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Talk To Strangers Activation Code Keygen

Talk To Strangers Activation Code Keygen


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About This Game

Hello, and welcome to Sunny Mornings™!
We hope you Sir/Madam are having a wonderful morning in the accommodations we arranged for you!
This will be your new home, and base of operations, for the remaining week.
Just keep doing what you do, working those sales pitches, and everything will work out.

See ya! And have a sunny life!

CENTRAL OF SALES OPERATIONS DEPARTMENT

Talk to Strangers is a short game of everyday survival. Survive door to door conversations ranging from bizarre to mundane (in this order) while trying to sell products to strangers. But beware: nothing is what it seems in this neighborhood.

  • Work for Sunny Morning™ and sell products of the most varied natures!
  • What kinds of products, you ask? Do not worry about it, your role is only to sell them. :)
  • Put your small talk to good use: Each step of the conversation can increase or decrease your Rage, Depression and SALES!
  • Manage your money: Balance your spending between Motel daily costs and items that help you deal with Rage and Depression.
  • Small decisions, many fates: there are 20 different endings in the game!
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Title: Talk to Strangers
Genre: Casual, Indie, Simulation
Developer:
Post Mortem Pixels
Publisher:
Post Mortem Pixels
Release Date: 19 Apr, 2019


Minimum:

  • OS: Windows 7 or later
  • Processor: Celeron 2.5ghz or equivalent
  • Memory: 3 GB RAM
  • Graphics: OpenGL 2.0 Support and 256 MB of RAM
  • Storage: 300 MB available space
  • Additional Notes: 1280x720 minimum resolution

English



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Lots of grammatical errors, but it's still pretty fun.. The idea of a game where you try to sell items door to door struck me as more than a little odd. I took the chance on it, as I was looking to spend a small amount on a time-filler game when I don't want to play something more time consuming. I'm glad I took the chance on it. Much more fun than I'd thought it'd be. Nice sense of humour to the game, and one that I'll play time and again whenever I have a few spare minutes. At this price, it's worth buying!. A short but Comical game, very much worth the price. I would highly suggest this for someone who wants a quick game to play thats funny but will take a couple of playthroughs to get all the right decisions and\/or endings. Also dont gamble with death. very funny game. The idea of a game where you try to sell items door to door struck me as more than a little odd. I took the chance on it, as I was looking to spend a small amount on a time-filler game when I don't want to play something more time consuming. I'm glad I took the chance on it. Much more fun than I'd thought it'd be. Nice sense of humour to the game, and one that I'll play time and again whenever I have a few spare minutes. At this price, it's worth buying!


First game update! (build 165):
Good morning sellers!

Here are the notes of the first update:

- Changes in the system of "unlocking houses". Now after the player makes 2 different endings or survives all week, the houses unlock ONE DAY before (except the Abyss). This results in greater flexibility at the beginning of the game and possibly less sensation of repetition.
- Reduced the number of finals needed to unlock the achievement '' Veni, vidi, perdidi '' for 5. We made 20 different finals to create a more interesting narrative, with surprises (and jokes) for the player, not to force anyone to play.
- Changes in the night sprites of the "Loud House".
- Improved sound of the "Sunny Ball" Item (important).
- Solved problem where some players could not download the game on Linux and Mac.
- Fixed bug where the bottom of the Abyss did not animate.
- Some typos and text adjustments.

If you find any problems, please report on the forum.

Thanks for everyone who has played the game! :)

See ya! And have a sunny life!™. New update (build 175) and announcements!:


Major improvements and changes:. More about the game!:
Hello!

Talk to Strangers is based / inspired / spiritual successor to another game called "Don't Talk to Strangers". "Don't Talk" was made during the Stencyl Game Jam 2016 and we were impressed by the positive feedback from the players. Inspired by this positive feedback we decided to invest in the ideas and mechanics developed in it, as well as expand on those ideas!



That's how Talk to Strangers was born! But instead of playing as child knocking from door to door begging for candy, you play as a salesman trying to sell products from house to house.
In fact, for those who have played Do not Talk, this new game is happening in the same city! Even with characters appearing again!



For those who have not played Don't Talk to Strangers, it's available for free here (for all platforms):
Don't Talk to Strangers on itchio [postmortempixels.itch.io]

Talk to Strangers is also the first Post Mortem Pixels game made in conjunction with other artists / designers:
Luis Felipe Garrocho (design, writing and original idea), Ricardo Tokumoto (Art Direction and Pixel art), Daniel Pinheiro Lima (Pixel art, animation and writing). In addition to the songs of Rafae

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