Divas Unlimited Inc

Atlanta's Elite Fashion and Entertainment Consultants

Deathdays End Download For Pc


Download >>> DOWNLOAD


About This Game

Welcome to the gritty reality of Deathdays End, where every adult in the world has mysteriously dropped dead. The shadow of a woman on TV claims responsibility and before t 5d3b920ae0



Title: Deathdays End
Genre: Adventure, Indie
Developer:
Anonymous Games
Publisher:
Anonymous Games
Release Date: 26 Dec, 2018



English



death's end. death's end. deathday party ending. deathday party ending


What a deceiving game and such a disappointment. Honestly, I liked nearly everything about this game apart from being tricked. People, before buying the game know that IT IS NOT FINISHED. And even if the dev eventually finish it, I'm not even sure that we wouldn't need to pay once or twice more to get the end of it. As it is now, it is clearly not worth the cost unlike what they tell you in the demo version. I felt like refunding it but in the end I didn't, not because I spent more than 2 hours playing (I spent a little more time on it after making my mind to get all medals) but just because I'm still hoping for the end to come. But I'd like to insist on something, this is not what I spent money for. I didn't buy demo ver.2, I thought that I was buying a finished game, which is not. The description says "a week", I haven't been through half of it. We're collecting items for further use but. we end up having no use of them since nothing happens. By the way, the fact that it is not clearly stated on the purchasing page is a huge fault. So, now that it is settled down. Let's talk about the game itself. This is a visual novel made on visual novel maker and it's a pretty good job. The art is far better than what I expected, some characters are clearly better-made than others but the difference is not that bothering. Musics are overall ok, some of them being clearly worse than others but wow, the sounds. Every time a character is acting a bit fiercely, every time something happens, even for no reason, there is this sound of someone smacking something/an angry kid pushing wide open a door, and as much as it doesn't make sense to put this sound for nearly everything, it starts to really get on your nerves at some point. Good point is the maniacal laugh of the witch which I enjoyed hearing a lot. The game is often breaking the fourth wall, like really often, it's cute/funny BUT write what the boss is saying in a bigger policy because I just burnt my eyes trying to read it (you can use the log option otherwise but it's bothering to have to go out of your way to read your visual novel). On the technical part, the skip option is not very good since it disables itself after every screen and it is only available when the dialog box is showing, knowing that new scenes often start with inner thoughts or narration and that there are not any dialog box for these. On the contrary, it doesn't disable itself when reaching a part you've never read about. Every story doesn't have the same length (1>2>3) and to be honest my favourite one is the second. Unlike the others, the second one doesn't bring anything to the big picture but it's just because I really liked the character Rex/Rox. About the story themselves, I noticed some inconsistencies : 1) How is the main character supposed to drive properly when he is obviously not in age for that ? I mean, ok, maybe he trained with his mother or got some courses but someone who is learning to drive couldn't properly drive a car in the night for hours on dozens of kilometers. 2) Even when you're in Japan, not any character has a japanese name.. What a deceiving game and such a disappointment. Honestly, I liked nearly everything about this game apart from being tricked. People, before buying the game know that IT IS NOT FINISHED. And even if the dev eventually finish it, I'm not even sure that we wouldn't need to pay once or twice more to get the end of it. As it is now, it is clearly not worth the cost unlike what they tell you in the demo version. I felt like refunding it but in the end I didn't, not because I spent more than 2 hours playing (I spent a little more time on it after making my mind to get all medals) but just because I'm still hoping for the end to come. But I'd like to insist on something, this is not what I spent money for. I didn't buy demo ver.2, I thought that I was buying a finished game, which is not. The description says "a week", I haven't been through half of it. We're collecting items for further use but. we end up having no use of them since nothing happens. By the way, the fact that it is not clearly stated on the purchasing page is a huge fault. So, now that it is settled down. Let's talk about the game itself. This is a visual novel made on visual novel maker and it's a pretty good job. The art is far better than what I expected, some characters are clearly better-made than others but the difference is not that bothering. Musics are overall ok, some of them being clearly worse than others but wow, the sounds. Every time a character is acting a bit fiercely, every time something happens, even for no reason, there is this sound of someone smacking something/an angry kid pushing wide open a door, and as much as it doesn't make sense to put this sound for nearly everything, it starts to really get on your nerves at some point. Good point is the maniacal laugh of the witch which I enjoyed hearing a lot. The game is often breaking the fourth wall, like really often, it's cute/funny BUT write what the boss is saying in a bigger policy because I just burnt my eyes trying to read it (you can use the log option otherwise but it's bothering to have to go out of your way to read your visual novel). On the technical part, the skip option is not very good since it disables itself after every screen and it is only available when the dialog box is showing, knowing that new scenes often start with inner thoughts or narration and that there are not any dialog box for these. On the contrary, it doesn't disable itself when reaching a part you've never read about. Every story doesn't have the same length (1>2>3) and to be honest my favourite one is the second. Unlike the others, the second one doesn't bring anything to the big picture but it's just because I really liked the character Rex/Rox. About the story themselves, I noticed some inconsistencies : 1) How is the main character supposed to drive properly when he is obviously not in age for that ? I mean, ok, maybe he trained with his mother or got some courses but someone who is learning to drive couldn't properly drive a car in the night for hours on dozens of kilometers. 2) Even when you're in Japan, not any character has a japanese name.. What a deceiving game and such a disappointment. Honestly, I liked nearly everything about this game apart from being tricked. People, before buying the game know that IT IS NOT FINISHED. And even if the dev eventually finish it, I'm not even sure that we wouldn't need to pay once or twice more to get the end of it. As it is now, it is clearly not worth the cost unlike what they tell you in the demo version. I felt like refunding it but in the end I didn't, not because I spent more than 2 hours playing (I spent a little more time on it after making my mind to get all medals) but just because I'm still hoping for the end to come. But I'd like to insist on something, this is not what I spent money for. I didn't buy demo ver.2, I thought that I was buying a finished game, which is not. The description says "a week", I haven't been through half of it. We're collecting items for further use but. we end up having no use of them since nothing happens. By the way, the fact that it is not clearly stated on the purchasing page is a huge fault. So, now that it is settled down. Let's talk about the game itself. This is a visual novel made on visual novel maker and it's a pretty good job. The art is far better than what I expected, some characters are clearly better-made than others but the difference is not that bothering. Musics are overall ok, some of them being clearly worse than others but wow, the sounds. Every time a character is acting a bit fiercely, every time something happens, even for no reason, there is this sound of someone smacking something/an angry kid pushing wide open a door, and as much as it doesn't make sense to put this sound for nearly everything, it starts to really get on your nerves at some point. Good point is the maniacal laugh of the witch which I enjoyed hearing a lot. The game is often breaking the fourth wall, like really often, it's cute/funny BUT write what the boss is saying in a bigger policy because I just burnt my eyes trying to read it (you can use the log option otherwise but it's bothering to have to go out of your way to read your visual novel). On the technical part, the skip option is not very good since it disables itself after every screen and it is only available when the dialog box is showing, knowing that new scenes often start with inner thoughts or narration and that there are not any dialog box for these. On the contrary, it doesn't disable itself when reaching a part you've never read about. Every story doesn't have the same length (1>2>3) and to be honest my favourite one is the second. Unlike the others, the second one doesn't bring anything to the big picture but it's just because I really liked the character Rex/Rox. About the story themselves, I noticed some inconsistencies : 1) How is the main character supposed to drive properly when he is obviously not in age for that ? I mean, ok, maybe he trained with his mother or got some courses but someone who is learning to drive couldn't properly drive a car in the night for hours on dozens of kilometers. 2) Even when you're in Japan, not any character has a japanese name.. What a deceiving game and such a disappointment. Honestly, I liked nearly everything about this game apart from being tricked. People, before buying the game know that IT IS NOT FINISHED. And even if the dev eventually finish it, I'm not even sure that we wouldn't need to pay once or twice more to get the end of it. As it is now, it is clearly not worth the cost unlike what they tell you in the demo version. I felt like refunding it but in the end I didn't, not because I spent more than 2 hours playing (I spent a little more time on it after making my mind to get all medals) but just because I'm still hoping for the end to come. But I'd like to insist on something, this is not what I spent money for. I didn't buy demo ver.2, I thought that I was buying a finished game, which is not. The description says "a week", I haven't been through half of it. We're collecting items for further use but. we end up having no use of them since nothing happens. By the way, the fact that it is not clearly stated on the purchasing page is a huge fault. So, now that it is settled down. Let's talk about the game itself. This is a visual novel made on visual novel maker and it's a pretty good job. The art is far better than what I expected, some characters are clearly better-made than others but the difference is not that bothering. Musics are overall ok, some of them being clearly worse than others but wow, the sounds. Every time a character is acting a bit fiercely, every time something happens, even for no reason, there is this sound of someone smacking something/an angry kid pushing wide open a door, and as much as it doesn't make sense to put this sound for nearly everything, it starts to really get on your nerves at some point. Good point is the maniacal laugh of the witch which I enjoyed hearing a lot. The game is often breaking the fourth wall, like really often, it's cute/funny BUT write what the boss is saying in a bigger policy because I just burnt my eyes trying to read it (you can use the log option otherwise but it's bothering to have to go out of your way to read your visual novel). On the technical part, the skip option is not very good since it disables itself after every screen and it is only available when the dialog box is showing, knowing that new scenes often start with inner thoughts or narration and that there are not any dialog box for these. On the contrary, it doesn't disable itself when reaching a part you've never read about. Every story doesn't have the same length (1>2>3) and to be honest my favourite one is the second. Unlike the others, the second one doesn't bring anything to the big picture but it's just because I really liked the character Rex/Rox. About the story themselves, I noticed some inconsistencies : 1) How is the main character supposed to drive properly when he is obviously not in age for that ? I mean, ok, maybe he trained with his mother or got some courses but someone who is learning to drive couldn't properly drive a car in the night for hours on dozens of kilometers. 2) Even when you're in Japan, not any character has a japanese name.. What a deceiving game and such a disappointment. Honestly, I liked nearly everything about this game apart from being tricked. People, before buying the game know that IT IS NOT FINISHED. And even if the dev eventually finish it, I'm not even sure that we wouldn't need to pay once or twice more to get the end of it. As it is now, it is clearly not worth the cost unlike what they tell you in the demo version. I felt like refunding it but in the end I didn't, not because I spent more than 2 hours playing (I spent a little more time on it after making my mind to get all medals) but just because I'm still hoping for the end to come. But I'd like to insist on something, this is not what I spent money for. I didn't buy demo ver.2, I thought that I was buying a finished game, which is not. The description says "a week", I haven't been through half of it. We're collecting items for further use but. we end up having no use of them since nothing happens. By the way, the fact that it is not clearly stated on the purchasing page is a huge fault. So, now that it is settled down. Let's talk about the game itself. This is a visual novel made on visual novel maker and it's a pretty good job. The art is far better than what I expected, some characters are clearly better-made than others but the difference is not that bothering. Musics are overall ok, some of them being clearly worse than others but wow, the sounds. Every time a character is acting a bit fiercely, every time something happens, even for no reason, there is this sound of someone smacking something/an angry kid pushing wide open a door, and as much as it doesn't make sense to put this sound for nearly everything, it starts to really get on your nerves at some point. Good point is the maniacal laugh of the witch which I enjoyed hearing a lot. The game is often breaking the fourth wall, like really often, it's cute/funny BUT write what the boss is saying in a bigger policy because I just burnt my eyes trying to read it (you can use the log option otherwise but it's bothering to have to go out of your way to read your visual novel). On the technical part, the skip option is not very good since it disables itself after every screen and it is only available when the dialog box is showing, knowing that new scenes often start with inner thoughts or narration and that there are not any dialog box for these. On the contrary, it doesn't disable itself when reaching a part you've never read about. Every story doesn't have the same length (1>2>3) and to be honest my favourite one is the second. Unlike the others, the second one doesn't bring anything to the big picture but it's just because I really liked the character Rex/Rox. About the story themselves, I noticed some inconsistencies : 1) How is the main character supposed to drive properly when he is obviously not in age for that ? I mean, ok, maybe he trained with his mother or got some courses but someone who is learning to drive couldn't properly drive a car in the night for hours on dozens of kilometers. 2) Even when you're in Japan, not any character has a japanese name.


Discord Community now LIVE! : JOIN US TODAY: Featuring the official Asylum Dev Journal and our charming Warden bot!. ASYLUM: Shocking News and Horrific Sights! : Greetings, esteemed Steam community! We hope you're off to a terrific 2019! As promised, we come bearing a series of exciting news from the sinister corridors of ASYLUM (and of course eye candy, because we know you love it). Here we go! STATUS UPDATE.. ASYLUM Smorgasbord of blood-curdling news! : Greetings from a twisted plane in the further regions of experience! Wow, that last update was quite well received. Its safe to say it was our most popular post ever. Theres no chance we can live up to that but we can always try! Theres a great deal of stuff Im going to discuss today, so expect a rather neurotic writeup.. ASYLUM: Big Milestone Achieved! : Phew, following a couple of very intensive weeks, we're happy to announce that we have a playable and fully featured demo of ASYLUM working great with top-notch performance and minimal loading times! It's a huge milestone after all this time! This is an internal demo that we're sharing with Kickstarter backers, and so far initial reactions have been hugely positive: players are in love with the atmosphere and agree that, even after this short glimpse, "what we can expect was worth the wait" and they are "very excited to delve deeper into the dark, decaying corners of ASYLUM !". Did we say short? Yes, it's only a fraction of the final game, yet backers reported playing 60 minutes, as much as 90! This means our estimation of 10-12 hours for the final game is either spot on or quite conservative. Fans will also be happy to hear that performance is solid even on older computers, and we still have more optimizations to do! All in all, the outlook is very positive as we now work towards beta status and get ready to suggest a release date.. Why is ASYLUM taking so long?! : Greetings from a dimension of ineffable cosmic hideousness! Its about time I made this post as some of you keep asking this question, not to mention lighting torches and raising pitchforks. Ill try to resume as best as possible our vision for ASYLUM , what were trying to achieve with the game, and why the darned thing is taking so long. This is a long post, so grab a cup of coffee or beer and enjoy.. Get our terrifying set of posters! Brand new Eurohorror edition! : If you were fortunate to experience the era of VHS stores, you may remember the unique feeling of exploring the horror movies section: big boxes with bold letters, the shocking posters, incredible hand-painted artwork Alas, something seems to have been lost since then. Some of that craft has long been gone. But not for us! ASYLUM is not only a heartfelt love letter to the adventure genre but also vintage horror, designed after years of watching every horror movie you can think of, and even some you had no idea they existed. We take horror very seriously, and were driving this point home more than ever with our gorgeous set of posters, including one were releasing just today. Would you like to pin one of these to your wall? We hope you enjoy these posters as much as we enjoyed doing them. Remember, ASYLUM is a labor of love, and the painful wait will be greatly rewarded. Stay tuned for more news, including upcoming Twitch streams at .


Luxor 2 cheat
Alien Blitz serial number
Operation Hardcore Soundtrack Free Download
Kinaman vs Gray Elephant crack
Rangi key serial
ADIOS Amigos: A Space Physics Odyssey hacked
The Last Train - Magic Express crack
Slap City Activation Code
Football Mogul 18 free offline
The Life Of Greather Torrent

Views: 1

Comment

You need to be a member of Divas Unlimited Inc to add comments!

Join Divas Unlimited Inc

© 2024   Created by Diva's Unlimited Inc..   Powered by

Report an Issue  |  Terms of Service