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Title: Eron
Genre: Indie
Developer:
David Mulder
Publisher:
David Mulder
Release Date: 17 Mar, 2015
Minimum:
English
Eron is a 2D side-scrolling platform game, published by Red Splat Games, in which you play as a local tribesman on a quest to stop an invading race of aliens who have destroyed your home village. It relies heavily on reflexes to navigate in between two separate layers of the game world. Fair warning, be prepared to die. A lot.
Don\u2019t let that dissuade you from playing this game though, as it is immensely satisfying when you do finally get the hang of the controls and are able to progress past whatever particular obstacle is hindering your progress. Although I would also recommend playing on a controller, if you have access to one, as it was clearly designed to be played this way and requires quick reflexes to switch back and forth in-between layers. That\u2019s not to say that it is impossible to play on a keyboard, but due to a lack of button mapping options, you will be stuck with the default keyboard layout which is probably not the most efficient setup.
The level design is incredibly well balanced, with each level being just long enough that it can be completed in around a minute, which is rather handy, considering how often you are likely to die before you manage to master the techniques required to pass each challenge. This in turn means that you can be back to where you were in anywhere between a matter of seconds to just a minute or two.
The difficulty increases fairly across each level, adding a new element of danger to the ones found in preceding levels. The only real issue I have with level design is the large, red and black balls that you have to destroy in order to progress through the level. It\u2019s not eliminating them that is the issue, but the sensitivity of them; you must be almost directly in the middle to destroy them, so phasing into them at the edges will cause you to just pass through them without destroying them. There is also a point where you must clear a rather large chasm by jumping into one and using it as a booster for your jump. However this technique is not explained at all in-game, and so can be a little confusing to pass until you figure it out for yourself.
The graphics are simple and effective, although I personally believe a little more work could be done to the main character, as well as differentiating between the large black and red balls that you need to destroy in order to progress through most levels, and the smaller, but identical balls that will kill you on contact. However it is the nostalgia inducing 16-bit music that really sells this game for me, with each level having its own distinctive style that fits beautifully within the game.
For only $1.49, this game is worth every cent, and provides a solid and challenging platforming experience.
. Really good game, Had some pratice on my friends account but had to download and finish it on mine. Havent played a challanging game like this in a long time. Worth the money over and over. Super rewarding when you finish it.. Physics engine has several issues that make the game approach unplayable, especially when coupled with the almost pixel perfect nature of certain game elements. The control scheme is the absolute worst and cannot be changed. The maps suck and the mechanics don't make any sense. If you want a good platformer I recommend anything else.. This game is stupid hard, but, it is also stupid fun.
The soundtrack is amazing and I love the feel once you finally figure out how to beet the lvl.
If your up to the challenge, its a great game for only 30 cents (or $2). Eron Review - Raymond KT
This visually pleasing puzzle platformer wastes no time in restarting you at checkpoints, as you hit your head on the various level design flaws using quirky controls. Eron is a game that looks phenomenal at a glance. Great art, beautiful music, a fun sort of flow to the running\/jumping\/dimension shifting gameplay. Yeah, not recommended. It\u2019s hard, very hard without mercy. Not as hard as games like Dark Souls but still not an easy one.
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