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Title: Divinity: Original Sin - Enhanced Edition
Genre: Adventure, Indie, RPG, Strategy
Developer:
Larian Studios
Publisher:
Larian Studios
Release Date: 27 Oct, 2015
Minimum:
English,French,Italian,German,Russian,Polish,Czech,Simplified Chinese
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Holding left-alt labels items on the ground you're close to. And now, how to save hours of your life (yes, literally hours) from inventory management hell: Leather scraps are knife + leather (or just buy it) Rope is yarn + yarn (definitely just buy it) Backpack is leather scraps + rope Make at least twenty backpacks Give each character a backpack for each standard style of item For example I have one for the char's equipment, one for healing, one for nades, etc. Any special type of item(like keys) gets put in one backpack on one character The backpacks are put on the 5th row of the character's hotbar, in the same order on each character For example I have hotbar-1 as char equipment pack, hb-2 potions/food, hb-3 thrown damage, hb-4 scrolls If a character is carrying a special item type then that pack gets put after the standard types(example hb-9) Sadly you can only have one pack open at a time, so. To move an item you have to briefly put it into the characters main inventory, then where you want it end up One character(preferably not the crafting one) is the buy/sell guy The buy/sell char's main inventory (stuff outside packs) is always and only stuff you're ready to sell The key is: backpacks can be put on your hotbar and never have to be manually accessed except for crafting. There are some annoyances with this approach, foremost in my opinion being no autosort for the backpacks themselves, with a close second being you can only have one pack open at a time which can be a pain for your main crafting char. My solution was using the only unique looking backpack I've found(it's at the very start of the game) to hold all my misc crafting stuff. Then at the least I can always find that particular backpack easily. But those are the basics! Obviously tweak it how you will, but I've played both with and without a solid inventory system. Trust me. You need a system. It's like a playing a different game. Which, aside from that, is a great game. Don't be afraid to branch out your chars a little to give them more utility. Even a single novice skill in another pool can take your character from 'ok' to 'ridiculously powerful'(looking at you, rogues). I love crafting/blacksmithing in games(but not wasting stupid amounts of time) and these are the things I wish someone had told me before I started.. A solid exercise in saving and reloading saves. Also better than any self help book in patience and meditation. Better with buds.. If you want good co-op then go for it.. very good rpg game with unrestricted character customization and offers respec(reallocations of stats, attributes, etc.) if you mess up later in the game, definite must play if you love rpg games.. When I first started playing the game, I really didn't like it and thought it wasn't for me. I decided to do some research on the game and read a guide to help me with quests. Now, I've fallen in love with this game. When it's on sale it's a steal. I immediately bought DOS2 when it was on sale. Give this game a chance, you will fall in love with it.. The game has a couple of issues. Bunch of bugs, and that this is basically a dnd campaign without a human GM makes some fights hard and some progression confusing. Most of this is easily fixed with a google search though.. Talked to a CAT The cat told me that i am cute while moaning seductively 10/10. When I first started to play this game I found the craftign system annoying because the recipes were not saved and to try to remember them in your head just made it boring. I did not like the crafting sytem at all, but everything else was great. I loved the combat system, I've always been a fan of turn based RPGs. However, I don't like when skill character and skill customizationis completely free, because I think it makes the class selection totally pointless. But it is also easy to overlook this and just stick with how I want to develop my characters and pretend that it is as restrictive as I would have wished it was, so it's not a huge biggie. Eventually I got bored of the game though, because it did not capture me enough. I tried to restart it a couple of times and then eventually the Ehanced version came out and I decided to give it another go, especially as they changed the crafting system a bit with recipes being stored. I still find it a bit annoying, but this version is so much better yet, and now I intend to finish it. I've already played 80 hours on Enhanced edition, in addition to my 80 hours of my original. But this time, since I did not keep starting over, I have progressed a lot further and I am still into the game, so I hope to finish it. Because of how great the game is I wanted to eventually play D:OS2 as well and support Larian studios, so I just bought it on sale today and am looking forward to play it after I finish the first one.
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