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Title: Bears in Tanks
Genre: Action
Developer:
Dragonside Studios
Publisher:
Dragonside Studios
Release Date: 31 Mar, 2019
English
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It is a pretty rudimentary take on the tank battle game. There's no online mode so you're going to need to get a group of friends together and you're going to need to hook up controllers to your pc if you want more than one player so keep that in mind. One of the more fun things to do is if you can manage to flip a tank onto its front by pressing B on an xbox controller than you can bullet hop by using the fire button. Being only a dollar means it is a fine pick up if you want a fun night with friends of tank warfare. I suggest tipsy town as a fun map.. It is a pretty rudimentary take on the tank battle game. There's no online mode so you're going to need to get a group of friends together and you're going to need to hook up controllers to your pc if you want more than one player so keep that in mind. One of the more fun things to do is if you can manage to flip a tank onto its front by pressing B on an xbox controller than you can bullet hop by using the fire button. Being only a dollar means it is a fine pick up if you want a fun night with friends of tank warfare. I suggest tipsy town as a fun map.
Patch 0.3.129 : Patch notes for update 0.3.129: - Added alternative shooting mode based on putter distance (activate in options - allows controller usage). - Added cannons to the editor. - Added V-Sync in advanced options. - Added alternative mesh variances to small curves (Right click on them to select) - This will be expanded further to all lane meshes. - Fixed teleporter having wrong ID's on clients. - Fixed problem where changing light color in the editor affects multiple lights. - Fixed clients not being able to select ready when loading a custom map. - Fixed multiple smaller bugs.. Bears in Tanks Day 1 Update : Our apologies, Bears in Tanks launched with a pretty rough bug: Obstacle movement was tied to framerate. We've remedied the issue, enjoy elevators and pistons that move at moderate speeds.. Patch 0.3.135 : Patch notes for update 0.3.135: - Editor teleporters now can have primary exits. (Thanks IceArrow!) - Fixed issue where options would reset. - Fixed problem where finishing at the stroke limit could give you penalty points. - Added "Fire Shield" trail. - Various other fixes and improvements.. Patch 0.4.8 : Patch notes for Update 0.4.8: - Changed to uncompressed files to improve loading times greatly. (increases file size) - Added 5 new common Hats. - Added 1 new uncommon Hat. - Fixed editor issue where server would not replicate to clients in editor. - Fixed editor issue where clients couldn't move for a long time after joining. - Fixed issue where spawning clients would not automatically look in the correct direction. - Various other fixes/improvements.. Starting Closed Beta Registration : Hey there! the time has come and we have launched the registration of our small closed Beta. You can register by filling out a small form: (Beta closed) We will send out two beta keys to everyone who gets invited starting on monday. The keys will be valid until release. Since this is the beta of an Early Access title bugs may still be present, so please make sure to contact us so we can get them fixes ASAP.. Patch 0.4.1 : Patch notes for update 0.4.1: - Updated cannon aim. - Fixed various issues regarding Free-Cam for clients. - Fixed issue where Aim-Arrow could become visible for others. - Fixed issue on various holes in the mines. - Fixed issue where "loading custom map." would appear while already playing. - Fixed issue where muting audio could result in sound also not playing. - Various other fixes/improvements.. Patch 0.3.132: Leaderboard Update : Patch notes for update 0.3.132: - Added global leaderboards for all maps and modes.. Patch 0.4.12 : Patch notes for Update 0.4.12: - Added 6 new hats and 1 new trail. - Added name of the current map to the scoreboard. - Added visible light radius to the editor. - Added warnings to the editor when lights are overlapping. - Added LOD's to some objects. - Improved camera visibility. - Improved performance with custom assets. - Improved loading time greatly while using custom assets. (existing maps need to be saved again) - Improved visuals for custom assets by adding an optional tangent/normal calculation while importing. - Improved materials for custom assets allowing translucent and emissive options. - Improved performance on various different gameplay mechanics. - Improved editor when pressing middle mouse button will now place objects in hand instead of overwriting them, allowing for faster placement of the same object. - Improved load times and memory usage when using custom assets already placed in the editor. - Improved editor allowing location/rotation/scale UI on custom assets and dynamic lanes. - Increased camera zoom length. - Ball customization will now display the amount of each item. - Fixed issue where aim-arrow would be visible while rolling. - Fixed some spots where you could get stuck. - Fixed kicked players not getting transferred back to the main menu. - Fixed various collisions. - Fixed bug where players joining mid-game would be visible on the scoreboard, those players will now be auto-kicked. - Fixed local multiplayer auto scoreboard. - Fixed incline goals sticking out too far. - Fixed fatal error when duplicating objects inside the editor. - Fixed wrong scaling in ball customization menu. - Fixed issue where players would run out of time while still rolling. - Fixed issue where wrong item drops would be displayed in the main menu. (first load will migrate to new system and show all items) - Numerous other fixes/improvements. Hotfix 0.4.12b: - Cleaned up Main Menu - Fixed issues with custom assets losing textures - Fixed issue with MMB not using save Hole number for PlayAreas If you encounter any issues please make a Thread in the forums.. Patch 0.3.137 : Patch notes for update 0.3.137: - Added Japanese language. (Thanks tobineta!) - Added Czech language. (Thanks CZPORTAL4GAMERS "David Konvin"!) - Added Spanish language. (Thanks Crazyfaith!) - Added Russian language. (Thanks Kira "Pogonin Evgenii"!) - Reset Areas will now hide when pressing G. - Resolution now can't go higher than current monitor Resolution. (use Resolution Scale instead) - Rotators now keep their theme when playing. (Thanks Serket!) - Various other small fixes/improvements.. Update 0.5.4 : Skins and more, in Golf It! Skins
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