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Title: Heart and Seoul
Genre: Casual, Simulation
Developer:
Sapphire Dragon Productions
Publisher:
Sapphire Dragon Productions
Release Date: 1 Nov, 2016
Minimum:
English,Simplified Chinese
I don't recommend buying this game. The story is too shory and uneventful. The mini-game is not very smooth and it doesn't really add anything to the story like it may TRY to do. You're better off downloading one of the free dating sims, at least they have a longer story (most of the time) and, usually, better than this. Just sayin'.. I thought the foil badge would be something really cool but it's (s)not.. I love it! Because the MC are fine asf.. There are no CGs, and the game is extremely short. Doesn't really go into Korean culture.. This is my second experience with a Sapphire Dragon Productions game, with the first being Love in the Glen. I'm sorry to leave another negative review, but I hope it's constructive. I really don't intend to be mean.
Heart and Seoul (great name, BTW) is an otome (G x B romance) visual novel. Players experience the story through the eyes of Kim Yoon-Ji, who's spending her spring break in Seoul- the capital city of South Korea- after moving from Daegu. Kim agreed to housesit her rich uncle's apartment while he's away in New York on business. Shortly after arriving, Kim meets Park Hyun-Woo (the dark-haired guy), who works as an architect's assistant for her uncle's architecture firm. When he learns Kim is jobless, he introduces her to his best friend, Lee Seok-Jin. Lee is a rising star DJ currently working at one of the most elite clubs in Gangnam (an upper-class district in Seoul). This club is looking for a new bartender and quickly, Kim is hired. Kim spends the rest of her spring break working at the club and hangin' with Park and Lee... Perhaps falling for one of them by the end of the story.
All-in-all, I'm "neutral" about this game, but ultimately went with "don't recommend<\/u>" due to huge shortcomings in its writing; an obviously important aspect of a visual novel<\/i>.<\/b> I don't think Heart and Seoul is "terrible". However, almost every aspect of the writing is undeniably subpar, even for a short title. Including other shortcomings that I've detailed below, I wouldn't recommend it in most instances... Especially if story quality is very important to you. In my opinion, the cons outweighed the pros. On the other hand, it's extremely cheap and short, so it's not a huge investment of money or time- however your experience turns out.
For more details:
PROS:<\/b><\/u>
+ The setting is unique for an otome game<\/b>- I can't think of many otome games that are set in Korea.
+ I preferred Park, but both love interests are likeable.<\/b>
+ I enjoyed watching Park and Lee interact with each other.<\/b> Scenes with these two together were the most entertaining.
+ Its low price.<\/b>
+ While it is very short- at just about an hour long- this is a "pro" for people who don't have time to spend hours and hours on a game.<\/b>
CONS:<\/b><\/u>
- The writing is undeniably lacking, but not to the point of being "horrendous". However, too many major events are dumped right at the end with practically zero build-up.<\/b> For instance, I could believe that Park and Lee became good enough friends with Kim in this short space of time, but to fall in love with her over the course of a few days after showing no signs of being anything other than quick pals<\/span><\/span>? Not believable in the least. Also, the "telling" over "showing" problem is still prevalent in the narrative. In fact, I wouldn't have learned anything<\/i> notable about Park and Lee if they hadn't "info-dumped me" at times or if one friend hadn't mentioned anything about the other.
Speaking of which, the best-written parts came when Park and Lee were interacting with each other, rather than any moment they interact with Kim one-on-one. I like romance visual novels that aren't wholly dependent on protagonist x love interest romantic interactions, but the non-romantic interactions shouldn't eclipse the romantic ones. The balance is hard to strike, yes, but in Heart and Seoul's case- being advertised as a rom-com visual novel- 95% light-hearted slice-of-life with moments of comedy and 5% romance stuffed in at the eleventh hour is just too<\/i> imbalanced.
- The characters are very flat and underdeveloped. While I do like Park and Lee, they are one-dimensional.<\/b> Neither go through any development nor do you ever get to see anything other than what's on the surface (and the occasional things that weren't on the surface are informed traits). As for the protagonist, Kim... I don't dislike her, but I found her boring- there's nothing interesting\/unique about her. She has almost no insight and nothing of interest to note about the situations she's put in... not even about the guy she's supposedly falling for. So it's a mystery why she fell for either of them to the extent of seriously considering to make a permanent move to Seoul.<\/span><\/span> Also, it goes both ways- it's a mystery what both boys see in her past her [stated] good looks.
- The endings are not only unfulfilling, but the differences between Park's and Lee's are minute.<\/b> To be more blunt, it's practically a copy-paste. They both confess their love for the protagonist in almost the exactly same way, respond to her acceptance\/rejection nearly the same way and plead with her to consider staying in Seoul almost identically. Regardless of who you choose and where you choose to live<\/span><\/span>, straight after, there's a few lines of uninteresting monologue by Kim and that's it<\/i>.
- While the interface is relatively bug-free, it could still do with a handful of improvement.<\/b> The text skipping was finnicky- in order for the Ctrl key skip function to work, you had to press it down before a line of text ends, but thankfully, the alternate skip function works fine (the "Skip" button in the textbox menu). You can't save your game when you arrive at a set choices- this is where you want to be able to do so the most, so it was slightly annoying. In terms of aesthetics, it's on the uglier side... but the text is still readable, which is what will ultimately matter more to me than bells and whistles.
- The sprites, for the game's price, are fine in terms drawing quality. However, they're very static.<\/b> Their expressions never change (not even once, unless I missed them for some reason) and they only move when the locations\/scenes shift. Also, Lee's sprite is noticeably larger than Park's, giving the impression that Lee is standing closer to Kim although both guys should be the same distance away.
- That cutscene with the club and clubbers is entirely pointless.<\/b> In fact, as another reviewer pointed out, it doesn't appear to be Korean in the least. Moreover, you can't skip it. It does go on long enough to be annoying- especially in subsequent playthroughs.
I had an under-average (but not "horrible") experience with this and Love in the Glen... but I don't like to write creators off until I've experienced at least three of their works. It's hard to say if Heart and Seoul is an improvement over Love in the Glen. Heart and Seoul is an improvement in terms of artwork, its mini-game and the functionality of its interface, but a significant step down when it comes to replayability and music. In spite of Heart and Seoul coming after Love in the Glen, it shared many of the latter's problems; especially in regards to its writing as a whole. In fact, judging by the feedback on SDP's other titles such as True Lover's Knot and Last Days of Spring, it seems to be a recurring problem.
I think my next SDP game will be Last Days of Spring (seeing as I already bought it some time ago) or another future title if it interests me. Hopefully it's third time lucky!. The art style was okay, but there\u2019s a lack of facial expressions on the characters, and that bothered me a lot. Also their personalities weren\u2019t developed, and both guys and the MC remained as bland\/empty characters, where you probably won\u2019t care about them at all when you finish your playthrough. The idea of the story was good, but unfortunately the game turned out bad in the end.
The love confession is basically the same thing for both guys, the same cookie cutter dialogue with a few minor changes. And again, I\u2019m going to point this out: please stop putting in real life cutscenes in your visual novels. It doesn\u2019t match with the game, it\u2019s annoying (since you can\u2019t skip it), and makes no sense. Especially when the story happens in South Korea, but on the club cutscene you can clearly see only foreigners dancing. On the first screen of the game the developers said how worried they were to try to keep everything \u201clegit\u201d to the readers, but honestly, adding that one cutscene kinda ruined their statement.
2\/10. Get this game only on a sale and if you\u2019re beginning to get into visual novels. If you\u2019re already into them, this game might p*ss you off.. I had a lot of fun with this otome. Hmm.
Pros:
-Cute Game
-Not a bad story
-Nice Visuals
-You learn a bit about Korean Culture
Neutral:
-$2.99 is an eh price for this game. I would say it's more of a Free to Play to $1.99 worth game but still not bad for the price.
-Only two characters but at least they are both cute.
Cons:
-The mini-game for working has no goal. You just do the task and that's it.
-Short story, like 45 minutes long-one episode of a KDrama story.
-Feels lke there aren't alot of choices to be made to get the guy you want.
-Hardly no replay value.
It's a game definitley worth a shot. I liked it. I would recommend it if spending $2.99 isn't a big deal for you and if you like cute visual novel games and\/or Korea.. Heart and Seoul is an otome visual novel about a girl that goes to Seoul (the capital of South Korea) on vacation and has a great time there and even has a chance to fall in love. Sounds pretty standard right? Well, it is in many ways and there is no doubt that the plot is very strictly \u201cslice of life\u201d but within it there is something utterly charming and magical about the writing. The dialogue is often funny, sweet and heartwarming and the characters feel very real and well rounded.
I\u2019m not sure if the developers were aiming for this, but the game really feels a lot like a Korean Drama (and if it was what they were aiming for then they achieved this perfectly). The game embodies the sweetness and fun behind Korean dramas really well and as someone who has been to Seoul and Korea I must say that they got the feel down really well.
Now the game certainly isn\u2019t without faults; it is often cheezy, corny and hammy\u2026 but so are Korean dramas so can we really blame them? Besides cheese, corn and ham are some of my favorite foods! My other big criticism is that the expressions of the characters never change, that does take away from things quite a bit.
All in all a pleasant VN and in my opinion, the game on steam that best represents Korea and probably the best Korean game out there!. I love it! Because the MC are fine asf.
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