you, they all take 3 hits to kill, and you also have to kill her, too 2nd boss in the game, and it is damn near impossible unless you repeat it over an over, and get lucky. then, you end up with a charge shot, which only does 2 regualr shots worht of damage, it slows your regualr firing rate down, and it fires MUCH slower than just using regualr shots. Waste of time. ( they let you kill those shield skeletons, total waste of a forced upgrade ) MOst of the obstacles littered with death traps lead to candy. whoopee, waste of time, and your life ( which you can't heal at ANY time unless yuo save the game ) 3rd boss, the dumb zombie thing - probably the boss that is least terrible. the FEAST BOSS IS A COMPLETE PILE OF RUBBISH. you are given a move which lets you air dash, and it has a LONG cooldown to use again. this boss places you in an area with turrets that appear on left and right, acid dripping down from cieling, and two pools of acid on the ground ( damages you a lot ) you HAVE to use the air dash to clear one of these gaps, but given how LONG it takes o cool down and use again, you are eating damage 99% of the time. Did I mention you an't be charging a shot AND use the air dash after firing? Cuz you can't. Feast boss, okay you kill phase 1 ( by just shooting thr walls, the turret things that grow do NOT tke damage. ) you are then forced into a phase 2 inside teeth, that if you get stuck under means instant death. I am so furious at every step of the way in this game, no matter hwo good you think you are, or how much candy ou farm, it ain;t enough. The game throws evenmore stupid enemies with WAY more hp than they should have ( still, no way to heal unless oyu ge tto a save point ) and then it gets EVEN WORSE. Skeletons that barrage the platforms you NEED to land on with bones, and book enemies that CANNOT BE KILLED OR STOPPD IN ANY WAY. If you thought it was frustrating to have enemies thatcan attack you long distance with fire in the graveyard, you ain';t seen nothing till you hit that library. I give this game a 0 out of DO NOT PLAY THIS UNLESS YOU DO NOT VALUE YOUR SANITY. There are hard games, difficult games . this is neither. Every step of the way, the game is riddled with unfair and insurmountable challenges that are not skill based in the slightest. Every bit og HP you add means nothign whenenemies deal 4 + damage to you PER HIT. you only starft out with a measly 10 hp. you will die often, and you might think it's your fault for not being good enough. I beat megaman 11 on superhero mode with less frustration than this entire game. does that make it a hard game? no . oorly designed in every aspect you can imagine, avoid this at all costs unless you like throwing moneyinto a ifre. I cannot stress enough how badly made this game is.. A nice game, if a short one. The graphics is simple but pleasant, there are several bosses, and it got a bit of nice humor touches here and there. That said, it is a very short game. Good to pass an evening, tops. Could had used more content, possibly with more upgrades for the weapon avaiable. Personally I enjoyed it all considered.. Spooky Ghosts Dot Com is a charming Metroidvania platformer with a Halloween-ish theme. Combining two of my favorite things - Metroivanias and Halloween - was already enough to sell me, but the fact that it manages to do it well is a huge plus. It does difficulty right, for one thing. I ended up dying a lot (many times on embarrassingly stupid things, I confess), but I was always able to learn more about my environment and how to better take on a boss with each death. I never felt like I was just running into a brick wall over and over. It's hard to do that well, so major kudos to the dev! The game is short and simple, and it's creative with the things it offers. It's certainly worth a look if you enjoy Metroidvanias.. Spooky Ghosts Dot Com is a charming Metroidvania platformer with a Halloween-ish theme. Combining two of my favorite things - Metroivanias and Halloween - was already enough to sell me, but the fact that it manages to do it well is a huge plus. It does difficulty right, for one thing. I ended up dying a lot (many times on embarrassingly stupid things, I confess), but I was always able to learn more about my environment and how to better take on a boss with each death. I never felt like I was just running into a brick wall over and over. It's hard to do that well, so major kudos to the dev! The game is short and simple, and it's creative with the things it offers. It's certainly worth a look if you enjoy Metroidvanias.. A nice game, if a short one. The graphics is simple but pleasant, there are several bosses, and it got a bit of nice humor touches here and there. That said, it is a very short game. Good to pass an evening, tops. Could had used more content, possibly with more upgrades for the weapon avaiable. Personally I enjoyed it all considered.. An eminently digestible snippet of metroidvania, with cute bosses that put up just enough resistance to draw out a muffled cuss or two. Dashing is more blinky and less swooshy than I like. Needs more swoosh . A fun seasonal platformer. How I do like the notion of those! And if it's between a bargain bin bucket of candy corn and this game . . . please, pick Spooky Ghosts Dot Com . Your pancreas will thank you.. Its ok if you like platformers I guess, dumb how its about like a ghost hunter with a website yet the game is made for a controller. Also there doesn't seem to be any health pickups which is annoying, seems like trial and error until you get to the first boss and realize its a joke, you get 10 health and the boss takes away most of your life in 1 hit with an unavoidable move. Not very fun if you ask me.. sigh. bad controls. bad collison detection. no way to heal yourself aside of save points ( which are VERY poorly placed ) game doesn't explain what you are supposed to do, game doesn't tell you pupmkins are save points, doesn't tell you that candy buckets add yo your health. game starts you in an area where you can;t kill a skeleton with a shield, can't avoid them, they jump when you jump, tyou ALWAYS tale damageform them. low health, one in your path? You're dead. Bosses are a complete mess. poor collisioon really takes it's toll here. you get knocked by a small obstacle into a pit, and die. ( spieks are insta death ) Frog witch boss - sends out about 3,000,000 frogs at you, they all take 3 hits to kill, and you also have to kill her, too 2nd boss in the game, and it is damn near impossible unless you repeat it over an over, and get lucky. then, you end up with a charge shot, which only does 2 regualr shots worht of damage, it slows your regualr firing rate down, and it fires MUCH slower than just using regualr shots. Waste of time. ( they let you kill those shield skeletons, total waste of a forced upgrade ) MOst of the obstacles littered with death traps lead to candy. whoopee, waste of time, and your life ( which you can't heal at ANY time unless yuo save the game ) 3rd boss, the dumb zombie thing - probably the boss that is least terrible. the FEAST BOSS IS A COMPLETE PILE OF RUBBISH. you are given a move which lets you air dash, and it has a LONG cooldown to use again. this boss places you in an area with turrets that appear on left and right, acid dripping down from cieling, and two pools of acid on the ground ( damages you a lot ) you HAVE to use the air dash to clear one of these gaps, but given how LONG it takes o cool down and use again, you are eating damage 99% of the time. Did I mention you an't be charging a shot AND use the air dash after firing? Cuz you can't. Feast boss, okay you kill phase 1 ( by just shooting thr walls, the turret things that grow do NOT tke damage. ) you are then forced into a phase 2 inside teeth, that if you get stuck under means instant death. I am so furious at every step of the way in this game, no matter hwo good you think you are, or how much candy ou farm, it ain;t enough. The game throws evenmore stupid enemies with WAY more hp than they should have ( still, no way to heal unless oyu ge tto a save point ) and then it gets EVEN WORSE. Skeletons that barrage the platforms you NEED to land on with bones, and book enemies that CANNOT BE KILLED OR STOPPD IN ANY WAY. If you thought it was frustrating to have enemies thatcan attack you long distance with fire in the graveyard, you ain';t seen nothing till you hit that library. I give this game a 0 out of DO NOT PLAY THIS UNLESS YOU DO NOT VALUE YOUR SANITY. There are hard games, difficult games . this is neither. Every step of the way, the game is riddled with unfair and insurmountable challenges that are not skill based in the slightest. Every bit og HP you add means nothign whenenemies deal 4 + damage to you PER HIT. you only starft out with a measly 10 hp. you will die often, and you might think it's your fault for not being good enough. I beat megaman 11 on superhero mode with less frustration than this entire game. does that make it a hard game? no . oorly designed in every aspect you can imagine, avoid this at all costs unless you like throwing moneyinto a ifre. I cannot stress enough how badly made this game is.
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