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In League Ativador Download


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About This Game

Join our Discord to meet other players!


Battle online across diverse maps in this VR shooter with realistic gun mechanics, and deep gameplay mech 5d3b920ae0



Title: In League
Genre: Action, Adventure, Early Access
Developer:
Fatmoth Interactive, Potato Face Games
Publisher:
Fatmoth Interactive
Release Date: 4 Sep, 2018


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: i3
  • Memory:

English




weapons are not that realistic. the climbing system needs work. I could not get off the top of the ladder after climbing up. the hostage doesn't work either.. I really wanted this game to turn into something good, but it didn't. It's very poorly made and sorry devs, but you don't seem to know a lot about the weapons you put in the game. lol I almost crapped my pants when one of your guys said he's an Army or Marine vet or something, and had no idea how the MK18 should operate mechanically. You had a cool concept, but I'm afraid you blew it.. weapons are not that realistic. the climbing system needs work. I could not get off the top of the ladder after climbing up. the hostage doesn't work either.. weapons are not that realistic. the climbing system needs work. I could not get off the top of the ladder after climbing up. the hostage doesn't work either.. I really wanted this game to turn into something good, but it didn't. It's very poorly made and sorry devs, but you don't seem to know a lot about the weapons you put in the game. lol I almost crapped my pants when one of your guys said he's an Army or Marine vet or something, and had no idea how the MK18 should operate mechanically. You had a cool concept, but I'm afraid you blew it.. I really wanted this game to turn into something good, but it didn't. It's very poorly made and sorry devs, but you don't seem to know a lot about the weapons you put in the game. lol I almost crapped my pants when one of your guys said he's an Army or Marine vet or something, and had no idea how the MK18 should operate mechanically. You had a cool concept, but I'm afraid you blew it.


In League is now in early access! : In League is now in early access! There is a 40% launch sale in case you want to grab a copy for a friend too. Hope you all enjoy it and PLEASE give us suggestions, and bug reports so we can improve/fix the game fast. Thank you to everyone who has been real cool and tested with us and gave us valuable feedback throughout the process of getting here.. New article from VR scout! : Hey all, Gabriel Moss was kind enough to do a feature on In League! You can read the article here.. Open Beta/Free Demo now live! : Just made the demo live! Hope to see you in game. Discord to meet other players: This is beta, so please report bugs! What you get: PVP on one map in Hunt mode LIV support for VIVE Bots available A bunch of guns Some attachments Claymore, tank mine, bear trap, AND C4 Machetes and stuff to hack people up Grenade, smoke bomb, AND drugs to heal yourself A load of fun Watch the how to play, or just jump in the Tut to get the hang of things.. Hotfix 3 : -large cuts to replication cost on guns and general cleanup and improvements -fix bug where bots spawned in on hostage -force bot spawn on slayer if the user forgets to pick a team before starting the match -misc cleanup and minor other adjustments. Going to start on boss characters for slayers and some single player/coop missions next for content updates.. Demo updated! : Just updated the demo: -SLAYER COOP: Team up with friends or play solo while you wait and take on hordes of enemies as you try to survive (demo version only) -Better bots that look like the playable characters with variable weapons and better movement -Updated sounds to all the holstering -Trap improvements -One shotgun to check out -Misc bug fixes Don't forget to join our discord to find other people to play with!. Quick how to play video : Here is a quick walkthrough on the basics for our upcoming demo.. New hotfix and new demo! : Thank you for continued feedback! It is suprisingly hard to get, so anything you tell me is greatly appreciated. Main: -Performance improvements on guns -improvements to bots -Climbing ladders is easier -Grenades easier to use -Major UX improvements -bots auto fill on hunt but can be turned off -lighting and texture improvements on Deep Tropic DEMO: Just gives you ther first three rounds of SLAYER MODE Has all the changes above and what I did last weekend listed here -More attenuation fixes for sounds -fixed guns to stop crashing issue in Slayer mode -fix for team/everyone VOIP -bots increase in count to see how far we can push it -Fix climbable UI -NEW LIV plugin now in -bots reliably give kill credits -Reworked melee so no trigger is needed to activate, also no more suicides and lighter on network -Fixed up loadout room -Fixed gun position so secondary is easier to grab, and primary is at a better angle -Fixed bot footstep sounds so you can hear ninjas/screechers coming -Fixed loadout menu where some melee would not deselect -Fixed issue where gun would holster and not stop firing -Secondary grips on all guns more forgiving -Misc cleanups on stuff -New enemy type: Suicide bomber. fast movement, and high health will self detonate when they are close. Can jump and will not hide -New enemy type: Super heavy. slow movement and cant be killed from the back. Has high health and is armed with a KA5C with under barrel grenade launcher. Will fire 40mm grenades intermittently and has a long rang on shots.. Day 1 hotfix : Thank you for the feedback so far! Please remember if you have any issues/bugs/feedback let us know. -sound variants on hit are higher for more variation -sticking on ledges (mainly Abandon) are fixed -Sounds in starting room are waaay down even more. Was driving me insane too -Crowbar on oculus should be fixed -higher tolerance on climb -Performance improvements over the network -misc me fidgeting with stuff to make it better ALSO, we are testing the full OpenVR option in our seperate brance before going to main. Should improve perf for Oculus users more, and make more of the Steam specific funtions useable. If you want access to try it just hit me up here or Discord, as Im not sure I should make the PW for it public? This will be available in like 20 min once its done packaging.


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