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Title: Final Assault
Phaser Lock Interactive
Phaser Lock Interactive
Release Date: 16 May, 2019
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Creative +Good Controls +Somewhat like Wintermaul Wars in VR -/+Price for current content -A little buggy yet, but it's still an EA game, that'll get fixed 4/5 This is quite a fun game that has a classic wc3 map Wintermaul wars feel to it. I'd definitely pick it up, maybe on sale though. If you liked this review Click here and follow for more reviews of VR titles. And Click here if you want to request reviews on other VR titles.. This has already made it one of my favs to play on my vr. i love it. im already hoping to see mods different units different or era. its a perfect start i think great job. keep up the great work! graphics are good, control is good, performance good.. Paser Lock Interactive shows us how a RTS in VR should be played. For me it is for now the most perfect attempt on RTS gameplay in VR. I would love to see more player interaction and a proper mutiple unit selection in future. Notice: U will not build any buildings or produce units in the old fashion style. Still the game is worth a look if u like RTS games.. Fun game, especially with friends. I feel like there could be some balance issues but it runs well and looks great in VR.. im with the beta crowd and i think we all love the game. its simple in some areas and complex in others, each units acts different and there are even different types of units for different commanders, real rts stuff here. games amazing and i love it. its also challenging if you desire that. devs did a fantastic job and are awsome with feedback. yes theyre the cool kind that want to talk to you. this to me is a must buy for any vr owner, even more so if you rts games. i hope in early access they add unit upgrades or tower upgrades, and other stuff but right now as it is its so much fun and definately worth it. buy it. i mean i have 10 hours in so far and there will be moar.
FINAL ASSAULT LAUNCH DATE: 05/16/2019 : The time is coming to soldier up! Join the battle to end all battles.. Update: Patch 0.9.5 : NEW BUILD PATCH NOTES * Gallands Story Campaign is now available. * Steam & Oculus Achievements have been activated. CHANGES * The U.S. Anti-Tank Gun is now a (very slow) mobile unit. * Unit health bars now display as BLUE for your team and RED for the enemy. * We have expanded the tutorial and now explain more game features. * The Unit Info Pull Out tab on the clipboard has been updated. * AI changed how it decides what to spawn next. * Voice over dialogue updated for Simmons, Nickels, Wulf, Von Ritter and Galland. * Units put into a loop have a more visible effect. * Health bars over bases auto-hide when you are near them so they wont block your view of the game. BUG FIXES * War Chests now drop correctly. * Unit pathing improvements on Stronghold. Units no longer attempt to path through the ponds to get to the War Chest drop locations. * Campaign Victory/Defeat Conditions Fixed. * The AI will no longer spawn large amounts of planes and keep them over its base. * The Artillery will now prioritize Infantry units over Towers. * Fixed a bug with the AI that prevented it from seeing War Chests that were sitting next to one of its units. * Fixed issue with multiplayer reconnect code not firing when player loses connection to Platform Services (Steam/Oculus/Viveport) or Phaser Lock Matchmaking Servers. KNOWN ISSUES: * Artillery/Bazooka Troops/Probably other Units will sometimes fire across the entire map. * Tutorial VO is temp and will be updated * When spawning new units, a unit will occasionally teleport to the spawn location instead of pathing to it from your HQ. * Some temporary VO is still in the game. * German Fighter plane missing team colors on clipboard. For comments, suggestions or bug reports please visit our forums at www.phaserlock.com/forum/ Join our Discord community by visiting www.finalassaultvr.com and clicking the Discord button!. THE BATTLE HAS BEGUN! : WELCOME TO THE BATTLE!. Final Assault Early Access Price Adjustment : UPDATE: PRICE DISCOUNT FIXED! The team at STEAM are AWESOME! They adjusted the discount for us so its back to the Early Access 33%. This was a simple mistake on our side, but Steam went above and beyond to get it fixed. Sorry for any inconvenience and thank you for understanding. -Phaser Lock Interactive March 29 2019 Hello from Phaser Lock. WE MESSED UP! Yes, we made a mistake at setting up our Early Access launch and clicked the wrong button when setting discount for Early Access. The Early Access discount we wanted was up to full launch but was only set for one week, which expired yesterday. (3/38) We are working with the amazing Steam Team on getting this fixed and updated as soon as possible. Sorry for any inconvenience and we are on top of this! And thank you, everyone, for making Final Assault VERY POSITIVE, the reviews are amazing and our small team is so excited and humbled by your praise.. FINAL ASSAULT: PATCH 01 : NEW BUILD PATCH NOTES:. UPDATE: PRICE DISCOUNT FIXED : We got it fixed. The team at STEAM are AWESOME! They adjusted the discount for us so its back to the Early Access 33%. This was a simple mistake on our side, but not an easy fix for Steam. They went above and beyond to get it fixed and we are forever grateful. Sorry for any inconvenience to you the fan and thank you for understanding.
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