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Helltown Download For PS


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About This Game

​In Helltown, you play as a postman who has to deliver packages to the residents of a brand new residential development called Little Vale. However, when all hell breaks loose, you'll have to run away and hide from insidious monsters while trying to unravel the truth behind it all. In order to do so, talk to the townspeople and explore​ ​the game's many locations​.​ ​Will you be able to escape, or will you just be another lost soul trapped in... Helltown​?​​

FEATURES

  • Lots of scary monsters
  • Various spooky locations
  • A mysterious story to unravel
  • 4 very different endings

DOES NOT INCLUDE

  • Generic Unity/Unreal Store assets
  • Cheap jumpscares
  • Laughable grammar
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Title: Helltown
Genre: Adventure, Indie
Developer:
WildArts
Publisher:
WildArts
Release Date: 27 Sep, 2017



English




Every bit of its wonderful uniqueness is best experienced through a youtube let's play.

Unless uniqueness is truly of paramount importnance to your enjoyment of a game, don't buy this. I desperatately tried to enjoy it and despite a very intriguing and promising tone and intro, I was left with nothing but an extremely frustrating trial-and-error.

I have an immense enjoyment of old-fashioned difficulty. This is not that,

I spent an hour trying to navigate samey labrynths only to be two-shot staggered and killed by enemies whose level design. stealth, and immense agro range made them nigh-unknowable.

This is a wonderful game that refuses to be played. If you have money, time, and a lot of patience to spare, by all means play this: it really is a breath of fresh air. And if that's for you then great! You might actually really like this game!

Unfortunately for the rest of us it's more of a breath of fresh fart.. It's enjoyable just like the horrors from PS1 era.
This game looks like something from PS1 era.
It also plays as something out of the PS1 era.
The speed of enemies is the only bad thing.
Everything else about this game is awesome.
I enjoyed it and i truly recommend trying it.. Short, neat game. Not a masterpiece, but it has some nice aesthetics and cool setpieces. You can get your first ending in less than two hours, but to find the others you'll probably need to use a guide (or some random bad LPer like I did since there AREN'T any guides).. This game really surprised me, and I'm a bit saddened it hasn't been getting much attention at the time of writing. It's a first-person horror game with a PS1-style aesthetic to it which does some very unusual but interesting things.

You play as a postman in the 1950s who's just been hired to deliver mail to the residents of a recently built small town known as Little Vale. As you deliver mail to the residents of the town, you begin to find there's something seriously off about this place, and the strange nightmares that are plaguing you might be trying to show you something.

The game is cast over the series of a few days, and I think a big part of why it works is it just does so many unusual things... So there's some obvious Silent Hill inspiration, and I don't think any horror fan will think anything other than a game with a weird cult-like town with a big church in a game called Helltown has anything other than a cult within it, but the game definitely plays with these expectations and has far stranger things going on within it than I really expected, and goes in some really extreme and unusual directions that actually both managed to unnerve me and surprise me. The game has a lot of quirkiness to it in how it's designed which threw me off my game on several occasions, I don't really want to spoil any of it as I think it's best experienced blind but it's got some weird-edge going on and does several interesting and varied mechanical things you really might not see coming.

In the end it's just the quirkiness of this game which made me come to kind of love it. The aesthetics are pleasingly polygonal and low-quality enough to make you not always certain what you're looking at, but had some nice art direction. The town of Little Vale is interesting enough to explore itself and all these little secrets to find. The story is predictable enough, but not what happens strictly especially in gameplay which caught me off-guard on several occasions. The game has four different endings, I got all four and frankly all four were worth getting with some surprises on each of their pathways, though each ending requires you to do some hidden things in the game to obtain.

I will say there might be some frustration to be had with a couple scenarios within the game itself. one bit in particular is more trial and error than not, but this honestly ends up being nothing a minor quibble due to a few things the game does end up doing with this. It didn't ruin or damper my experience that much. There's some things I think could've been done better or things that could've been expanded on, but what here was still engaging in its own right.

This is a hard one to talk about without spoiling some of the neater stuff this game is doing beneath the surface, but just know if the idea of being a postman in a small explorable creepy community that goes deeper and stranger than you may expect interests you, I'd recommend this highly. I feel this one will stick with me, and I'm happy to have played it. I feel it might grow a cult audience (fittingly enough) if it manages to get any traction, and I dearly hope it does.. At the start of this, there was no way this would be a negative review. This game has a very interesting story and mood going for it. Unfortunately all the enjoyment you get out of it is really ruined by the very very poorly tuned enemies that are over-aggressive and not balanced right. Combine that with procedural generation in places, and you have yourself 30+ minutes of trying to get through the damn church labyrnth (which is not big mind you) and becoming endlessly frustrated. What does turning off the light even do?? We wouldn't have figured out the 'hiding' mechanic if it wasn't for the walkthrough.
Anyways, this is worth a glance if you're interested in this vibe, but go in anticipating some bad gameplay choices.. All I can say is 'WOW'. This game completely understands and utilizes what made 90s horror games so nerve-racking.

From the very beginning I was expecting jumpscares to be at the forefront of this title, given the contrast between settings in the screenshots, but I couldn't have been more wrong. It fully embraces its aesthetic and manipulates it in just the right way to give you a feeling of unease that gradually increases as you delve deeper into what's going on with this town. I felt a genuine dread with every level, and couldn't wait to see what awaited me as I continued onward. I don't want to spoil anything, so I'll just end with this: if you've ever been creeped out by a game that came out during the mid-90s, this will absolutely recapture whatever it is you felt. Buy this game.

Bravo to the developers. This was fantastic.. At the start of this, there was no way this would be a negative review. This game has a very interesting story and mood going for it. Unfortunately all the enjoyment you get out of it is really ruined by the very very poorly tuned enemies that are over-aggressive and not balanced right. Combine that with procedural generation in places, and you have yourself 30+ minutes of trying to get through the damn church labyrnth (which is not big mind you) and becoming endlessly frustrated. What does turning off the light even do?? We wouldn't have figured out the 'hiding' mechanic if it wasn't for the walkthrough.
Anyways, this is worth a glance if you're interested in this vibe, but go in anticipating some bad gameplay choices.. The game was a delight. The developers were very smart in creating a world that is the perfect size, thus avoiding large empty areas, and filling every nook with interesting, and disturbing, discoveries. The game also has a few enjoyable game mechanics that allow for strategy when facing the terrors of helltown that set it above many walking-sim style horror games. The game calls for multiple playthroughs, but is still a bit short, even so i would highly recomend giving it a try.. I LOVE low-poly style horror games, so this instantly checked the box for me after a glance at the screenshots. I actually had a lot of fun playing through this countless times, but it does sort of bother me having to wait a few seconds on the subtitles. I also think the storyline could have taken it's time at the beginning because I barely knew any of the characters so it didn't convince me to trust any of them as the peaceful people that were meant to be. This is the closest it'll get to a first person Harvester, so I most certainly recommend it.

https:\/\/youtu.be\/_2KKVNWuIOc<\/a>



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