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Title: Pro Basketball Manager 2016
Genre: Simulation, Sports
Developer:
Cyanide Studio, Umix Studios
Publisher:
Bigben Interactive
Release Date: 14 Jan, 2016
English,French,Turkish
As someone who loves basketball i gotta say this game is awful there are no positives and some in excusable cons. Im 100% sure that the NBA is the most used league and its impossible to play in it. 1. there is no way to see your record or the standings around the league 2. this is the worst part of the game when you coach in the NBA there is no free agency at all or there is no list of free agents and all the big name players resign with there original team so you have to build your team throught the draft and thats it. Sorry, the game have some interesting ideas, but... the developers must choose if they want to create a real game or continuing to utilize the terrible Cyanide engines!
In the end, the game is bugged: it crash every 3-4 games and it lack a real restore feature.
I don't find any working solution, so I check for a refund.. Entertaining and deep simulation with a few quirks in a short time playing. Biggest issue so far is adjusting to odd English translations for game actions. "The referees take (player x)" is a common penalty call, for instance. Other than that localization issue, the gameplay is clearly deep, with both pro and college teams, male and female, and the ability to manage do what degree you choose. There's the ability to design your own plays, run specific ones, or just say "Hey, PG, shoot a 3 this time." However, just like coaches have to deal with, the players won't always react how you want. There's morale, injuries, and all of the typical details you'd expect in such a sim.
Only a bit into it so far (with one come-from-behind 16 point turn around by Michigan State over Kansas), but it's there's quite a bit here to get into. Time will tell how it stands up.
Now, I present to you the end of my review and the beginning of my personal musical's hit number, "Bork!"
*curtain rises*
Bork! Mmmm bork bork bork! Mmmmm bork! BORK BORK bork bork BORK BORK mmmmm BORK!
*curtain lowers to thunderous applause*. I love the idea behind this game.
the problem with this game is it isnt alot of fun, unless you are a super hardcore basketball nerd you will not like this game. there is so much potential but it feels like it is missing something.
Games go for too long.
plays are hard to design.
seems so long and drawn out.
unless you are basketball obsessed this isnt for you. AVOID UNLESS TRULY DEDICATED.
Worthwhile for hardcore manager fans, dedicated basketball fans, not a product for casual gamer though.
Im not a soccer fan, but I truly enjoy playing Football Manager games. If I weren't avid basketball fan I wouldve hated this game.
ENGINE: 9\/10
GFX\/UI: 2\/10 - as for graphic design even managers nowadays are held to a higher standards
As most of Cyanide games - full of top-notch ideas, but their execution is ranging from terrible to medicore at best. I always feel like Im getting unfinished, hurried product. Might be just me, but thats the story with Of Orcs and Men, Game of Thrones, Styx and recently Blood Bowl 2. Some of in-game mechanisms (like Blood Bowl online competition system) feel outdated by at least 10 years. Im still hopeful someday theyll release a product that feels complete, cause if they do thats gonna be no doubt game of a year for me. Gotta pay lots more attention to detail to get there, though.
EDIT: It doesn't even sort player stats properly... talk bout attention to detail. (100 FG% is counted as less than 30 FG%) I bet there are countless silly mistakes like this yet to be discovered.. TLDR; I love basketball and manager games, this one is so bad that I'd rather keep playing football\/soccer managers or really do anything else than deal with this rather Early access product.
I really want to like this game. I really do. So much that I ignored the "mixed" reviews. I love sports management simulations and would love to have a good basketball one.
This one isn't it, sadly. It seems rushed and half done, more like an early access title. It is:
- crashes constantly (~ 1 crash per hour for me, hope you saved!)
- absolutely lacking documentation, the "manual" is a joke, couldn't even find what skills influence exactly what
- riddled with bugs (for example you can hire the same scout twice, he will show up twice, salary deducted twice, but he can only ever be on one mission)
- lots of unpolishedness that with tiem drives you crazy (select sorting, go to player page, go back, sorting gone :( )
- missing features (or things I can't find in the game or the manual) - hey you are scouting this player, oh you realized after an update he is not for you - there is NO WAY (that I can find) to abort scouting that player so hey continue wasting resources on them
- Game gets ridicoulosly slow at times, e.g. if I played a game, simulated till end and afterwards want to simulate the schedule. At one time it just stopped after minutes. An no I haven't selected too many leagues, restart and reload the game and everything happens in seconds again (some sort of leak I guess)
That are just a few of the things. You can also find a "<BR>" text in a fairly prominent text (HTML for line break, seems to have not been correctly converted). This hints to the amount of quality assurance this apparently went through.
Stay away.. It's a great simulation game, but it gets boring very quick and it needs a better tutorial for non basketball players!. A basketball management game that we all needed.. Awful game! Waste of money. Incredibly slow to set up a game. Incredibly slow to load a previous save, to save a game or really do anything else for that matter. Nothing is explained properly, trades are confunsing (even on simplified).
Don't buy!!!!!
. This game has potential. It has times where it is fun and an enjoyable challenge but those are too few for me to recommend this game. The devil is in the details they say and the details is what kills this game (besides the repeated crashes and bad game engine). Let me give some examples...
The satisfaction of fans and the directors is ridiculously maddening with its nonsense. Fan satisfaction is changed by either win\/loss streaks of 5+ games or winning\/losing by 15+ points. So if you win 5 straight games then lose 4 straight games and rinse and repeat the fans will be more pleased by this than if you take a bad team and win 4 games and lose 1 (but not getting you that 5 game win streak) and get a much better record at the end of the season.
The directors are even worse. They will usually give you a goal at the start of a season and there have been times where I have far exceeded the goal and won playoffs series and even won a title with an awful team (example: I just beat the Cavaliers who had three 5 star players with a mediocre 76ers team in an epic series and I got fired after the series halfway through the playoffs. No organization would fire a coach midplayoffs especially one that just had a massive David vs Goliath victory).
Another example of the details killing this gme is when my star NBA player on my team would miss 3 out of every 4 layups on a fast break. This is just so unrealistic that it hurts to watch. These are the best players in the world doing the most basic basketball move and just clunking it. How? How is this possible? How do Blake Griffin and Lebron James not know how to do something that a JV benchwarmer who spends the entire season polishing the pine with his bottom can with regularity.
Many people have gone into how bad the game engine is and how often the game crashes (I just stopped playing the games at one point and simmed the seasons because I was sick of it crashing) so I will not go into that part.
I wish I could give this game a more favorable review and be ready for this game to make you want to tear your hair out if you purchase it. Hopefully the makers will take lessons from this and improve on it.
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