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New Age Key Serial Number


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About This Game

"New Age" is a multiplayer online RPG game featuring elements of tactics and exciting atmosphere. The game takes place in a world where the ability to build wise strategy determines your success.

The story unfolds in a beautiful fairy world, called «Aquillion». For years, the best warriors withstood the monsters’ onslaught, perfecting their mastery of various melees and ranged weapons and practicing the art of magic.
But now «Aquillion» is in a serious danger, and You, along with thousands of other players, will take part in great battles both on land and in the sea, exciting adventures that last for many days, creating the fate of your new world with your own hands.Your character’s fame and valor will grow alongside with you discoveries of the game world and you will get new opportunities and options.

Game features:
— 3D graphics and visual effects.
— Open world.
— Trading between players via marketplace
— Coop mode and team PVP battles.
— A lot of exciting nonlinear quests.
— PvP-arena fighting against one or several players. Give your enemies a Whipping!
— Dozens of different characters of various classes with unique skills, weapons and equipment.
— Several thousands of different weapons and uniforms, ranging from homemade sword, to such masterpiece as mythic flaming weapon.
— Full control over your character in the battle. There is no automatic fights - only you decide how your character should act, which skills to use, and which spell will crush your enemies. 7ad7b8b382



Title: New Age
Genre: Free to Play, RPG, Strategy, Early Access
Developer:
G-type
Publisher:
G-type
Release Date: 15 Apr, 2019


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7x64
  • Processor: Core2 Duo
  • Memory: 2048 MB RAM
  • DirectX: Version 11
  • Network: Broadband Internet connection

English,Russian



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GIBZ - Dynamite Update:


Took a short break from working on the next boss to re-add TNT crates to the game (graphics and animation was done for them ages ago). After doing so I thought it would be cool if you could take out the dynamite from them and throw them like grenades. So now the game has throwable explosives! Throw them into the middle of a horde to see them explode into gibs!

  • Added TNT crates to random encounters (hit for a high damage explosion)
  • Added throwable sticks of dynamite (pick up from TNT crates or buy at the pub)
  • Buffed automatic rifle damage slightly (+5%)
  • Fixed networking issue that caused knockbacks on players to not sync properly
  • Fixed bug with Glutton (fat boss)'s start animation when in a network game
  • Fixed some bugs related to joining a network game just when it is closing
  • Fixed a couple UI problems
. GIBZ - Surgeon Update:

https://www.youtube.com/watch?v=RB6UeL8DU-Y
New boss time!
  • Added the 5th Boss (in hospital)
  • Added new melee weapon: Bone Chainsaw
  • Added 2 new masks (one found in encounters, the other from an achievement)
  • Added 3 new achievements
  • Added new music to the Fisherman Boss fight
  • Improved Collision (more stable and hopefully faster)
  • Improved AI slightly + added path finding for levels that require it (ie: the new boss level)
  • Added "News" button/menu to the main menu (click to see latest patch notes)
  • Dynamite can now be bought at the Church (once the Pub spawn is unlocked)
  • Tweaked enemy spawning in boss fights based on amount of players
  • Added a scoreboard to Mayhem on the right-side of the screen (or simply your score in singleplayer)
  • Added pop-up messages to Mayhem when you beat world, friend or personal records (based on steam leaderboards)
  • Player names on the HUD are now coloured based on player number
  • Fixed bug that occured when going in-between maps which caused input events to be called multiple times (messing overworld map UI)
. New and Updated Translations:
GIBZ has finally gotten offical translations for French and Chinese (Simplified and Traditional). The translations for Russian, Ukrainian and German have also been updated to include the recent content (Spanish was updated last week as well).

The game has already done pretty well in China and France compared to other countries so I thought it was about time I actually added support for their languages.


In other news, I'm currently working on adding High Resolution (4K) sprite/texture support. Which will add a new option to use high resolution sprites that makes the game look a lot nicer on 1440p and higher resolutions. It's practically done but a weird issue came up so I'll have to take some more time to get it ready.

. GIBZ - Skeleton Update:


Finally the new update is here! New weapons, boss, hats, achievements and more!
https://www.youtube.com/watch?v=MnVesw6PK7c
  • Added new boss: Skeleton Giant
  • Added 3 new weapons: Blunderbuss, Scoped Rifle and Tommy Gun
  • Added new common enemy: Skeletons
  • Added Traveling Merchant: A merchant that wanders around the map with a changing stock of weapons and hats (also sells some exclusives)
  • Added several new Hats and Facewear
  • Added 2 new Achievements
  • Added new level for encounters: Forest
  • Improved Zombie Surfing:
    • Landing after a jump creates a shockwave exploding nearby zombies
    • Jump height now affected by how long you hold the jump button
    • Camera zoomed out to give you a better view and make it easier to focus on the action
    • A lot more zombies to kill!
  • Changed player's back arm to now be visible while holding primary weapons (now also moves in relation to reload animations) + character's back arm is now positioned properly on the main menu
  • Changed/Improved AI Movement (will move towards targets more directly, which helps improve their level navigation)
  • Changed overworld map to now show a blue circle when entering safe areas instead of the red "BATTLE" one
  • Changed pickups so they no longer highlight if you are dead on top of them
  • Changed Ammo HUD to now allow more than 2 rows of bullets (ie: SUPA MG ammo doesn't cover as much of the screen as before)
  • Tweaked automatic weapon reload animations + slightly increased their reload times
  • Tweaked/Improved projectile collision on zombies (improved performance)
  • Tweaked various Hat Buffs:
    • Top Hat, Tall Top Hat and Taller Top buffs - Lose 5% money on death (was 8%), Lose 2% (was 4%), Keep 50% of money earned that round (was 40%)
    • Puffy Baseball Cap - 50% less damage from projectiles (up from 25%)
    • Black Puffy Baseball Cap - 50% Melee Knockback (up from 15%)
    • Fedora - 6% Shotgun Damage (up from 2%)
    • Gangster Hat - 6% Automatic Damage (up from 2%)
    • Constable Helmet - 4% Projectile Damage (up from 2%)
    • Army Hat - 8% Projectile Damage (up from 4%)
    • Gaucho Hat - 10% Sidearm Damage (up from 5%)
    • Bandit Mask and Custom Bandit Mask - 10% Sidearm Damage (up from 5%) and 30% Sidearm Damage (up from 15%)
    • Rupert's Hat - 4% Damage (up from 1%)
    • Samurai Helmet and Samurai Face Mask - 8% Damage (up from 4%) and 2% Damage (up from 1.5%)
    • Metal Mask and Bloody Metal Mask - 8% Melee Damage (up from 2%) and 25% Melee Damage (up from 5%)
    • Headband - 20% Melee Damage (up from 5%)
    • Crusher Mask and Dark Crusher Mask - 60% Melee Knockback (up from 15%)
    • Knight Helmet - Now provides 5% Damage resistance (along with it's current hand crossbow firerate increase)
    • Sunglasses - 30% less damage when leaping or lying down (up from 10%)
    • Custom Cap - 6% Move Speed (up from 4%)
  • Fixed/Improved fire trails for the Flamethrower
  • Fixed network sync problem with certain projectiles causing enemies to stumble randomly (should now be more consistent)
  • Fixed/Improved some network sync problems during the final boss fight
  • Fixed zombie heads not having shadows anymore after a change in a previous update
  • Fixed weapon graphic not changing when you pick up a weapon while lying down
  • Fixed dynamite being thrown after melee attacks if the dynamite throw animation was interrupted
  • Fixed player arm glitching if you died while throwing dynamite
  • Fixed visual glitch with the hand crossbow reload animation
  • Fixed bug (hopefully) that caused the Goliath to walk across the overworld map
  • Fixed bug with the Glutton boss that made jumps after it's first one not deal damage
  • Fixed bug where players continued to walk after they opened the pause menu while they were moving in multiplayer
  • Fixed enemies ignoring damage in the Tower Bridge battle (they will now come after you if you shoot them)
  • Fixed coin magnet problem in Zombie Surfing that could cause the coins to go crazy in online multiplayer
  • Fixed some possible crashes
. GIBZ - Easter Update:

Easter Time in GIBZ! Catch Rabbits and find Easter Eggs for bonus money. Catch at least one rabbit to unlock the Bunny Ears.
  • Easter Event! Now until the 24th of April (UTC)
  • Find and catch rabbits to get money! (leap on top of them to catch them)
  • Catch at least one rabbit to unlock the Bunny Ears hat
  • Earn more money than usual in the Treasure mini-game by digging up easter eggs (worth 10 coins each)
  • Updated Japanese Translation
  • Hat/Facewear pop-up info now displays above the foreground and no longer goes below the screen
  • The "Fashion Lover" achievement no longer requires you to own any event hats (halloween, xmas, easter) or the Dark Knight Helmet (from hardcore)
  • Fixed bug that could prevent you from finishing the Goliath boss fight - when he died holding a zombie that zombie could end up invincible and floating in the air
  • Fixed bug where the werewolf could pounce on two players at once in online co-op


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