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Title: Zeuxis : procedural texture generator
Genre: Design & Illustration
Developer:
Martin Veilleux
Publisher:
Martin Veilleux
Release Date: 2 Jun, 2015
English
zeuxis procedural texture generator
Very good software. Does procedural texture generation, and it does it well. It takes a little getting used to how things work.However most users should have everything under controle within an hour of use. I would highly recommend this. I've been playing around with it in the demo for some time now and it's extremely versatile in the fact that it will certainly come in handy for sure! I have searched high and low across the internet and while I have found and tried a few open source ones they are extremely old, outdated, and very limited whereas this one is far superior in the fact that you can prodecurally generate all sorts of texture types and maps for them included mainly the important ones - diffuse, spec, alpha, normal, etc,. The only complaint so far that I have is that the learning curve for these is very steep but once you get the hang of how to use it fully then it all comes together for using it very effectively. Some better guides for this would be very helpful.. I was looking for a quick way to generate some textures for a very specific project, and Zeuxis did the trick. I am not a graphic artists and most graphic softwares are too complicated or are have so many features that I get lost. Zeuxis is simple, light weight, not very expensive. I was able to create the textures I needed within a few minutes of use (I use Zeuxis less than an hour, and I got everything I needed for my project). I could not ask for anything more.. So one of the other reviews complains that other programs, some of which are free, can do similar things to this product. The product is basically a slimmed down simpler version of filter forge only much much cheaper. Similar functions can also be found inside the blender node editor. I have used both, and yet i've found Working with Zeuxis to be a much easier and more enjoyable experience. Nodes are scalable, connected through direct contact, and in a seperate window than the settings that they contain. This makes arangement rather easy, and an entire set can be put off to one side on its own. Using the copy and load nodes a set of nodes can be saved, and its output duplicated to entire other areas without having to redo everything. Some of the aspects i like are probably things that only I care about. In the combine node, you can combine the different rgba channels of the two inputs in different ways choosing between things like add,subtract,multiply,etc where as in other programs I have used I would have to seperate the different channels out and handle each of these combines seperatly. I love the way that this program handles normal maps. It can generate one from basically any input, and does a better job then some other programs do with the same feature. You can then apply a lighting node to it to generate a lit surface from different angles. This is monumentally useful to me. I like this program a lot, but that doesn't mean nothing is wrong with it, But the creator has responded to concerns or requests that I have brought up in the forums. I suggest anyone who is even remotely interested in this software try out the demo first and see if it fits their needs. If it is useful, its $6.99. I spent more on food today then that.. It works well for the price. I used it to make all the background for Leviathan Starblade. I would definitely recommend it.. Takes a bit of figuring out, though use the Project Menu and Load some from the EXAMPLES folder, might help you to understand a bit more how the process actually works, but I gotta say, I'm impressed for sure. It would be nice to get the dang ambition / motivation, all these apps / tools / skills but what to do . Work time is slow, need work now for sure, though am def. going back to computer work, I don't mind working outside, but doing 80% of the work and squat for pay, wasting my time and skills and tired of it all, also tired of being broke and starving. With the 30 domain names I have, I have got to get my head back on track . Chripes, enough about poor old me, this software is definitely worth the money and it is great for making tiles, say, like walls in a video game or 3d object textures.. Quickly create your procedural textures with this lightweight tool, that has much more power under its hood than you might guess at first!
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