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Dr.Green Hacked


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About This Game

Dr.Green is a 2D retro, arcade, action platformer, inspired by games like Megaman and Ninja Senki. Take control of the orphan Dr.Green, on his mission to save the f 5d3b920ae0



Title: Dr.Green
Genre: Action, Indie
Developer:
Johan Aronsson
Publisher:
Johan Aronsson
Release Date: 2 Jan, 2015



English



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the game is just what I wanted to see on Steam, but sadly this one in particular is not optimized enough. Let's start with glitches, the game has plenty of that, I'm writing this review after a weird glitch froze the level 7 boss screen, so I can die because the time runs out while the level doesn't scroll and the player is not visible on the screen. This made me choose to return to the main screen; that is equal to quit the game and start from the beginning since you don't have any option to save your game. In this game you have a set amount of life and if you lose all of them you have to restart from the beginning. It's not an unfair idea, you can rush through the game easily enough (at least till level 7, where the glitch occurred): the levels are messy and don't require you to explore them extensively, because there's nothing missable to collect, only points. Some bosses are cool, some are not, and definitly for the most part they have non-original pattern of movements and attack, so you can breeze through the levels and reach level 7 and that fatal glitch easily enough if you are an experienced player. I'm so angry, the game was very promising, the story and the art style are cute and made me remember those days when I played this kind of game all day. But the old games were programmed better than this, so that hit detection and level design were not a nuisance. I don't want to start to play again, the game overall is cute, even if it's unpolished and very raw (as you expect from a game made with "game maker" or "multimedia fusion") but I don't want to reach level 7 boss (there are 8 levels total) and risk to encounter that glitch again.. the game is just what I wanted to see on Steam, but sadly this one in particular is not optimized enough. Let's start with glitches, the game has plenty of that, I'm writing this review after a weird glitch froze the level 7 boss screen, so I can die because the time runs out while the level doesn't scroll and the player is not visible on the screen. This made me choose to return to the main screen; that is equal to quit the game and start from the beginning since you don't have any option to save your game. In this game you have a set amount of life and if you lose all of them you have to restart from the beginning. It's not an unfair idea, you can rush through the game easily enough (at least till level 7, where the glitch occurred): the levels are messy and don't require you to explore them extensively, because there's nothing missable to collect, only points. Some bosses are cool, some are not, and definitly for the most part they have non-original pattern of movements and attack, so you can breeze through the levels and reach level 7 and that fatal glitch easily enough if you are an experienced player. I'm so angry, the game was very promising, the story and the art style are cute and made me remember those days when I played this kind of game all day. But the old games were programmed better than this, so that hit detection and level design were not a nuisance. I don't want to start to play again, the game overall is cute, even if it's unpolished and very raw (as you expect from a game made with "game maker" or "multimedia fusion") but I don't want to reach level 7 boss (there are 8 levels total) and risk to encounter that glitch again.. has quite a few bugs and glitches, but overall it's a great game, I recommend it. I didn't really enjoy Ninja Senki but this was really good. I bought it mostly because I really liked the art style of the sprites, and it's even greater to see it in motion. the bugs that caused me the most trouble were: a screen glitch in level 1, after the part where you drop down if you try to go back you'll go below the screen and get stuck ( you'll have to restart the game. ) and pressing up while jumping killing all the momentum and making the character stuck in place, needless to say that with the bad D-pad on the 360 controller this happened quite a few times. also when the character moves into a wall he gets a subpixel animation when trying to walk into it. a continue feature would be nice, a lot of oldschool games had a continue option after you get a gameover ( even the original super mario bros. ), but without it, it really feels tough like a merciless gamegear game the game boasts having a consistent difficulty progression but the difficulty spike from level 1 to level 2 is pretty big or at least it just felt that way to me because some spikes hit boxes were a bit off and the jumping glitch got me to miss a few jumps. I'm looking forward to how much this game can evolve edit: so, uh. the highscores screen serve as a continue/level select and I can't submit a but report because I have to register on squarespace, and squarespace is not allowing me.. Didnt care for it. With a little more effort, this could have been really good. The graphics are nice and give an good gameboy-like feeling, the music is great and retro, and the controls are good which is essential for jump and runs. Unfortunately in its current state the game feels-have baked: - There are no powerups - nothing. No hearts, no extra power, no other weapon mode, nada. And this just doesn't motivate, especially if you are given the choice to take a more complicated way sometimes, which is just without any benefit, except some acorns (=coins). - The game doesn't remeber the controls once you changed them - very annoying. - And what the heck is the point of playing if you just get a level selector in the beginning of the game? Fix this tiny list and you have a solid jump and run.. Didnt care for it. This game looks awesome. I bought it, but sadly it will not respond to any control inputs, including keyboard and x-box controller. I have uninstalled and re-installed multiple times and still no luck. Anyone with a similar problem find a fix? I think it looks great, but sadly I cannot recommend a game that I purchase and cannot play because it won't respond to the keyboard or controller.



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