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MinSweeper Activation Code [Ativador]


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About This Game

MinSweeper is a minimalist take on the classic Minesweeper. Simple relaxing game play in which you avoid mines on a puzzle board and try to get the best time. Play the given puzzles or play a custom puzzle. Also features a soothing soundtrack. MinSweeper also includes 3 minigames:

  • Sudoku: The classic, intense puzzle
  • Catcher: Catch falling blocks while avoiding mines.
  • Asteroids: Play as a spaceship; avoid and destroy asteroids to rack up score.

Integrated with Steam API to include achievements and Leaderboards. 7aa9394dea



Title: MinSweeper
Genre: Casual, Indie, Simulation, Strategy
Developer:
LinQ
Publisher:
LinQ
Release Date: 30 Oct, 2017



English



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I know saying "not fun" in here sounds weird, seeing how its a damn minesweeper, yet I felt quite bored.

  • Minesweeper itself is.. alright. UI is kind of meh, but tolerable. Right clicking on a number shows up a grid of affected area, but... why is it on hold, instead of press once - press twice. It's nitpicking, but still it's simply for quality of life.
    And having to use arrows, as well as mouse, feels kind of uncomfortable.
    <\/li>
  • I also bought the game for having Sudoku in it, which, sadly, had a pretty bad UI, which very badly chosen colors making them hard to read, or to distinguish between 3x3 boxes of sudoku itself. I can find better ones online for free.
    <\/li>
  • Asteroids were just meh. Plain meh, with objects spawning nearly on top of me, with ship being too slow, and not being able to fire more missiles until they despawned offscreen.
    <\/li>
  • Catcher was a bit fun, I liked how it sped up a bit after 300 or so points.<\/li><\/ul>
    UI wise again, it bugs out (as if you complete Sudoku, you get SOLVED stuck on the screen forever, even making it impossible to track your score in Catcher), the zoom gets wonky (zoomed out at minesweeper and swapped to Catcher - camera was still zoomed out, making the mode easier to do).
    And to summarize the minigames: They feel cheap, quickly made, put in just for the sake of it.
    Soundtrack feels... like if i was on an exotic island, to be quite honest, but I can't really criticise this, because I have no idea what would I<\/i> put into minesweeper.
    Oh and Steam leaderboards didn't work for me. No idea if they are updated periodically, but it only had one entry in easy mode sweeper category, with my name nowhere to be found, even through I played 5 different sweepers + all 3 minigames.

    For these who care about the achievements, I finished all of them in 35 minutes. So if you are into that, it's a plus, i guess.

    Recommendation for a dev: Add different color schemes (night mode would be great). This is not a good clone of Minesweeper or any of the "Minigames" that are included. It is not fun to play, has no real user interface at all, has some displaying bugs when it comes to the "SUCCESS" text in the upper left corner and the worst is that there is no indication on what to do when you "won" a game. It feels like it crashed.

    Minimal style is fine and all, but minimal style is something that one should be able to handle and not remove necessary information for the player just because the style is "minimal".. This is not a good clone of Minesweeper or any of the "Minigames" that are included. It is not fun to play, has no real user interface at all, has some displaying bugs when it comes to the "SUCCESS" text in the upper left corner and the worst is that there is no indication on what to do when you "won" a game. It feels like it crashed.

    Minimal style is fine and all, but minimal style is something that one should be able to handle and not remove necessary information for the player just because the style is "minimal".. I know saying "not fun" in here sounds weird, seeing how its a damn minesweeper, yet I felt quite bored.

    • Minesweeper itself is.. alright. UI is kind of meh, but tolerable. Right clicking on a number shows up a grid of affected area, but... why is it on hold, instead of press once - press twice. It's nitpicking, but still it's simply for quality of life.
      And having to use arrows, as well as mouse, feels kind of uncomfortable.
      <\/li>
    • I also bought the game for having Sudoku in it, which, sadly, had a pretty bad UI, which very badly chosen colors making them hard to read, or to distinguish between 3x3 boxes of sudoku itself. I can find better ones online for free.
      <\/li>
    • Asteroids were just meh. Plain meh, with objects spawning nearly on top of me, with ship being too slow, and not being able to fire more missiles until they despawned offscreen.
      <\/li>
    • Catcher was a bit fun, I liked how it sped up a bit after 300 or so points.<\/li><\/ul>
      UI wise again, it bugs out (as if you complete Sudoku, you get SOLVED stuck on the screen forever, even making it impossible to track your score in Catcher), the zoom gets wonky (zoomed out at minesweeper and swapped to Catcher - camera was still zoomed out, making the mode easier to do).
      And to summarize the minigames: They feel cheap, quickly made, put in just for the sake of it.
      Soundtrack feels... like if i was on an exotic island, to be quite honest, but I can't really criticise this, because I have no idea what would I<\/i> put into minesweeper.
      Oh and Steam leaderboards didn't work for me. No idea if they are updated periodically, but it only had one entry in easy mode sweeper category, with my name nowhere to be found, even through I played 5 different sweepers + all 3 minigames.

      For these who care about the achievements, I finished all of them in 35 minutes. So if you are into that, it's a plus, i guess.

      Recommendation for a dev: Add different color schemes (night mode would be great)


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