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Title: Yatagarasu Attack on Cataclysm
Genre: Action, Indie
Developer:
Yatagarasu Dev Team
Publisher:
Nyu Media
Release Date: 7 Jul, 2015
English,Japanese
Hidden gem. Great old school 2D fighting game made by 3 former SNK staff with amazing pixel art.. Let's start with the Pros:
-It runs
-Combat seems okay
-Decent roster with solid playsyle diversity
-Most animations look nice
-GGPO works (after annoying setup since you can't change port to something that's already open for play with friends)
Now let's get to the Cons
-No resolution options
-Getting online to work was a pain in the\u2665\u2665\u2665\u2665\u2665-Keyboard is unplayable in this game since you can't rebind keys
-Joystick support is dodgy at best. Some work flawlessly, others don't at all even with proper drivers.
-Stages are ugly beyond belief (personal opinion)
-Menu system looks straight out of a flash game. Seriously, while trying to rebind my keys it felt like I was trying to config a "Meet N' F**k" game
-Announcer portraits are LITERALLY PHOTOS WITH THE BACKGROUNDS CUT OUT
-HUD is incredibly sloppy
The best way I can describe this game is if you took a fanmade MUGEN fighter and then....
Well that's it really.
It feels like a MUGEN fighter based on 3rd Strike mechanics complete with all of the ugly, lazy design that's plaguing what COULD otherwise be a decent fighter. As it stands now nothing has really changed from the early builds of the game and there's no way that it should have been released like this without going through an extensive Early Access phase first. Luckily I didn't contribute to the kickstarter for this trash, and Steam allows refunds now.
DO NOT BUY THIS GAME UNTIL SIGNIFICANT DEVELOPMENT PROGRESS IS MADE. Cool fighting game, quite rough around the edges but definitely worth checking out, especially for fans of Street Fighter 3rd Strike looking for a 2D fighter with a parry system.
If you're looking for a polished and visually appealing menus, you will probably be disappointed, as they look rather rustic and can be unintuitive to navigate. However, if you can look past that there is a great fighting game here with very mechanical movesets and battleing.
As with most fighting games I would recommend it more for multiplayer than the singleplayer aspects, as while the premise of 1920s ninjas is pretty cool, the storyline isn't particually interesting. You could have a lot of fun with netplay vsing other players. The game also has a very in depth training mode that, although a bit unintuitive, can aid a player to prepare against almost any incoming attack.
The main draw of this game is the parry system from 3rd Strike. While in 3rd Strike you had to press forward as the hit connects, in Yatagarasu there are dedicated buttons for high and low parrys. This means I would say this would fit right at home with people who want to try learning a similar system to 3S and want something new with the parry system.
There isn't a large variety of characters and they are quite limited and reuse sprites, for example, I'm pretty sure Jet and Jyuzumaru's pants are exactly the same and there are a few characters who are basically the same character with slightly different moves and a different haircut. Several of the characters are near rip offs of 3rd Strike characters like Jet is very similar to Dudley and Hanzo is very similar to Chun Li etc. That said there a variety of combos attack methods to perform with each character, the characters do perform differently.
The pixel art is great for the characters, they are very nicely animated and look interesting, however the backgrounds are quite poor and don't mix with the character art at all, they look like they are on different planes of reality. Only the street background looked like it had any effort put into it, some literally look terrible and I cannot tell what they are supposed to be or look like.
Music ranges from mediocre to really good like the opening which is great. The voice acting is good and so is the sound effects, they sound very authetic.
Overall, its a good fighter that needs a bit of polish around the rough edges but is definitely worth checking out and isn't too expensive at $15 at time of writing this review.. Quick review:
Yatagarasu is fantastic. Yatagarasu has great netcode. Yatagarasu is beginner friendly. Yatagarasu is very fast, but Yatagarasu is not an anime fighter. Yatagarasu, quite frankly, looks like garbage.
This is a game in which individual player skill, quick wits, and experience will win out over meticulously practiced combos.
Thoughts:
Yatagarasu is the first fighting game I've seen released since the launch of Street Fighter 4 that presents the player with an experience which boils down the SF-influenced 2D Fighting genre to its core. It apes Third Strike pretty hard, but it's much easier to pick up.
At the end of the day, 99% of 2D fighters are just Street Fighter 2 with a gimmick. Yatagarasu has no gimmick. Parrying, to me, feels like the most natural extension of what could possibly done with the genre without changing the fundamental gameplay that Street Fighter 2 layed out. Parrying quickens the pace of the game without simply upping the speed. Guard breaks also keep players on their toes, expanding upon the typical guard, grab, 'n chip damage solution to turtling.
In essence, while this is a more offensive game than SF2\/4, your options for defense have been expanded considerably, creating a beautiful balance which keeps both players on their toes. Mounting an offensive takes much more than a block strong riddled with high\/low mixups and the like.
Please, play this game. It honestly looks really bad, it's obviously still in development (menus are very poor, stage icons use in-progress art), and personally, I think the the character designs are really boring. That said, the mechanics of this game are top notch. If you like fighting games, if you want to get good at fighting games, this is the game to play.
. Don't get me wrong, the game itself is actually really good, it's just that the port makes it an incredibly unpleasant experience. Overlapping menus and a lack of options (including resolution, resulting in black borders on a 16:9) turn an otherwise very promising game into a disappointment.. Currently one of the best fighting games on steam. Very similar mechanics and game play to Street Fighter III 3rd Strike.
Only complaint is lack of resolution options, other wise solid game.. This game looks rough as a robber's dog. I love it though, it really plays beautifully and its so easy to pick up and play.
The sprites, while well drawn, wouldn't look out of place on a Super Nintendo.
The backgrounds look like they were maid on Paintbrush. They don't even move.
The menus are a bit Windows 95.
The music sounds like it was made on Magix Music Maker. (It is catchy though, in that Japanese cheesy kind of way)
The game is painfully derivative. Although the sprites look a lot different, the move sets ae often ripped from various Street Fighter games.
None of this matters. It feels old fashioned and fresh at the same time and I like it better than ANY of the other fighting games on Steam.
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