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Title: Green Hell
Genre: Indie, Simulation, Early Access
Developer:
Creepy Jar
Publisher:
Creepy Jar
Release Date: 29 Aug, 2018
Minimum:
English,French,Italian,German,Traditional Chinese,Simplified Chinese,Portuguese,Russian,Polish,Czech,Japanese,Korean,Swedish,Thai,Vietnamese,Hungarian
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In my humble opinion and only worth what anyone pays to read it;-) This is a great game! I see so much future expansion possibilities for it, I can`t describe them all. As long as any future evolution of the game doesn`t ever take away from the solo\/single player experience I will be happy. I`m 70. I realize a game needs the largest fan base to be successful. Single player base is now far surpassed with the multiplayer\/coop base. It is what it is. Just don`t forget the little guy, single players, while trying to please the majority. When the rubber meets the road, to gamers it`s all about immersion and how well a game meets their requirements. When it comes to developers, it`s all about the money. And I don`t mean that in a bad way. I love capitalism.. Great Survival Game, beautiful graphic, not that hard that many people described it. When you learn some mechanics it become easier and more fun. Ignore negative review about graphics or what so ever. I have Intel I 7, 16 GB RAM and G Force that i bought for 150 e and it runs on maximum. Never encountered a bug, and i played it for 70 hours. I am not saying that there are no bugs, i just never encountered one. Game is in early access, but believe me you will have more then fun. Price is good. I don't get why people are crying and giving negative reviews just because they thought it is multiplayer. Yes it will be, but not still implemented - EA means not all features implemented. These kids, you don't have to give negative review you could just ask for money back. Negative reviews can just hinder game development. I am fed up with people crying about how it is not optimized and they have table calculator to play on. If graphic is not good, then they cry about how graphic is lame. DON'T BE A SHEEP, BUY A GAME do not allow some 10 YEARS SPOILED KID to make decision on your behalf. If you don't like game, you can ask for money back. Too many bugs
no support
lags af
Was kinda happy to have it but forget it. wouldn't recommend this until controller support is available. Looking forward to every update; thanks to everyone involved with it's development.
Wish List:
- Rival Tribes
-- I'd enjoy playing out a primitive "fist full of dollars" scenario in the amazon
-- Seasonal tribe updates with goals
-- Trade\/steal resources\/tools
-- New tech would be earned by being "taught" by tribe member or by trading\/steal items 'X' times. Too soon, horrible fps, fov, motion blur. No video settings. Avoid at all costs till basic things will be in the game. One to keep eye on once its released, for now. pass.. Oh you expect a detailed review?
Buy it if you are tired of freezing in The Long Dark otherwise go read some helpful review.. LOVE this game. So much about it is wonderfully done, the Dev's work endlessly to keep this game going. Still might be Early access but Such wonderful work done thus far! I think they have already listened to what their player base is saying about the game.
I originally bought this game X2 so my daughter and I could play together, since it is marked as a MULTIPLAYER, but we have been playing more so WHO can survive the longest. Recently Husband has obtained it too after watching us play and struggle though the game.
+ Graphics are just outstanding. Very visually Pleasing, really makes you feel like your there!
+ Sounds are on point, really makes you feel part of the environment as you walk though, caves, water, animals, etc. Sound is really key to playing this game. Listen closely.
+ Crafting is great, you can do some stuff yourself other recipes you have to find! So it encourages you to explore.
+ Survival - Eating is a bit insane early on, once you find balance, your good! You really have to keep an eye on your health, from fevers, poisons, parasites, abrasions, and so forth. Sleep is a must unless you want to find yourself face down in the mud.
+ even being in EA there is VERY few bugs, I have found only 1 maybe 2. but thus far it doesn't effect game play.
+\/- Storage system for the BIN is a bit off, maybe even more storage stuff maybe I just haven't found a recipe for it but a thing to store stones large Rocks, maybe weave a basket for such items, along with storage for coconuts, herbs, and other misc. items found. Not like the bin but something only for those particular things? I think you should be able to stack more in a bin then your backpack. Feathers only stacking to 6, Also maybe a quiver for arrows to hang on the backpack would be great as well. But those are just ideas.
- I find myself destroying a bunch of materials, like leaves, palm leaves, banana leaves, sticks, small sticks. They seem to respawn too quickly and cover everything, its hard to keep eyes open around you when things grow with in a day.
I am hoping the DEVS will add the female to choose to play, mix the story lines or maybe, after this one is done, do a sequel as the female lead.
First time in GREEN HELL, I woke up after the tutorial, with a great story line I can not wait to play when finished.
I found myself in the middle of NOWHERE, nothing but green all around me. Found a stick and some stones made myself an axe and headed out to find some water. When it was finally found, I started to wash the mud off, I was surprised from behind, didn't hear or see a thing but a furry of claws... Leopard got me. Took me a moment as the death screen announced how I had perished.
Started up again. Quite a few deaths, then learned to save, Currently I have made it to day 23 without a death, but that does not mean it will not happen soon, taken a while to get to that point but there is much to explore and see still.
Thanks for Support:
Finally we was publish Unexpected Journey in steam, this is very important day to us. Thanks for your all support! Indie game never dies!
**Next Major update will be Dec 2018**. v1.1 Update:
**Next Update will be April 2019
New Features
- Bonus Critical Button
- Lv 2 Blue Monster, gain extra reward after kill it
- Landmarks, gain bonus effect after active 4 similar landmarks
- Logs, show all action
- Information windows, show some information for monster and player
Improvement
- System upgrade, mostly on Button effect and Windows effect
- Slightly adjust UI for monster information
- Add view range visual on Player
- Add Pause/Continue game button
- Show Panel and effect after gain the Artifact
- Show more information on Objective Windows
- Improve performance for "Unknown Animal" performance
- Item Modify, Resurrect Heraldry, revive to HP 1 > revive to HP 50, WATER and FOOD is 100%
- Slightly adjust game difficulty
- Slightly reduce spawn area for monster and item
Fixed
- Not allow click any thing behind the pop up
- Not allow move when game is pause
- Not allow click any thing during load game
- Not allow use empty space be player name
- Not allow pause game during fight
- Remove "Space Bar" and "Esc" key input
- Solved sound effect doing adjustment is not working instant
- Solved sound effect volume doing adjustment is not working instant
- Solved BGM not looping on root scene
- Solved some time will trigger hidden error
- Solved some time cant finish game even collect 4 artifact
- Solved some time after escape, not longer trigger fight
- Solved some status effect not showing after load game
- Solved escape button some time not working well
- Solved Day label not show in proper in 1st day
- Solved some time view range not working well
- Solved view range not working well after load game
- Solved when trigger fight during open craft windows
- Solved monster detect item not working well after load game.
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