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The Medal Of Honor: European Assault Italian Dubbed Free Download



The Medal Of Honor: European Assault Italian Dubbed Free Download ->>->>->> DOWNLOAD


Original Title: Medal Of Honor: European Assault

Genge: Action,Adventure,Mystery,War

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

The game is based on Lieutenant William Holt, an operative in the Office of Strategic Services, and follows his deployments to allied forces in France, North Africa, Soviet Union and Belgium.
Medal of Honor 1 on the PS was amazing. It was the first of its kind. Medal of Honor Underground built up on this, including allies and motor-bike rides. Medal of Honor Frontline was, in many peoples eyes, the best one of the entire series. Its addicting single player and enjoyable multi-player (xbox and game cube only, ps2 didn't include multi) made it a must buy in many games console magazines. Then, they spread to the PC (all of which were great, part from the rather disappointing Pacific Assault. Allied Assault, and its ex packs Spearhead and Breakthrough are my personal favourite games of all time, it gives me a nice feeling inside when I'm on multi player, as it takes me back all the way to when I first played it....) Anyway, Medal of Honor Rising Sun was the next instalment for the consoles and it had quite an awful story-line and set in the Pacific Theater. Perhaps everyone takes medal of Honor as the European war and not so much in the land of the rising sun, as it was generally frowned upon.

So, EA decided to make a come back. A fresh, new idea, and to win the hearts back of many a disappointed fan.

They failed.

Miserably.

Lets start with the good points of the game (the boring bits).

1) MUSIC The music score is amazing, the best point of the game. It is fantastic and a must-listen. Go onto the I-tunes store and search for the score (Type in Medal of Honor and you'll get a list of all the great game's and their tracks).

2) MULTI PLAYER The 4-way multi-player is addicting, with many objectives and maps to choose from.

Thats about it I'm afraid. Okay, lets get down to the fun stuff.

1) THE WHOLE GAME Its nothing like the previous games. It may as well have been made by a different company, had a different name and stuff. Its a failure to the other medal of Honor's. No connection what so ever, the only one being that it is based around the WW2 era.

2)NEMESIS Kind of like the big boss at the end of a level, medal of Honor's levels all have a nemesis, which you have to kill in order to win an extra medal. Ofcause, this means they get extra health and ruins the whole concept of the game of "Ordinary Soldiers". I mean, how often would you run into an important Nazi leader during each mission?

3)2D ICONS. When ammo is dropped on the floor, a 2D logo spirals round above it to get your attention. Of cause, this also happens for you to point out the nemesis and objectives. This just spoils the whole 3D affect and makes you constantly realise this is just a game.

4)NO NETWORK. Rising Sun had it, so why not the latest medal of Honor? And what really pisses you off is that you have all these great 4-player maps to do with loads of objectives and such, but you cant take it online. Upsetting at the least, bursting into floods of tears and slitting your throat at the most.

5)MISSIONS. Almost as few levels as Rising Sun, but shorter in time. Not as entertaining, either. The maps are not thrilling and quite dull. Makes you realise just how fun Frontline really is.

6)EXTRAS. There are none. No unlock-ables, no prizes for hard mode. Its a game with a lost-cause.

7)MAIN MENU. May sound like a little thing to you, but its a big thing for me. In all previous medal of Honor games, the main menu is situated in a planning room, sometimes with AI walking about, but in European Assault, the main menu is floating in some foggy, grey clouds, so they changed the main menu for a weather forecast. Great.

Conclusion.

4/10. 3 points for the amazing soundtrack. 1 point for the multi-player. Thats it. Nothing to really ponder about. EA has got to start rethinking about its medal of Honor team, whether to listen to the consumer of just p*ss about with our money. EA, listen good. Make Medal of Honor: Airborne good. Listen to the consumer. Learn from your mistakes. Mkae sure you repay the debt of creating European Assault. I first seen this game while on the last day of school. We brought it in for some 4-way multi-player and I was blown away. The next day I bought for £37.99 from my local Woolworths.

The single-player experience I took home with me that day was a major disappointment. Now not a lot of people will agree, as it is obvious that this is a major step up from Rising Sun.

First of all, the graphics have received an overhaul. Gone are the standard, muddy levels that filled the MOH games of before, replaced by some fantastic textures and backdrops, with the Bloom effects complimenting the environments the player finds himself in, from sandy North African deserts (note to EA: this is not Europe), to the gritty smoke filled wastelands of Stalingrad. You also have a lot more say in what your character can do in a certain situation. It's obvious that that EA has spent a lot of time in trying to make the player, as US Army captain William Holt hunting down a devious German army colonel developing atomic weapons( SNAP! Oh there's goes the wafer thin plot) feel immersed in your environments, and this it does with a measure of success. The sound also contributes to this immersion, gunshots and explosions rattling everywhere, and there are some decent if not standout vocal performances. In other words production values are up to the usual EA standard, though this was to be expected.

Gameplay is divided up into 11 levels set around the European front of the err... assault, and its here that the game shows up its first flaw. Despite claims that battlefields are much larger than before, the levels are still rather short. Well, maybe not too short, just unsubstantiated. You'll rocket through these levels like no other, and the lack of bonus content makes for a poor £37.99 spent.

Controls also suffer. While they are alright, they feel foreign and it will take a while before you get familiar with them, They can also feel rather sluggish, especially when you want to crouch. The team aspect of the game is completely unnecessary and all you'll ever need them for is to draw away enemy fire, as they lack either the dynamicness of the guys in Brothers in Arms or the simple command system of Freedom Fighters.

Someparts of the game can be downright unfair, with the enemy pouring on a soul destroying amount of fire eating away at your Revive credits(another poorly implemented mechanic).

Add to this some rather jittery AI, which just refuses to stop moving for 2 seconds and makes suicidal runs a lot more common than you may believe possible, lots of invisible barriers interrupting the flow of gameplay, some dull level design and you have a game which does not stand up to Call of Duty: Finest Hour, which though simpler, is far easier to master yet is undeniably more engrossing. Too little, too late is the saying that rings true to almost all of MOH, as Call of Duty sticks to what it does best and does it well, while MOH: EA is a series of concepts tacked together with little care but for profit, and given the overall look of EA sheen which garners them so much money these days.

Looks: 8 Sounds: 7 Plays: 6 Lasts: 5 Overall: 6/10

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