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Bot Colony Download No Survey No Password

Bot Colony Download No Survey No Password

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About This Game

It’s August 2021 and you're recruited by Nakagawa Corp., Japan's leading robot manufacturer. Agrihan, Nakagawa’s private island in the South Pacific was infiltrated. The robots are acting strangely. Agrihan ( Bot Colony) is a Mars testbed staffed mostly by robots - so you'll need to talk to THEM to investigate what happened.
Bot Colony ( www.botcolony.com) is unique in that it's currently the ONLY game on the planet relying on AI-based conversation as the main game mechanic. You speak in English with robots (or type) in order to advance in the game. Bot Colony will appeal to players interested in genre-defining games with novel mechanics. If you enjoy figuring out how to get through to robots, command them through actions and investigate - you'll enjoy Bot Colony. The game is played in an eerie South Pacitic setting where modern architecture and robots contrast with the jungle environment. It integrates adventure, simulation, RPG and puzzles into a unique language-based gameplay with a great atmospheric soundtrack.

You'll get to experience Artificial Intelligence that is currently in the realm of cinematic fantasy in Her, Ex Machina, iRobot, Blade Runner, 2001 A Space Odyssey. It's a challenging and entertaining experience that will make you realize how literally machines process language, and how much we take for granted when we speak with people.


  • Type of speak freely and discover the story using your own words. The answers spoken by the robots is generated dynamically. Contrast with typical game storytelling, where canned voice acting is controlled by dialog trees.
  • Experience the eerie atmosphere of a South Pacific island featuring ultra modern architecture and robots amid a lush jungle setting. The techno-romantic mood is enhanced by the original music soundtrack of the game.
  • Play detective and piece together the events that took place in a house in a 48 hour period by exploring the robot's video observations.
  • Work with the robots to scuttle violent sabotage attempts by robot-hating organizations.
  • Game sessions are unique to each player: What you say controls how robots react and what they answer. Sessions of other players will have different dialog than your session. Every session is unique.
  • Make the game your own: Teach robots new knowledge and new commands.
  • Speak or type. The Microsoft Cognitive speech-to-text does an amazing job understanding what you say, irrespective of your accent. When speech-to-text makes mistakes, you can easily correct them. You can combine playing through speech or text according to your preference.
  • Inspired by Bot Colony sci-fi novel, a near future industrial espionage thriller by Eugene Joseph. The novel ( available on Amazon Kindle) explores the verbal abilities of future robots and introduces the 5th law of robotics 'do as people do'.

Title: Bot Colony
Genre: Adventure, Casual, Indie, RPG, Simulation, Strategy, Early Access
North Side
North Side
Release Date: 16 Jun, 2014


  • OS: Windows 7, 8, 10 [64-bit ]. Windows 7 has BAD speech recognition, recommed you type!
  • Processor: Dual Core 3.5GHz / Quad Core 2.40 GHz greater
  • Memory: 4 GB RAM
  • Graphics: NVidia GTS 240 (1 GB VRAM) or greater, ATI Radeon HD 4850 (1 GB VRAM) or greater
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 4 GB available space
  • Sound Card: Yes
  • Additional Notes: Internet connection required. A microphone is required if you wish to play through speech.


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I see a lot of potential in this game and truly hope it can recieve additional funding to further advance the tech behind it. When everything works as it should Bot Colony is an amazing experience and I'm glad I was fortunate enough to have an opportunity to play it.. Although it's an Early Access Game, it has great potential and I liked what I have seen so far! 9/10. Great gameplay, high potential, pretty good graphics, nice concept with voice implementation, good controls, overall 9/10, i liked it!. The game tells me at the start i'm not online. Of course I am or I wouldn't connect to steam or access the demo online. Is there a trick to recognize that I have a server? That's what I don't like about the game so far. It won't let me play it.

If I actually play it, I'll give a review.. Pretty fun game. It's a little hard for myself because I can not pronounce some of the words, but luckily you can type instead. So overall, I am excited to see where this game goes in the future.

Checkpoints in Intruder - April 28 Upgrade:
Since the game was relaunched on February 21, we worked hard to offer you a smoother game experience. The main feature in this version are checkpoints in Intruder. You no longer have to finish the investigation (2 hours) AND the object placement (1 -2 hours) in one session. Just EXIT and then CONTINUE at a later time/date to continue playing from the last checkpoint. We create a checkpoint

  • after every 4 Jimmy videos. BTW: Jimmy’s videos you uncoverd are listed like this (Thursday HH:MM, HH:MM, Friday HH:MM). Green HH:MM means you’ve seen all the videos in that morning, afternoon or evening, yellow HH:MM means there’s still videos to discover around that part of day.
  • after every 3 objects replaced.
A known problem we didn’t have time to address: if you’re in training and you restart from a checkpoint, training will restart from the beginning (Sorry!). For now, just Page Down to where you left off, or skip it if you finished it.

  • Improved, shorter speech training ( got a earful about that :))
  • Fixed hang on return to main menu from gameplay
  • Fixed screen resolution configuration problem
  • Fixed ‘Cannot start Vision Application’ at startup
  • We now have automated server monitoring to improve uptime
  • A quick reference guide available from Store page links

We’ll have another maintenance version soon to add checkpoint to Arrival, and make referring to objects easier.

Following community feedback, the next major updates will be:
  • Achievements
  • improved Speech-to-text quality
  • better understanding in Arrival (it’s not yet at par with Intruder)
  • the Riot episode

If you enjoy the game and would like to help, please write a short review on the Bot Colony Store page and Recommend the game. This is really important to us! Your positive review will help spread the word about the game. Thank you!

. Bot Colony Investigation (Major Update):
You can ask any question about Bot Colony in the AMA ( Ask Me Anything) going on reddit r/Games as you read this - it just started this morning East Coast time.


. Bot Colony Major Update:
Sorry it took so long! We’ve made some significant improvements. Please read KNOWN PROBLEMS - we need your feedback! We made the call to give you something NOW, even if not all the polish we wanted is there.

NEW FEATURES. Love Stories All Ages Released:
The new version of Negligee: Love Stories, releases today, it has been specially created so that there will be no region restrictions so that anyone can purchase and play the game on Steam.


Check it out now as it releases in less than an hours time.. Patch: Last 2 achievements:
To build on the last announcement - now all the 18 achievements are functional, which means you can now get Investigation Training and Clue Removal Training.

  • The feedback we received says the training is too long. We'll bring you shorter, more experimentation-based training. You'll learn by doing rather than have Miki give you a guided tour - it's more exciting to get a goal and figure it out yourself. The current training will be still be available, but we'll make it on demand. You'll get the two achievements above if and when you do it.
  • We're thinking to let you chose the mission you'd like to start with in Intruder, or let you play both simultaneously (the software supports that). This way, you could then choose to do the training for the particular mission (Investigation or Clue Removal).
  • In Discussions, there's a new thread about Arrival, we're watching it carefully and will react. We'll bring you more content in Arrival, and more achievements.

It's encouraging for us, the devs, to see some community engagement and people who care about our game. Finally, if you purchased the game on Steam, please review and Recommend if you like it, we're still shy of 50 reviews we need to get more visibility in the store. Thank you!. Patch: Robot commands now support clicking, here, this, there:
Some players reported difficulties with commanding robots. Our goal is to make the interface intuitive, and get the robots to understand (legitimate) commands or queries that you say in your own words.
We’re happy to bring you new functionality going in this direction, best illustrated through this example:

- Go to the table.
-> Jimmy goes to the dining room table.

(You click on a chair)
- Pick up this chair.
-> Jimmy picks up the chair.

(You click on the carpet in the living room)
- Go here. ('Come here' also works)
-> Jimmy goes to the carpet.

(You click on the carpet in the living room)
- Put the chair here.
-> Jimmy puts the chair on the carpet.

- Pick up the vase.
-> Jimmy picks up the vase.

(You click on the side table.)
- Go to this table.
-> Jimmy goes to the side table.

- Put the vase there.
-> Jimmy puts the vase on the side table.

BUG FIXES. Major Update: Checkpoints everywhere, Big Brother unleashed, robot personalities, improved speech-to-text:
This new update will be available December 2 at 2 PM EST, Ortwin [developer] will post under Discussions if available before

  • Checkpoints everywhere. Patreon Campaign:
    We are happy to announce that Dharker Studios is now on Patreon, delivering patrons daily artwork, weekly polls and monthly competitions for awesome physical rewards.


    Plus patrons also receive copies of the various games we produce and release, and with many games in development there are lots of great rewards to enjoy.

    Checkout the campaign for more details and potentially have your say in how we develop future games and the content that is included within them.. Patch: Good News and Bad News:
    Bad news first: our new speech recognition worked beautifully – but because of a misconfiguration with Microsoft Cognitive Services, it only worked for a very short period! We got over some hurdles with the configuration and just published a patch which will allow you to benefit from the more advanced technology, much more reliably. We urge you to download this patch ASAP.

    Remember, hit Enter, speak, then hit Enter again to send the text equivalent of your speech to our server. You’ll notice waves appearing over the mic icon when the game is listening. You can also click the mic icon, or click anywhere in the text box, to make the game listen.

    And of course, you can still type :)

    Now, the good news!

    -Players couldn’t complete all the 18 achievements, because it turns out only 14 worked. In this patch, the We’re a Great Team and Clue Eraser Master achievements are now functional. The Investigation Training and Clue removal training will work soon too – we’re on it!
    -No more free rides. Some of you got the Baggage Handler achievement just by asking Mike for the blue briefcase. Our new co-reference resolution code was just too smart. Now you’ll have to work for it :)

    We’d like to solicit some of your ideas regarding training. How about making training just this: “Find out when the family ate together. Then discover the commands Jimmy knows, and get him to put two beers and some food on the kitchen table.” Essentially, you would learn by doing. The first thing will get you a video, the second – will get Jimmy moving and doing stuff (some YouTubers who covered Bot Colony recently didn’t realize the robot could be commanded :) We’d appreciate your feedback to this proposal!

    In closing, if you purchased the game on Steam, please review and Recommend if you like it – we’re still shy of the 50 reviews we need to be noticed on the store. Those of you who tried it when speech recognition wasn’t activated, do take it for a spin. It’s a whole new experience!

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