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Title: Journey of Greed
Genre: Indie, Strategy, Early Access
Developer:
Dird Games
Publisher:
Dird Games
Release Date: 25 Apr, 2019
English,Simplified Chinese,Traditional Chinese
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Really fun and addicting game. And for such a low price! Well designed and well balanced.. Game is absurdly fun. Very satisfying mix of RNG and skillful tactical gameplay. You can really make some cool decks once you know what you are doing. I've already got a ton of hours out of it in just a few days.. This game is fun and hilarious, and is very well executed. As your first question in reading this review section is probably pertaining to whether this game is p2w, allow me put your mind at ease. You acquire cards and build a collection as you play, but there are no in-game microtransactions. This adds to the feeling that you've earned the ability to build effective decks (which doesn't take long at all). Journey of Greed is a great example of how digital board\/card games can be, and for that alone I am willing to support the developers by paying the small price tag. The game's name is actually quite ironic in this sense, as the people who made this one are clearly not in it for the money.
As far as gameplay goes, the game reminds me of Gremlins Inc. in the sheer ruthlessness of things you can do to advance yourself at your opponents' expense, but Journey of Greed is not nearly as long and tedious as Gremlins. In fact, the short timer for each turn is one of my favourite elements of the game, as players are presented with relatively little time to make decisions. This means you have to think quickly and often make decisions based on speculation or probability, knowing that your opponents can impact the order of the islands at a moment's notice and throw your plan into jeopardy.
A few suggestions that could improve an already great game in future updates:
1) Add cosmetic rewards for players to purchase using gold or diamonds. These could be different emotes, voice lines, or player portraits. Having at least one male and one female portrait for each character class would be nice.
2) Incorporate friends' list and the ability to send friend requests to opponents after a match (and invite them via the friends list to private matches).
3) There are some minor spelling\/grammatical mistakes that need tweaking.
9\/10. This game is fun and hilarious, and is very well executed. As your first question in reading this review section is probably pertaining to whether this game is p2w, allow me put your mind at ease. You acquire cards and build a collection as you play, but there are no in-game microtransactions. This adds to the feeling that you've earned the ability to build effective decks (which doesn't take long at all). Journey of Greed is a great example of how digital board\/card games can be, and for that alone I am willing to support the developers by paying the small price tag. The game's name is actually quite ironic in this sense, as the people who made this one are clearly not in it for the money.
As far as gameplay goes, the game reminds me of Gremlins Inc. in the sheer ruthlessness of things you can do to advance yourself at your opponents' expense, but Journey of Greed is not nearly as long and tedious as Gremlins. In fact, the short timer for each turn is one of my favourite elements of the game, as players are presented with relatively little time to make decisions. This means you have to think quickly and often make decisions based on speculation or probability, knowing that your opponents can impact the order of the islands at a moment's notice and throw your plan into jeopardy.
A few suggestions that could improve an already great game in future updates:
1) Add cosmetic rewards for players to purchase using gold or diamonds. These could be different emotes, voice lines, or player portraits. Having at least one male and one female portrait for each character class would be nice.
2) Incorporate friends' list and the ability to send friend requests to opponents after a match (and invite them via the friends list to private matches).
3) There are some minor spelling\/grammatical mistakes that need tweaking.
9\/10. It's a very addictive game indeed and with this price tag it's a steal! No 2 matches are the same and you are engaged 100% of the time.. This game is fun and hilarious, and is very well executed. As your first question in reading this review section is probably pertaining to whether this game is p2w, allow me put your mind at ease. You acquire cards and build a collection as you play, but there are no in-game microtransactions. This adds to the feeling that you've earned the ability to build effective decks (which doesn't take long at all). Journey of Greed is a great example of how digital board\/card games can be, and for that alone I am willing to support the developers by paying the small price tag. The game's name is actually quite ironic in this sense, as the people who made this one are clearly not in it for the money.
As far as gameplay goes, the game reminds me of Gremlins Inc. in the sheer ruthlessness of things you can do to advance yourself at your opponents' expense, but Journey of Greed is not nearly as long and tedious as Gremlins. In fact, the short timer for each turn is one of my favourite elements of the game, as players are presented with relatively little time to make decisions. This means you have to think quickly and often make decisions based on speculation or probability, knowing that your opponents can impact the order of the islands at a moment's notice and throw your plan into jeopardy.
A few suggestions that could improve an already great game in future updates:
1) Add cosmetic rewards for players to purchase using gold or diamonds. These could be different emotes, voice lines, or player portraits. Having at least one male and one female portrait for each character class would be nice.
2) Incorporate friends' list and the ability to send friend requests to opponents after a match (and invite them via the friends list to private matches).
3) There are some minor spelling\/grammatical mistakes that need tweaking.
9\/10. If you're looking for a game with a lot of deception, danger, and hella loot this is the game for you.
A four player card\/board game that plays out like an explorer's grand adventure.
I don't write a lot of reviews, but the fact that this game is so good at early access, and has such a low price means you should get it and give it a try even if you're on the fence. The game can be sort of challenging at first, but there is just so much freedom in each players strategy that you never really know what will happen in any game.
if anyone has any specific questions about the game, feel free to comment on this!. Really fun and addicting game. And for such a low price! Well designed and well balanced.. If you're looking for a game with a lot of deception, danger, and hella loot this is the game for you.
A four player card\/board game that plays out like an explorer's grand adventure.
I don't write a lot of reviews, but the fact that this game is so good at early access, and has such a low price means you should get it and give it a try even if you're on the fence. The game can be sort of challenging at first, but there is just so much freedom in each players strategy that you never really know what will happen in any game.
if anyone has any specific questions about the game, feel free to comment on this!. If you're looking for a game with a lot of deception, danger, and hella loot this is the game for you.
A four player card\/board game that plays out like an explorer's grand adventure.
I don't write a lot of reviews, but the fact that this game is so good at early access, and has such a low price means you should get it and give it a try even if you're on the fence. The game can be sort of challenging at first, but there is just so much freedom in each players strategy that you never really know what will happen in any game.
if anyone has any specific questions about the game, feel free to comment on this!
v.0.1.7-8 Update Log:
v.0.1.7-8 Update Log
1.Increased mouse scroll sensitivity, now that it has become a meme...
2.Pack count now displays on the top left corner.
3.Re-balanced following cards: Alarmist, Show Hand, Mislead, Potion Sales
4.Tried to fix the display errors on the match result screen.
5.Tasks will now track your skill cards correctly.
. The Demo is here!:
A lot of you asked us for a discount to buy 1 or more copies for your friends, but it doesn't sound right for us, in fact, you shouldn't have to buy the game for your friends just for them to try it out.
So we decided to add a demo so you can play with your friends without any additional burden.
Here are the differences between the demo and the complete version:
1.You can't play Ladder Mode after rank Rookie
2.You can only create custom room 3 times (but can join unlimited times)
3.You can open 20 packs in total
4.Your data will by synced after you purchase the complete version.
Welcome and enjoy! If you encountered any technical issues, don't hesitate to contact support at
support@youtufun.com. v.0.1.4 Update Log:
1.Split the tutorial into two campaign chapters, increased the entrance speed of the boat.
2.Change the level cap of each hero to 30.
3.Added a cancel button in the join room interface.
4.We not display the name of the player that picked the option of an Island Card.
5.You can quit a campaign match by clicking "Quit Match" in the settings menu.
6.If you don't have enough Coins/HP to play a card and still try to play it, we now give you a hint.
7.Balance Update on some Island Cards: Bamboo Viper, Venom Spider, Wraith, Treasure Keeper
8.Fixed some card logic, and the closing door issue.... v.0.1.6 Update Log:
1.The small island cards in your deck now shows its stage.
2.Added a functionality to mark the islands in front of you to help you with deduction.
3.Some font changes.
4.A few bug fixes.. v.0.2.0 Ghost Mode is here!:
In order to fix the issue where you can't do anything but watch after you escaped or died, we added a new mode in match called Ghost Mode. Now, after you escape or die, we are providing you a new sets of cards to "predict" the outcome of the on-going match, the result will affect your Savings.
In addition, we made following changes to the game:
1. Your Coins will now be turned into Savings right after you escape;
2. Three challenge levels are now added to chapter 1 and 2 of the campaign;
3. Added following skill cards: (Special thanks to 玛里苟斯, if you have any ideas or suggestions, let us know!)
Ponzi Scheme, Spirit Salvation, Tech Essence, Charge, Backtrace, Alternative, Recruit, Entrapment, Improvise, Pray
4. Updated following cards:
Gear Rental, Paralyze Potion, Illegal Alchemy, Grim Blessing, Life Restoration, Red Curse, Potion Stealer, Desperation, Dark Dealing, Cursed Armor, Blast Arrow, Threat, Deep Hatred, Dual, Peer Competition (is now 'Undermine'), Ancient Lamp
5. Tried to fix the following bugs:
Display error of the match result screen
If everyone is offline in a custom room match, we will kill this match now. (In case the room owner accidentally clicked on 'Start', thanks to RequieX for the suggestion)
Benediction will not longer count players that died last turn.
If you kill yourself after playing a card, you won't get any more money.
Since we just released the Ghost Mode, we need more data to determine how this mode is gonna affect the grand strategy and make changes accordingly, so if you have any suggestions or complains, don't hesitate to tell us! (Through Discord: https://discord.gg/Q56b57v or email: support@youtufun.com)
. v.0.1.3 Update Log - Play with your friends!:
1. Due to a lot of demands, we added a custom room feature that let you create your own room and other people and join your game by entering the room id
2. Changed the icon of the deck builder entrance
3. Tried to fix the audio lag issue on some machine
If you are interested in joining our alpha test, join our official Discord channel:
https://discord.gg/5arKqRN
or email: support@youtufun.com
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