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The Eerie Adventures Of Kally Free Download

The Eerie Adventures Of Kally Free Download


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About This Game



Enjoy your way into one of the craziest beat'em ups! 5d3b920ae0



Title: The Eerie Adventures Of Kally
Genre: Action, Adventure, Indie, Simulation
Developer:
DS
Publisher:
DS
Release Date: 31 May, 2018



English



the eerie adventures of kally. the eerie adventures of kally


Game is charming with its story and art. The combat was fun until used the pick axe which made it easier but a bit tedious with the amount of enemies I had to take out but not too bad compared to other beat'em ups. I say it is worth the price and time I had fun atleast. Here is a video of me playing what I think is just the prologue if you want to judge the game for yourself. https://youtu.be/ICdahWkjoqM. Game is charming with its story and art. The combat was fun until used the pick axe which made it easier but a bit tedious with the amount of enemies I had to take out but not too bad compared to other beat'em ups. I say it is worth the price and time I had fun atleast. Here is a video of me playing what I think is just the prologue if you want to judge the game for yourself. https://youtu.be/ICdahWkjoqM. Game is charming with its story and art. The combat was fun until used the pick axe which made it easier but a bit tedious with the amount of enemies I had to take out but not too bad compared to other beat'em ups. I say it is worth the price and time I had fun atleast. Here is a video of me playing what I think is just the prologue if you want to judge the game for yourself. https://youtu.be/ICdahWkjoqM


1.4.5 Cool Changes : Hi again guys! Here's the changes of The Eerie Adventures Of Kally 1.4.5 update. This version brings new important changes to gameplay and introduces new mechanics for the game. SOULS Do you know that you have powers, and for use them you should collect souls? That's it, now at Teak you should recollect enemies souls to use your attacks and power strikes, if you are out of Souls, you can always use weapons as the main pickaxe "less damage" or drop objects. SUPERNATURAL TRANSFORMATIONS This is LeeGod Eerik, the soul version of Eerik, when you reach a big number of souls you can use them to transform yourself into an upgraded character. Kally = Grim Reaper Eerik = Lee God Eerik HEALTH FOR MONSTERS In the old versions of Teak, we are without data about how long could a monster stay alive with our attacks, is time to change that and see this important information. SOUL METER This is our meter by colors, when is more bright more souls we have, if is clear there's no souls in our character. MAJOR BUG FIXES Things like "Black Borders", breakable controls and other stuff are polished to have a better experience and a better control in enemies waves to make sure nobody lose the progress anymore. REMOVED LIVES In Teak i removed the Lives mechanic because i felt it unnecessary in the game, the idea is to take care of our health points and eat food and potions to stay alive in the castle. NEW ENEMIES Holy hell! New ghosts and beasts! WEAPON DAMAGE LIST -Pickaxe "4 DMG" -Main Attacks "CURRENT PLAYER DMG IN STATS" -Gun "12 DMG" -Shotgun "32 DMG" -Shuriken "37 DMG" -Nuclear Launcher "INSTAKILL THE ZONE" BOOGIEMAN'S RULES To make the experience more challenging, now if you are unlucky. BoogieMan will use game rules in order to ruin us as players. If you lose a rule. The punisher punishes the player chasing him in the current level, if the player get's touch by the Punisher this will die instantly. ---------------THE RULES-------------------- DON'T TOUCH As the title says, if we got hit by a monster or something, we lose the rule. OBJECT LOVER At this rule, if we break any object from the castle, we lose the rule. PACIFIC WARRIOR You can't deal melee attacks or specials, but you can use Weapons and Drop objects. SPOOKY WALKING SIMULATOR At some points of the game, we will walk in little hallways or areas in First Person View "FPS", we should have careful to not get jumpscared or we will die by a Heart Attack. DEFEAT THE BOSS FIGHTS AGAIN In Teak there's an special room "Boss Room" , now you can fight the final bosses you have defeated before. AND A LOT MORE OF STUFF ! LAST WORDS FROM DS Some people ask me about, why i'm called Infinite Games Studios? The truth is that since i was a kid i wished to have a big company called like that, so, now everyone who works or helps me, we are infinite games studios. You, your friend, the composers, the background artist and our dear players. I knew there was some problems, there may be something to polish in the game. But i don't stop with Teak until is perfect for everyone. Setbacks where made in order to surprise everyone with a better gameplay and experience.. Under Maintenance "Major update" : The game was a lot of fun for the players, but for the others had so many problems that ruined the experience, the last patch fixes solved important errors, but there's still a few ones that i'm resolving. New story, cutscenes, decision making, characters and Beat' em up gameplay improvement will be the main focus of this update. Sorry for the users that had this problems from the last updates, i'm still working to have everything solved in the next update.. New Game-Dev Blog : Wait is something that we don't like, but when things are going bad we need to put solutions, here's a good thing that i did. This is my game development blog "The Eerie Adventures Of Kally Dev Blog" where you will see how the game is going to be this next update with new gameplay tests and animations "first i have to get the pc for the gameplay tests". Feel free to ask anything that you will consider a good tip to make Teak a better game for the community.. Teak Patch 1.4.4 : Hi people! Since the release i was working in the game to fix a lot of problems that disturb the player experience, since unespected crashes to soft-locks that doesn't let you continue your game. Let's gonna take a look at the changes: -Changes in the resolution, the last build of the game had "Black bars" problems and this prevent the player to have more vision or worse, the interface is "cuted" so for the moment a solution was found, you should restart the game each time we change the resolution. -Rooms that softlock or doesn't clear, some areas of the game had this in the last update, a lot of rooms have been fix from this, but i know that there's a few ones that still with this problem, this should be fixed asap for the next fix of the day. -Animation resets on our characters, on Kally or Eerik, you can reset the animations "Glitch them" by droping objects or get jumpscared "Shocked". This cause a weird sense of insecurity and break the experience. The current patch have this fixed. -Unespected buttons that doesn't work, at the last build of the game we could press ACTION to use elements in the levels, but some of them doesn't work well, or even break the element. The current patch have solved this in some elements, but i still working on it. - Indicators and Help Icons updated, in the last build sometimes the game doesn't tell us where to go or what to do "In the Lobby room there was no indicators of the things " So with this patch this would be fixed - LONG limit of areas, i think 50 areas is too much for some normal players, unless you are a beast guy that can beat it, so depending from your difficulty you can change it for 50 to 35, you still fighting the final boss. -Critical Damage, this is a new component in the game, the critical damage is a " % " double damage that you cause to the enemies, to get critical damage you have to talk with "Cheng Fu" a helper teacher that will show us the critical powers. -Unespected behaviours!! The monsters of the last build where so basic, just move around and punches if you are around, but now they have surprise reactions, for example, the zombie could fart in the area making hard to reach him, the skeletons can throw a brutal uppercut, the gargoyles can get angry and throw docens of punchs, etc. -4 New Throwable objects, now we have more throwable objects to launch against the horde, a living room table, Wooden stuff, an electronic tesla turret and a nuclear explosive barrel!! Wow. -General Changes, this patch changes so much stuff in the game as you readed before, it will be completed today for everyone, for the moment you play the current phase of this patch in the current build. Good luck guys, in Teak there's a lot of demons and creatures, they ask for souls you collected and money, if we do not complete the task well, we are so dead.. The Eerie Adventures Of Kally 1.0 : Hi everyone! Teak had to be released this last 25, but i felt that the game doesn't fit with the quality that everyone wants. So, this next two weeks i will have it ready. For now, i just can show you what we are about to play with this teaser. Sorry for this delay! But we will have Teak soon! TEAK 1.0 V - 3 Special Attacks - Single player story mode - New KnockOut mechanic.. The Eerie Adventures Of Kally 1.5 Released : After months of work, the game it's finally ready to play. The first ever cartoony horror Beat'em up in the indie scene, and my last hope launched here at Steam.. Under Maintenance "Major update" : The game was a lot of fun for the players, but for the others had so many problems that ruined the experience, the last patch fixes solved important errors, but there's still a few ones that i'm resolving. New story, cutscenes, decision making, characters and Beat' em up gameplay improvement will be the main focus of this update. Sorry for the users that had this problems from the last updates, i'm still working to have everything solved in the next update.. The Eerie Adventures Of Kally 1.5 Released : After months of work, the game it's finally ready to play. The first ever cartoony horror Beat'em up in the indie scene, and my last hope launched here at Steam.. Coop with PvP ! : With the new coop mode, play Teak is even more fun than before! Beat your friend or play carefully to escape from the supreme king's castle!


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