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Maze Of Adventures Full Crack


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About This Game


An unсommon puzzle game with a story!
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Title: Maze Of Adventures
Genre: Adventure, Casual, Indie, Early Access
Developer:
OCP, Yuri Chuchmay
Publisher:
OCP
Release Date: 17 Jan, 2018



English,Russian



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Initial impressions: The translations do need a bit of work, they're not too horrible to not understand what's meant but they're lacking quite a bit. (that's just the story though and it's after all a puzzle game so the story's not all that relevant) The pricing is a bit on the high side I'd say, it seems to have the ability (still to be added ATM but it was released today in EA, so.) to make and share your own levels, which woiuld add a lot of possibilities for infinite gaming. (that feature will be dependant on how many people buys it and even more so; how many that creates levels) The game is very basic, reminds me a lot of (whatever it was called "Red's something") you can move in four directions and you'll keep moving in the chosen direction 'til you hit a wall ad infinitum. On some levels you have a max allowed movement, but if you screw up slightly you could still beat the level even if you don't get all the treasure chests. I like it and I'm not going to go for a refund I'd still say that it is a bit overpriced and the pricing is something the dev. should look into, it's not on the level of other games of equal pricing and it does have a good base to sell from and the dev. should really go for earning through amounts sold rather than trying to maximize profit through a high price. (I really think that'll come back to bite him in theu2665u2665u2665u2665u2665u2665.) This is the kind of game that'll never (from a pure view of what it is) get old, it'll - like Tetris - work for years to come as it's simple enough to that.. i like the concept of this game but im only on lvl 11 and i am stuck. i wish there was a skip or hint button.. I've found this maze game very enjoyable! Casual interface and control that even a child can understand it. Cute images and folk music makes a pleasant impression. It's good that there is some hint of a plot that makes you take a fancy to John. Message to developers - put some more music tracks.. u2b50u2b50u2b50u2b50u2b50. Very nice puzzle. The game begins with a simple puzzle but from level to level the game becomes more complicated. There are new gameplay elements as you progress through the game. Funny plot, nice graphics and light background music. The game quickly tightens. Waiting for the version for mobile devices.. Initial impressions: The translations do need a bit of work, they're not too horrible to not understand what's meant but they're lacking quite a bit. (that's just the story though and it's after all a puzzle game so the story's not all that relevant) The pricing is a bit on the high side I'd say, it seems to have the ability (still to be added ATM but it was released today in EA, so.) to make and share your own levels, which woiuld add a lot of possibilities for infinite gaming. (that feature will be dependant on how many people buys it and even more so; how many that creates levels) The game is very basic, reminds me a lot of (whatever it was called "Red's something") you can move in four directions and you'll keep moving in the chosen direction 'til you hit a wall ad infinitum. On some levels you have a max allowed movement, but if you screw up slightly you could still beat the level even if you don't get all the treasure chests. I like it and I'm not going to go for a refund I'd still say that it is a bit overpriced and the pricing is something the dev. should look into, it's not on the level of other games of equal pricing and it does have a good base to sell from and the dev. should really go for earning through amounts sold rather than trying to maximize profit through a high price. (I really think that'll come back to bite him in theu2665u2665u2665u2665u2665u2665.) This is the kind of game that'll never (from a pure view of what it is) get old, it'll - like Tetris - work for years to come as it's simple enough to that.. i like the concept of this game but im only on lvl 11 and i am stuck. i wish there was a skip or hint button.. The game is fairly straightforward. Walk, collect treasures and keys go pass to the next level. Gradually, the number of steps is limited and appears portals to make the game and life more difficult. And then you have to turn on your brain. But how sweet the taste of victory, when you reach the door! A couple of times I could not figure out how to take treasure chests. But if you want to finish the game on three stars, then please reset the level and start over. A story goes throughout all the levels. Also I really liked that I can skip all the dialogs. If you are not a fan of reading useless texts, just push the button and go further. But if someone decides to read these texts, then he will be amused by jokes and dialogues. I have already finished the first chapter, perhaps I will play further. The game is indispensable in the bus, lines, etc. Great timekiller which make your brain work. That's all I wanted to say. P.S. I noticed that if you think about the options in which direction you can go, then almost always there is a single right way in each position.


Interesting statistics : For the entire first chapter we have 105 localization keys. And 95% of it is dialogues. At the moment for the 13 levels of the second chapter we ALREADY have 103 localization keys.. Game update, weeklong discount, contest : Greetings, friends! The latest news, very briefly.. We made a two new levels this week. : . and add them to the game with the next update. By the way, the Steam Summer Sale is continues.. Devblog 08/06/2018 : Greetings, friends! We havent written news about development for a long time .. Devblog 03/10/2018 : Greetings, friends! Our game development does not stand still. Here is the latest news.. Devblog 03/31/2018 : Greetings, friends! We are proud to announce that next week we plan to update the game.. Some new levels from the game, over which we worked this week.


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