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Embark Ativador Download [torrent Full]

Embark Ativador Download [torrent Full]


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About This Game

Embark is a colony management game with a focus on complex simulation in a huge living 3D world. It is a game targeted at enthusiasts of the genre who are looking for a deeper experience. While a lot of effort has been put into the interface, and there is a short tutorial, there is still a significant learning curve (especially while in Early Access).

  • Order your colonists to build the ultimate base in multiple Z levels.
  • Manage your colonists' needs.
  • Watch your colonists live their own lives and have their own relationships.
  • Build aqueducts and pumps to manage a detailed water simulation system.
  • Farm food with a detailed plant simulation system.
  • Tame and hunt animals.
  • Craft dozens of different items to keep your colonists happy and defend yourself.
  • Dig deep to find sources of metal ore with a prospecting system.
  • Explore the massive game map.
  • Defend your colony with a detailed combat system.
  • Play a procedurally generated map with different biomes and places of interest each time.
  • Each component of an item has a material and quality which affects the item differently.
  • Impress or fight with other factions.
  • Trade with other factions.

EXPLORE
Explore a huge procedurally generated 3D world and meet its inhabitants. Embark simulates thousands of flora and fauna in detail. Time of day, seasons, temperature, and precipitation are modeled in detail. These conditions can have effects that help or hinder your colony. Crops can fail from lack of water or an early frost.

CRAFT
Gather a large variety of materials and craft items with a deep hierarchical crafting item system. With practice comes the ability to build better items, smith more effective weapons and armours, and smelt better ores. Each part of an item affects its effectiveness in different ways. A spear could be made with an iron head and wooden shaft, or it could have a steel head and bronze shaft.

BUILD
Rebuild civilization block by block. Embark’s fully destructible world allows you to build anything from small trading outposts to huge fortresses. Order your people to build complex structures and sit back and watch as they complete them. Your colony depends on you. Your management style may result in a cohesive well oiled military machine or a dysfunctional band on the brink of murdering each other. Reward a skilled craftsman with a larger room to make her more productive but be careful, as her friends may get jealous at the “unfair” treatment.

DEFEND
Defend yourself from multiple threats using a deep combat system which models individual body parts, weapon sizes, character skills, and more. Build the ultimate fort to keep intruders out, but beware! Some enemies can dig, climb, or fly to reach you. 6d5b4406ea



Title: Embark
Genre: Indie, Simulation, Strategy, Early Access
Developer:
Overly Complicated Games
Publisher:
Overly Complicated Games
Release Date: 18 Apr, 2019


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows® 7, 64-bit
  • Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz
  • Memory: 4 GB RAM
  • Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: If you have issues with lower spec GPUs on world generation, change "World Generation Quality" in the options menu to Low.

English




Aight pretty cool survival building game, Gnomoria style.

Combat is a little complicated or broken atm trying to get your guys to wear the right gear can get frustrating.

Peasants are dumb and will build themselves into inescapable situations (stand on 3rd story of buildings with no way down etc) which gets annoying but easy to counter if you build with this in mind.

Ive seen 4games with this exact premise 2 of them ended up in abandonware lets hope this one doesnt fall in that hole too.

As it stands for anyone enjoys gnomoria or dwarf fortress. Try this one out hope they get all the bugs out... At first I was skeptical, but when you get to the point where you have a 5 levels vast base full of resources, that you're pretty much autonomous and go above ground only to fetch the occasional wood or meat, you start to see where this game shines. Where I get attached to my pawns on Rimworld, here, I get attached to the world and my base. Just for that, in my mind, it is an experience that stands out from rimworld. The rest, I suspect everyone else mentioned even if I read only 3 reviews. =)

Still a lot of features missing, and a few that are wonky, but overall, 7\/10 in its current state comparing it to what would be a full fledged product. I've seen way worst released games. 10\/10 early access product. Active developer. Keep recommending people to keep an eye out for it. =)

Just to clarify though, in its current state, it scratches more a management itch rather than a survival itch, Rimworld is much better at the latter in comparison.

Edit: I've seen more updates in a week than I see in a year for other early accesses. Do what you will with that info. :D. Since Gnomoria we have had several attempts to shift into 3D. Well this game is it.
The Maps are huge, it it flows smooth. If this game includes a mod engine so we can heave actual Dwarves!
Khazad-d\u00fbm, (Moria) is mine! This game will be huge. Amazing work. I have just built my base surrounded by snow-capped mountains in a patch of green. My colonists are surviving as I have ducted magma into trenches under the mountain and the heat flows though vents and keeps everyone warm. So good and so much potential. Go buy Embark already!
. The game is a nice port of Dwarf Fortress and Gnomoria. With complex crafting and survival, base buidling and resource gathering.
If you like base building survival games with crafting, you will be happy with Embark.
Hovewer, there are too many bugs, like pathfinding, plenty of food and drinks but toons not drinking or eating, despite dying of hunger or thirst.
To compare with predecessors, Embark is lacking a lot of functionality, easy automation of tasks and has too many bugs.
Not recommended in current state but will look closely.
Meanwile, back to Gnomoria :). I was lured into buying this with sweet words like "Rimworld" and "Sims" and "Minecraft" but when I got here all I found was Stonehearth and Garbage Pail Kids. The gameplay mechanics such as the stockpile and crafting system is quite the let down, it's almost identical in every way to Stonehearth to the absolute pixel.

I can overlook the quirky Garbage Pail Kids giving me the bird (Seriously, zoom in when they dig.) and the rather provocative animations of eating bread, but this game is a carbon copy of Stonehearth and it desperately needs to simply not be that. The developers need to shift away from Stonehearth and towards more successful branches of colony management sim games, such as Rimworld, Dwarf Fortress, and such. Stonehearth isn't a bad game, but even it has its own bad game mechanic choices. That stockpile and crafting system needs to go right out the window. It's ultimately a poor design, and I feel you guys can do better!

I get that your name is Overly Complicated Games, but in this situation you shouldn't be further complicating an already complicated system. Find the simplicity within the complexity and make something better. Don't be afraid to be original!<\/b>

If you're on the fence to getting this game, I would recommend watching it for a while before making any commitments. It's a neat game and concept until you see it in practice. I hope to see this game lean heavily away from Stonehearth in the future releases.

-----
And for the love of all that is existence, please stop calling this Rimworld like it's somehow remotely similar... It's like saying "That fellow over there has a lovely floral scent coming from his\u2665\u2665\u2665\u2665\u2665\u2665"

Embark is to Rimworld what a booger is to a truck tire.
-----

Addendum: Wait, so... I can build a bed, chest, torch, table, and chairs from nothing using several individually placed planks from the stockpile from this intelligent button on my hotbar; but a wooden wall and a barrel must be queued up on the workbench? -_- cool.... As someone who has spent a little time in Hearthstone and Rimworld, this game is ok but has a very very long way to go. I think 25.00 is way to much for the content currently. 10.00 to 15.00 would be more appropriate. There just isn't much to build right now. I hope the Dev sticks with this game. A 3d Rimworld would be cool.. rimworld but runs worse and is infinitely more confusing and less fun, just play rimworld. I have died 4 times in less than 10 min. one time by flys. In each I had extra weapons which did nothing. Not yet payable.. At first glance this game was awesome...
then little things started to annoy like the camera or the fact that my dudes work slower than snails....
until I realized that I rather play Rimworld.
Similar game, much better gameplay.. its minecraft mixed up with rimworld. its a good game tho some times can be unforgiving if you make a mistake cant wait to see how much more content is added



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