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Title: Signed and Sealed With a Kiss
Genre: Casual, Indie, Simulation
Developer:
Reine Works
Publisher:
Reine Works
Franchise:
Signed and Sealed With a Kiss
Release Date: 30 Apr, 2019
English
Well, that\u2019s a big disappointment. Don\u2019t get me wrong, it\u2019s an alright game in general but let\u2019s be real. If we compare Signed and Sealed With a Kiss<\/b> with, for example, another recognizable game in this genre (raising sim) \u2013 Princess Maker<\/b> \u2013 then Signed and Sealed is a bad choice. Yeah, yeah, I know, it\u2019s not fair to compare these two because Signed and Sealed is an indie project and Princess Maker was developed by Gainax. However, I\u2019m not talking about budget difference \u2013 more about experience and game design choices.
Pros:<\/b>
+ Interesting premise with a \u201cliving doll\u201d boyfriend whose personality may change according to your choices.
+ Some interaction scenes between MC and a boyfriend are cute.
+ \/ - Maybe some people will like the art style, for me it\u2019s nothing special.
Aaaand\u2026 that\u2019s it. Now let\u2019s move forward to the real problems of this game.
Cons:<\/b>
- Writing<\/b>. I realized that a scriptwriter tried to be funny but there\u2019re so, soooo many cringy millennial-related jokes that at first, ok, it was interesting and cute but then they just couldn\u2019t stop, and it became really annoying. It\u2019s a raising sim game, not a comedy stand up. Yeah, humor can add a new layer to a story but when you\u2019re abusing it too much, even characters become super cringy. So, yeah, too much usage of jokes is the first factor that killed all enjoyment. I tried to bear with it but non-stop cringy and snobby MC\u2019s comments ruined my faith in the game.
- Ok, I somehow can tolerate even the most cringiest jokes and over-annoying MC if the story<\/b> has good points. Sadly, the game tries to be interesting at the beginning but soon it falls into \u201cWe have an intriguing premise but let\u2019s not delve too deep into it, time to do some random slice-of-life\u201d. Ok, let\u2019s have some slice-of-life but no, even here it\u2019s just too random. Why? Well\u2026
1. Story loses its consistence<\/b>. We have bunch of episodes of their daily live. Some scenes are related, some not. It would be ok if the game doesn\u2019t try to focus on MC\u2019s personality, past and thoughts too much. If she would be more plain and a player would be able to insert themselves into her, then yeah, it would be no problem (like in Princess Maker). But when they decided to give MC more or less stable personality but forgot to stabilize the story structure, the whole point of raising sim aspect kinda crumbled. So, the game tries to be both a raising sim and a romantic visual novel with stats but fails to be any of it because of the strange story structure. Instead of having a boyfriend and his raising as a core of the story, we have MC and her problems.
2. Your boyfriend is \u201cbroken\u201d most of the time<\/b>. No, seriously. At the beginning of the game he\u2019s supposed to be personality neutral but instantly are acting like a mix of a horny teen and I-love-dogs Connor from Detroit Become Human. Ok, fine. I can accept this as a part of the story\u2026 BUT! Then it becomes worse. Only 1-2 choices are making drastic changes to his personality, and he suddenly becomes too sweet or too spiky. After that you have a small event when the boyfriend changes his clothes, and \u2013 BOOM! \u2013 he either a bad boy, a prince boy, a horny boy or some other cases of \u201cI\u2019m sorry, may I ship this android Black Mirror\u2019s-like nightmare back and have a refund?\u201d
So, there\u2019s no normal development of the boyfriend personality. It\u2019s just few random choices and \u2013 poof! \u2013 here you go.
3. Too many sudden and lazily written bad endings<\/b>. Which stems from the next problem.
4. Game doesn\u2019t try to hide stats bad choices made by player<\/b>. At all. I know that it\u2019s not easy to design a game the story of which is centered entirely around how you raise character\u2019s certain stats but you can always hide it behind the thing called illusion of choice. If it\u2019s done right, you\u2019ll have a pretty long and memorable game session without going into a sudden and abrupt bad ending and still feeling good even if you lose. Like in Princess Maker \u2013 you may have a looong and interesting game session but your daughter may still end up as a waitress in a bar or a housewife when you aimed for making her a queen. Yeah, kinda bad ending but you still had a good full game session.
- Interface design<\/b> is\u2026 something. It\u2019s not bad and pretty intuitive, however colour scheme and font choice are pretty eeeeh. However, it\u2019s mostly IMO.
- Voice acting<\/b>. Basically the game has few lines which are placed weirdly between sentences and are usually hardly even match a scene. Plus they\u2019re making the boyfriend sound flirty or too manly which sometimes ruin the immersion when you have, for example, a base personality which is supposed to be quite shy.
So, my verdict<\/b> is that I personally don\u2019t like the game but don\u2019t discourage you to try it out if a light raising sim with quirky relationships and too many jokes is your cup of tea.. This game started out strong but went downhill fast. I really wanted to like it but currently it has too many flaws for me to enjoy it. I'll list the pros and cons as it's easier.
Pros :
- Nice layout
- Interesting backgrounds with lots of detail (though it bothered me that it differs in artstyle compared to the character sprite)
- I had a few good laughs at the beginning because some scene's were genuinely funny
Cons :
- The MC. In most games it's a negative when the mc you play as is bland and has no personality. This one has too much personality. To the point where I disliked playing as them. They are way too stubborn, takes way too long to warm up to the beta boyfriend and overall just not a nice person. Neither did I care for their personal problems which took up a large portion of the story. If only we were able to change the mc's personality too.
- What's up with all the millennial jokes? I didn't get them
- The voice-acting was bad and the thing being said is never the same as the written text.
- I've played the game about 10 times now (skipping through everything after my first attempt) and got stuck with the base boyfriend ending every single time. Which is really frustrating! Since I don't know what determines the boyfriend to change I'm stuck until a guide for this comes out so I can't even finish the game fully.
I had high hopes for this game but it let me down. It's basically a bad game version of a manga called 'Absolute boyfriend'. I'll update my review once guides are available and I've seen more of the game.
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