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Aura: Fate Of The Ages Portable


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About This Game

'In the hallways of the ancients, the Keepers have existed forever.'
The legend also claims that whoever unites these rings with the artifacts of the parallel worlds wil 5d3b920ae0



Title: Aura: Fate of the Ages
Genre: Adventure
Developer:
Streko Graphics
Publisher:
THQ Nordic
Release Date: 24 Jun, 2004



English,French,German,Italian



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I have played this game for 15 hours and I am still undecided to recomend this game. Actually I finished the game with mostly watching youtube walkthrough videos. t is realy hard to figure out which puzzle can solve which way. I am considering this game for 12 years old game. So advantages: +Nice music +Cool atmosphere and visual effects +nteresting imaginary concept Disadvantages: - Very hard puzzles without any clues - Long distance always click the mouse in order to go.. I'll start by saying the Myst series is one of my favorites of all time. However, while this game more or less ganked stuff right out of the series, this did very little to reel me in. I got Riven vibes up the wazoo from the very first part of the game, right down to the soundtrack. There's really something just so beautifully nostalgic about that gonging bell sound. So I was optimistic going in and I honestly really enjoyed the first batch of puzzles a lot, even though I was immediately put off by the inclusion of 3D modeled people/NPCs. Liiiittle bit too uncanny valley. But then things kind of slid downhill for me from there, and rather than relishing the Myst series similarities, I started resenting them for not living up to the standard. It felt like Riven, Exile, and End of Ages were all mashed hopelessly together and created a little bit of an inconsistent mess. And the mysterious atmosphere was totally lost to the addition of a visible player character and relatively populated areas. I feel it would have benefited more by sticking to deserted locations with minor outside interaction, but that could just be a preference. Pros: -Nostalgic vibes -Nice soundtrack (one track in the beginning sounds straight out of an 80s fantasy movie and I LOVE it) -Good puzzles -Beautiful environments Cons: -Unclear and contrived story. What lore we're given is rushed and unimportant, giving us nothing to use when we need to discern our next step. -Horrifying character models that really just don't hold up. -TERRIBLE voice acting. Like, truly just awful. -Certain things are complicated needlessly. You finally shake an item free of where it's lodged then are forced to find it where it fell on the floor, and it was absolutely hidden from you on purpose. Why. -Certain necessary items you need to pick up and use are not super visible or apparent so you can easily get stuck, which forces you to literally scour every inch of ground you've already walked just in case you missed something. -It is rarely made clear what you're supposed to do next after completing one line of puzzles since you're able to draw nothing from context. It gets particularly annoying in the Na-Tiexu section where the little orphan children are. At no point are you given instruction of any kind other than "make the bird sing" for which you are given no indication that you've done this successfully. -Super abrupt ending with elements that are confusing and make no sense, but that ties more in with Con #1 The Rivenesque feel to things did count for a lot with me, Riven being my top favorite in the Myst series, but overall it wasn't enough to compensate for the negative points. At $4.99 you're certainly not breaking the bank buying this game, but even so, I'd still recommend you buy on sale if you buy at all.. The backstory exposition at the start did nothing to invest me or really give the game any meaning, and it all ends on a cliffhanger anyway so whatever story there is is basically for nothing. Meanwhile I fought on through the puzzles OR more importantly fought with the controls trying to move between the puzzles, because apparently the obvious way to move between two points isn't a straight line but by changing direction multiple times whilst moving through numerous other points in between (I felt that this got even worse towards the end of the game?). I also ran foul of a couple of bugs: One where the game crashed when I tried to delete a save file via the menu, and another where I accidentally managed to get an item before I'd solved the pre-requisite puzzles. The latter left me solving puzzles not knowing that the whole reason for solving them was already in my inventory! When I reached the end of the puzzles and got nothing for it I just kept looking for something I'd missed, and needed a walkthrough to tell me that I'd actually done what I needed to do and could just move on to the next part of the game. -- Really I lost interest in the game partway through, and it's only for the sake of completionism that I got to the end. NOT a recommendation.. If you like games that make you think, this might be a good option for you. If you prefer to stick to things that let you point and kill, not so much.. An unashamed Myst clone (first person puzzles with a node-based movement system) with all the weird and mysterious environments and crazy puzzles. Sadly, it's old so no widescreen. The core gameplay and puzzles rank among the hardest I've encountered in the genre but they are not impossible and are (for the most part) well designed.. It has been criticized as a ripoff of Myst. If for some reason that seems to you to be a bad thing then you should not buy this game.. A Myst-like game. - Puzzles are manageable at first but become increasingly incomprehensible. - In-game hints are sparse and oftentimes too cryptic. - Mid-term and long-term goals should be clearer. - Lack of feedback leaves you wondering if your solutions are "almost right" or "completely wrong". - Mystical story is somehow not interesting at all. - Incredibly flat characters. - Music is from another world (OO ) - Walking down a road can be an annoying experience because you have to find the sometimes too small "Go to next screen" hot spots. [ 3.o / 1o.o ]



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