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Colony Prospector


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About This Game


“Colonisation failed… Un-aesthetic environment played a pivota 5d3b920ae0



Title: Colony Prospector
Genre: Indie, Simulation, Strategy
Developer:
Mykel Flynn
Publisher:
Mykel Flynn
Release Date: 25 Apr, 2018



English



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A cool little concept of a game, excellent graphics given the resources used to create it. A challenging but not complicated one. Though most would see every planet design within 3 hours of gameplay. Only knock I have against it is simply could add more random events like asteroid fields.. Too poor. But cheap.. This game is soooo cool. I absolutely love the concept and its very more-ish.just going to finish this batch of claims, then I'll go to sleep, for real this time. As I work through the discoveries and quests, I find myself wanting more. More of this, more pods more civilizations more planet things.more, please. Basically, you find planets, and scan them, and if suitable, fix them up and plonk colonists on it, and are rewarded with monies to buy things - things that improve your ship, make fixing up planets easier, or allow you to craft various things.so you can go colonize more planets. The click click click does get a bit of repetitive after you've made your first 50 colonies or so, perhaps a suggestion to discover tech to upgrade scanning drones that can do multiple sectors at once is an idea .earn your convenience! Same thing with the using many 5-10% kits to repair really damaged infrastructure, a way to do this in build would be a nice quality of life feature. I'd like to see more bookmarks too, perhaps a way to rename planets (though the names some of them come up with are hilarious). So yeah, some convenience things aren't there, but its still really fun. I'd absolutely buy a sequel or expansion to this. Please make more.. It is playable, but like others mentioned, it is a clicking fest. Improvement to the interface is required to reduce the amount of clicking and increase the amount of playing. For example, instead of buring engineering items, why not also include a "repair all" button on earth? Your ship should automatically equip a colony module if it has none when it reaches Earth. It would save at least one click. and in this game, every less clicks is a plus. I would remove the random hostile encounters or at least give use several ways to avoid the encounter or it becoming hostile (with no randomness on success please). It is also shallow. There is not much to do other than clicking. The designer needs to add more muscle to his game. There are tons of English mistakes and OBVIOUS typos. The designer/tranductor needs to reread himself. I have played better games that were free on Kongregate, so seeing this at its current price is something I would not recommand paying. Until the game has more muscle, the linguistic mistakes corrected and the interface improved, I cannot recommand this game.. It is playable, but like others mentioned, it is a clicking fest. Improvement to the interface is required to reduce the amount of clicking and increase the amount of playing. For example, instead of buring engineering items, why not also include a "repair all" button on earth? Your ship should automatically equip a colony module if it has none when it reaches Earth. It would save at least one click. and in this game, every less clicks is a plus. I would remove the random hostile encounters or at least give use several ways to avoid the encounter or it becoming hostile (with no randomness on success please). It is also shallow. There is not much to do other than clicking. The designer needs to add more muscle to his game. There are tons of English mistakes and OBVIOUS typos. The designer/tranductor needs to reread himself. I have played better games that were free on Kongregate, so seeing this at its current price is something I would not recommand paying. Until the game has more muscle, the linguistic mistakes corrected and the interface improved, I cannot recommand this game.


Colony Prospector Mobile Edition - Available on Play Store and Amazon : Playstore: Amazon:. Fantasy Hero Manager Launch : THE PREMISE. Void Monsters: Spring City Tales (already released) : Something to play before Colony Prospector comes out!


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