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Title: CAYNE
Genre: Adventure, Casual, Free to Play, Indie
Developer:
THE BROTHERHOOD
Publisher:
THE BROTHERHOOD
Release Date: 24 Jan, 2017
English,French,German,Russian,Italian,Polish,Turkish
The quality of this free to play game is excelent. Although the game is short, I enjoyed it, the story was interesting, the mechanics werent tedious as they tend to be with similiar isometric games. The only negative thing would be the lack of clues or tips, because of that I had to backtrack a lot and backtracking allways sucks, other then that great little game. Great job devs.. This is a short atmospheric, isometric gore-horror point & click adventure game.
It looks well done and the puzzles are fun, not authomatic but not impossible.
Only recommended if you like the point&click adventure games though. But if you like them, give it a try, it's entirely free to play, which is amazing, it even has some voice acting and cutscenes. And it has been transalated to many languages, and looks well done, which is just shocking for a free game. Could have been 5-10$ easily.
The same developers got other previously released game you can try if you like this: it's not free and its called Stasis, but both share the same atmosphere.. Excellent horror game from the creators of Stasis and it's absolutely FREE. Highly recommend to play it.. I've had nightmares like this. I wish I was kidding. So that is the reason why I took my sweet time beating it.
The graphics and their animation is great, the cinematics are phenominal, the story is a low-burn horror, the puzzles are interesting, and the other characters are sick and most deserved what they had coming. The voices are fine and certain sounds sent chills up my spine.
I went in blind having never heard of Stasis, the previous title in this twisted little universe, before. When I see "horror point and click" I usually experience constant jumpscares and lots of pointless gore. This game has the bulk of its fear in the background, in the events that led up to the game, and in how quickly everything fell apart. Granted there is still some gore and a couple abrupt shocks but it works.
The only real problem I have is that Hadley doesn't seem to connect the dots even with you reading every blasted thing and a lot of things that is said out loud in retrospect are hilarious in a sick and twisted way. Also Hadley is kind of slow... but that is perfectly understandable given her situation.
I just hope the ending (which cut off) didn't make it a "shaggy dog" sort of story. Poor girl deserves better.
In the end since this is a teaser for the developers' next game and a taste for those who never got around to playing their first, the length of the game and whatever its ending may imply is perfectly fine. Its free. Its better than many other free games on Steam. Go for it.. More of STASIS, same atmopshere and same character styles (everyone is insane).
What really made it hard for me to enjoy this game was that the puzzles had no direction to them. Early on you get a can of protein powder. The description makes it seem like you'll be using it to wake someone up, or something to that effect. What do you use it for? Using it as an alternative for fingerprint dusting. Except the last person to use a terminal was a guy in a giant psuedo hazmat suit, and the second time you use the powder, it's on a ID card that can also apparently double as a fuse? There was no logic there what so ever.
The last straw for me was to use a terminal to get a piece of information (room numbers), except for a few things about the terminal: 1. You used it once before for a completely different purpose, and the new purpose was not there before. 2. There was a reactor overload not 30 minutes before that logically would have fried it completely. 3. The terminal is literally labelled "Damaged Terminal", and the description describes it as barely functional. Why would I use a damaged terminal? WHy not logically label the information I needed elsewhere, like put the room number on the wall?
The story itself barely makes sense, and barely ties into the original game except by theme alone. I found maybe one terminal that actually hinted at what really happened. The rest I had to gleam from the message boards.. Obtuse and illogical puzzles, pixel hunting, lots of backtracking, terrible UI and repetitive sound effects and commentaries.
This game showcases all of the bad gameplay mechanics the adventure game genre left behind years ago.
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