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About This Game

Do you ever think that statues are alive? That there is a bit of a soul behind blank eyes of each statue. That stone hearts beats in the stone chests. That mysterious power just prevents their movements. And as soon as this power begin to run out, they go down from pedestals and go ahead with their plans that they always keep…

So do you think statues can have secret lives?



"Statues" is a mix of survival-horror and action-adventure developed by Room710Games. The game based on the creepy enemies that only move when you're not looking at them. They will take your sense of security during the whole game.

Key features:

  • 7 various locations;
  • Different types of enemies;
  • Original gameplay;
  • Psychological thriller story.

The main character will have to face his fears and only the desire to survive and understand the cause of what is happening will lead him through the dark deserted locations... d859598525



Title: Statues
Genre: Action, Adventure, Indie
Developer:
Room710Games
Publisher:
Room710Games
Release Date: 27 Oct, 2015


Minimum:

  • OS: Windows Vista, 7, 8, 8.1, 10
  • Processor: Core 2 quad
  • Memory: 2 GB RAM
  • Graphics: GeForce 8800
  • DirectX: Version 10
  • Storage: 5 GB available space
  • Sound Card: DirectX compatible sound card

English,Russian,French,Japanese



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Pretty scary and hard i must say. Intresting idea too. Feeling "THEY ARE COMING" always here. Still this is an indie game, so dont expect too much and check gameplay videos.. Intresting game. It is obviously a cheap and buggy game, however it has potential... I love Doctor Who, and - my guess is - the concept came from there. BUT the game itself is very very and utterly empty. Dont make a mistake, i am liking this game, i recommend it, but also i recommend the game serious overthinking... :\ i hope the creators reading theese lines...

Here what is bugs me:
- Your character cannot jump, not even over a tin can. that is annoying...
- if you shut down a corridor, dont do it with object what i can leap over with half leg... it is just stupid
- You cannot cut loose from the "statues" they always know where are you. It should be fixed, and my third problem is connected with this,,,
- It need more advanced AI. Ai that can operate on his own, looking for you if not seeing you ect... they should not know where are you all the time, give the opportunity to the player to fear, and make them hide, make tactics... make possibble to confuse enemies... it is not fun just to outrun enemies, and being fast... it is not scary, it is annoying
- Make some places to hide.(Like closet doors or wardrobes or whatever make possibble to the player to fear)
- it need more detailed places. This game is currently empty. It just a bunch of random objects and repeated rooms.
- The statues not look statues at all...
- Horrible VERY horrible animation. At least use a reference like a motion capture from somewhere even from a video or something
- Also, if i dont light the monsters they are still frozen in the dark if i look at them, but they should attack if you cannot see them
- This blinking bulls*it... So, it is a good idea, but please make faster the blinking... the fastest human organ is the eyelid, now.. in this concept i am with a narcoleptic sloth character... Please make the blinking faster, but limit something, for example the torchlight, make a need to get batteries, but for exchange; make the blinking faster... (Check on amnesia game, there it was working well :D)
- Death animations... We need death animations.
- Whats with the reaper?!
- Just an idea: Random generated levels... :P
- Low polygon nightmare... you seriously needs to work on the design, becouse it make my feelings into the early 2000- years.... M'aiq does not write reviews as often as one should.

But this game piqued Khajiit's interest, and so a review must be made.


Pros:

-Very good gameplay. M'aiq enjoyed being chased by shy creatures who do not like eye contact. It reminded him of his sister, who also does not enjoy eye contact. It is a sore topic, do not bring it up.

-Enough of a storyline to keep one's mind going. Not as deep as it could be, but it is well.

-Khajiit thought that the game might have gotten repetitive after awhile, but the game threw new things at M'aiq and M'aiq was pleasantly surprised.



Cons:

-The game was simply too short. M'aiq knows this is an indie game and indie games are short, but this could have gone on longer.

-The blinking system is a good concept and necessary, M'aiq thinks, but it is more tedious than anything. Do not worry about playing on higher difficulties for a challenge, it only makes you blink more than a drunken Nord.

-The carnival level. Khajiit actually stopped playing because it got too tedious running halfway across the land and back to get 8 firework boxes to which you can only carry one at a time. M'aiq thinks he can carry more than one box of fireworks at a time. M'aiq once carried three cases of skooma through a swamp, but you did not hear that from me.

-The "statues" were not creepy. In the least bit. M'aiq has seen scarier things come from the Imperial Sewers.



All in all, with the cons of the game, M'aiq still finished it to the end. It is definitely a game worth playing, although wait for a sale. The length of this game does not warrant 10 septims.



One more thing, this game will make the player VERY aware of their own blinking.. Only got it for a buck, and haven't finished it yet. But it's definitely worth your time.

1. Doctor Who meets Slenderman meets Alien Isolation
2. Most unnerving game I've played since Amnesia: The Dark Descent. Sick game, got it on discount for really cheap and hasn't dissapointed especially with price. It gives me the creeps on occasions but is overall a horror game with low value. With that in mind, it was fun :). Gathering supplies simulator 2015.. Too scary 4 me, if you want to get a heart attack and die buy this game



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