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Title: Choice of the Star Captain
Genre: Adventure, Indie, RPG
Developer:
Choice of Games
Publisher:
Choice of Games
Release Date: 26 Sep, 2012
English
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Before writing anything else I think that it's important to say that I enjoy these games from the "Choice of" game company. Choice of Robots was the first, and so far, the best of these games that I've played. Most of these games run from quite good to merely okay, but this was truly a bad experience where the fact that it's also the shortest of any of these games I've played is actually a point in its favor.
If you're familiar with any of the titles from this publisher you know it's they joy of the old "choose your own adventure" books but with more elements, like choices only being available if you're skilled enough in a certain area or have enough available funds, etc. They've generally been pretty good light reading and a very few, like the aforementioned Choice of Robots, actually explore interesting ideas and tell good stories with deeper themes. A couple excellent multi-part books have even come out. I would not want to encourage someone to skip the entire genre, but I can only imagine that starting with this game would do just that.
To start with, whatever you may have been thinking from the store page, you are basically a fighter pilot. At the very beginning you are forcibly recruited into the military in a one-man multipurpose craft that seems to be, to borrow from Star Wars, somewhere between an X-Wing and the Millenium Falcon. The game calling you a "captain" is an overstatement, you're a pilot, no one would call Biggs "captain" of his fighter craft. As a member of the military you go through your recruitment and then a couple of missions where you learn about and can affect the outcome of the war between humanity and the uncreatively named "Blobs." Along the way you meet throughly uninteresting characters that are all one-dimensional and stick to a single trope. Your AI companion is the most boring kind of sarcastic and wears his disdain for humanity on his sleeve. His dialogue comes off as if someone played "Knights of the Old Republic" and tried to duplicate HK-47 but lacked any sense of comedic wit. Salizar, the high-ranking member of the special forces group that recruits you is completley unbelievable as a character, especially given his role towards the end of the story that I will not spoil, though any keen reader will see coming well in advance. He is bumbling and his wonky speech pattern is downright distracting and there is never anything in the narrative that explains why he holds his rank and position as everyone from fellow pilots to the local general alike badmouth him.
Finally the overall poor writing quality causes some sections and choices in the game to break any sense of immersion. There is literally a choice where you can take the aforementioned Salizar at his word where the choice literally says, "I'll just accept what he's saying and miss out on the exposition that makes all this make sense." Later another option cautions you against a choice where the options are "Oh, I thought some Deus Ex Machina would save me, nevermind" or "Okay, game over then." References to other science fiction shows are completley hamfisted and no more clever than saying "hey, that other better product exists." For example, one mission has you tasked with delivering a diplomatic parcel and as you leave someone says, "Ah, delivering something, Phillip J. Fry would be proud." None of them are any more clever. Swearing is also entire replaced by the word "Space" no matter what the context.
So in summary, as this product itself would phrase it, Great Space this game is awful, you would do well to avoid this Space-damned game.. Before writing anything else I think that it's important to say that I enjoy these games from the "Choice of" game company. Choice of Robots was the first, and so far, the best of these games that I've played. Most of these games run from quite good to merely okay, but this was truly a bad experience where the fact that it's also the shortest of any of these games I've played is actually a point in its favor.
If you're familiar with any of the titles from this publisher you know it's they joy of the old "choose your own adventure" books but with more elements, like choices only being available if you're skilled enough in a certain area or have enough available funds, etc. They've generally been pretty good light reading and a very few, like the aforementioned Choice of Robots, actually explore interesting ideas and tell good stories with deeper themes. A couple excellent multi-part books have even come out. I would not want to encourage someone to skip the entire genre, but I can only imagine that starting with this game would do just that.
To start with, whatever you may have been thinking from the store page, you are basically a fighter pilot. At the very beginning you are forcibly recruited into the military in a one-man multipurpose craft that seems to be, to borrow from Star Wars, somewhere between an X-Wing and the Millenium Falcon. The game calling you a "captain" is an overstatement, you're a pilot, no one would call Biggs "captain" of his fighter craft. As a member of the military you go through your recruitment and then a couple of missions where you learn about and can affect the outcome of the war between humanity and the uncreatively named "Blobs." Along the way you meet throughly uninteresting characters that are all one-dimensional and stick to a single trope. Your AI companion is the most boring kind of sarcastic and wears his disdain for humanity on his sleeve. His dialogue comes off as if someone played "Knights of the Old Republic" and tried to duplicate HK-47 but lacked any sense of comedic wit. Salizar, the high-ranking member of the special forces group that recruits you is completley unbelievable as a character, especially given his role towards the end of the story that I will not spoil, though any keen reader will see coming well in advance. He is bumbling and his wonky speech pattern is downright distracting and there is never anything in the narrative that explains why he holds his rank and position as everyone from fellow pilots to the local general alike badmouth him.
Finally the overall poor writing quality causes some sections and choices in the game to break any sense of immersion. There is literally a choice where you can take the aforementioned Salizar at his word where the choice literally says, "I'll just accept what he's saying and miss out on the exposition that makes all this make sense." Later another option cautions you against a choice where the options are "Oh, I thought some Deus Ex Machina would save me, nevermind" or "Okay, game over then." References to other science fiction shows are completley hamfisted and no more clever than saying "hey, that other better product exists." For example, one mission has you tasked with delivering a diplomatic parcel and as you leave someone says, "Ah, delivering something, Phillip J. Fry would be proud." None of them are any more clever. Swearing is also entire replaced by the word "Space" no matter what the context.
So in summary, as this product itself would phrase it, Great Space this game is awful, you would do well to avoid this Space-damned game.. Before writing anything else I think that it's important to say that I enjoy these games from the "Choice of" game company. Choice of Robots was the first, and so far, the best of these games that I've played. Most of these games run from quite good to merely okay, but this was truly a bad experience where the fact that it's also the shortest of any of these games I've played is actually a point in its favor.
If you're familiar with any of the titles from this publisher you know it's they joy of the old "choose your own adventure" books but with more elements, like choices only being available if you're skilled enough in a certain area or have enough available funds, etc. They've generally been pretty good light reading and a very few, like the aforementioned Choice of Robots, actually explore interesting ideas and tell good stories with deeper themes. A couple excellent multi-part books have even come out. I would not want to encourage someone to skip the entire genre, but I can only imagine that starting with this game would do just that.
To start with, whatever you may have been thinking from the store page, you are basically a fighter pilot. At the very beginning you are forcibly recruited into the military in a one-man multipurpose craft that seems to be, to borrow from Star Wars, somewhere between an X-Wing and the Millenium Falcon. The game calling you a "captain" is an overstatement, you're a pilot, no one would call Biggs "captain" of his fighter craft. As a member of the military you go through your recruitment and then a couple of missions where you learn about and can affect the outcome of the war between humanity and the uncreatively named "Blobs." Along the way you meet throughly uninteresting characters that are all one-dimensional and stick to a single trope. Your AI companion is the most boring kind of sarcastic and wears his disdain for humanity on his sleeve. His dialogue comes off as if someone played "Knights of the Old Republic" and tried to duplicate HK-47 but lacked any sense of comedic wit. Salizar, the high-ranking member of the special forces group that recruits you is completley unbelievable as a character, especially given his role towards the end of the story that I will not spoil, though any keen reader will see coming well in advance. He is bumbling and his wonky speech pattern is downright distracting and there is never anything in the narrative that explains why he holds his rank and position as everyone from fellow pilots to the local general alike badmouth him.
Finally the overall poor writing quality causes some sections and choices in the game to break any sense of immersion. There is literally a choice where you can take the aforementioned Salizar at his word where the choice literally says, "I'll just accept what he's saying and miss out on the exposition that makes all this make sense." Later another option cautions you against a choice where the options are "Oh, I thought some Deus Ex Machina would save me, nevermind" or "Okay, game over then." References to other science fiction shows are completley hamfisted and no more clever than saying "hey, that other better product exists." For example, one mission has you tasked with delivering a diplomatic parcel and as you leave someone says, "Ah, delivering something, Phillip J. Fry would be proud." None of them are any more clever. Swearing is also entire replaced by the word "Space" no matter what the context.
So in summary, as this product itself would phrase it, Great Space this game is awful, you would do well to avoid this Space-damned game.. Before writing anything else I think that it's important to say that I enjoy these games from the "Choice of" game company. Choice of Robots was the first, and so far, the best of these games that I've played. Most of these games run from quite good to merely okay, but this was truly a bad experience where the fact that it's also the shortest of any of these games I've played is actually a point in its favor.
If you're familiar with any of the titles from this publisher you know it's they joy of the old "choose your own adventure" books but with more elements, like choices only being available if you're skilled enough in a certain area or have enough available funds, etc. They've generally been pretty good light reading and a very few, like the aforementioned Choice of Robots, actually explore interesting ideas and tell good stories with deeper themes. A couple excellent multi-part books have even come out. I would not want to encourage someone to skip the entire genre, but I can only imagine that starting with this game would do just that.
To start with, whatever you may have been thinking from the store page, you are basically a fighter pilot. At the very beginning you are forcibly recruited into the military in a one-man multipurpose craft that seems to be, to borrow from Star Wars, somewhere between an X-Wing and the Millenium Falcon. The game calling you a "captain" is an overstatement, you're a pilot, no one would call Biggs "captain" of his fighter craft. As a member of the military you go through your recruitment and then a couple of missions where you learn about and can affect the outcome of the war between humanity and the uncreatively named "Blobs." Along the way you meet throughly uninteresting characters that are all one-dimensional and stick to a single trope. Your AI companion is the most boring kind of sarcastic and wears his disdain for humanity on his sleeve. His dialogue comes off as if someone played "Knights of the Old Republic" and tried to duplicate HK-47 but lacked any sense of comedic wit. Salizar, the high-ranking member of the special forces group that recruits you is completley unbelievable as a character, especially given his role towards the end of the story that I will not spoil, though any keen reader will see coming well in advance. He is bumbling and his wonky speech pattern is downright distracting and there is never anything in the narrative that explains why he holds his rank and position as everyone from fellow pilots to the local general alike badmouth him.
Finally the overall poor writing quality causes some sections and choices in the game to break any sense of immersion. There is literally a choice where you can take the aforementioned Salizar at his word where the choice literally says, "I'll just accept what he's saying and miss out on the exposition that makes all this make sense." Later another option cautions you against a choice where the options are "Oh, I thought some Deus Ex Machina would save me, nevermind" or "Okay, game over then." References to other science fiction shows are completley hamfisted and no more clever than saying "hey, that other better product exists." For example, one mission has you tasked with delivering a diplomatic parcel and as you leave someone says, "Ah, delivering something, Phillip J. Fry would be proud." None of them are any more clever. Swearing is also entire replaced by the word "Space" no matter what the context.
So in summary, as this product itself would phrase it, Great Space this game is awful, you would do well to avoid this Space-damned game.. Before writing anything else I think that it's important to say that I enjoy these games from the "Choice of" game company. Choice of Robots was the first, and so far, the best of these games that I've played. Most of these games run from quite good to merely okay, but this was truly a bad experience where the fact that it's also the shortest of any of these games I've played is actually a point in its favor.
If you're familiar with any of the titles from this publisher you know it's they joy of the old "choose your own adventure" books but with more elements, like choices only being available if you're skilled enough in a certain area or have enough available funds, etc. They've generally been pretty good light reading and a very few, like the aforementioned Choice of Robots, actually explore interesting ideas and tell good stories with deeper themes. A couple excellent multi-part books have even come out. I would not want to encourage someone to skip the entire genre, but I can only imagine that starting with this game would do just that.
To start with, whatever you may have been thinking from the store page, you are basically a fighter pilot. At the very beginning you are forcibly recruited into the military in a one-man multipurpose craft that seems to be, to borrow from Star Wars, somewhere between an X-Wing and the Millenium Falcon. The game calling you a "captain" is an overstatement, you're a pilot, no one would call Biggs "captain" of his fighter craft. As a member of the military you go through your recruitment and then a couple of missions where you learn about and can affect the outcome of the war between humanity and the uncreatively named "Blobs." Along the way you meet throughly uninteresting characters that are all one-dimensional and stick to a single trope. Your AI companion is the most boring kind of sarcastic and wears his disdain for humanity on his sleeve. His dialogue comes off as if someone played "Knights of the Old Republic" and tried to duplicate HK-47 but lacked any sense of comedic wit. Salizar, the high-ranking member of the special forces group that recruits you is completley unbelievable as a character, especially given his role towards the end of the story that I will not spoil, though any keen reader will see coming well in advance. He is bumbling and his wonky speech pattern is downright distracting and there is never anything in the narrative that explains why he holds his rank and position as everyone from fellow pilots to the local general alike badmouth him.
Finally the overall poor writing quality causes some sections and choices in the game to break any sense of immersion. There is literally a choice where you can take the aforementioned Salizar at his word where the choice literally says, "I'll just accept what he's saying and miss out on the exposition that makes all this make sense." Later another option cautions you against a choice where the options are "Oh, I thought some Deus Ex Machina would save me, nevermind" or "Okay, game over then." References to other science fiction shows are completley hamfisted and no more clever than saying "hey, that other better product exists." For example, one mission has you tasked with delivering a diplomatic parcel and as you leave someone says, "Ah, delivering something, Phillip J. Fry would be proud." None of them are any more clever. Swearing is also entire replaced by the word "Space" no matter what the context.
So in summary, as this product itself would phrase it, Great Space this game is awful, you would do well to avoid this Space-damned game.
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