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About This Game



100 years in the future, something happened on Mars. Once frequently visited, it is now abandoned with some left behind.

MEMORIES OF MARS is a open world survival game set on the abandoned mining operations in the red planet, as the dream of exploiting and colonizing Mars has proven impossible. You play as a recently awoken clone who learns its lifespan is limited by the lethal solar flares that hit the surface of the planet every few weeks.

Tasked with surviving the barren wastelands of Mars, players must explore the unforgiving Martian terrain and build a habitable homestead while fighting off against a variety of dangers including strange enemies, harsh environmental elements and other human clone survivors.

Explore and Survive the Red Planet.

EXPLORE AND DISCOVER

Explore over 16 KM2 of the Martian landscape complete with deserts, craters, canyons, rocky planes, and mesas. Visit over 85 points of interest including abandoned towns, mines, industrial facilities, biodomes...

SURVIVE

Look after basic needs including health, stamina, nutrition, body temperature and oxygen.

FIGHT

Encounter and fight against unique NPCs and competing players that are always looking to interrupt your adventures. These NPCs are strange enemies left over from previous, failed, colonization efforts. Now they’ve gone rogue, and you’ll need to fend them off.

BUILD

Building your own base will be a cornerstone of your gameplay experience. Build a small base on your own, or collaborate and build a much larger base. Either way, a base is required to for the ultimate project – surviving Mars!

EVENTS & FLOPS

Memories of Mars contains a unique system of in-game events where players will converge and try to survive these events and thereby collect Flops. There are multiple ways to collect Flops, but beware because other players can rob, kill and loot your Flops. a09c17d780



Title: MEMORIES OF MARS
Genre: Action, Adventure, Early Access
Developer:
Limbic Entertainment GmbH
Publisher:
505 Games
Release Date: 5 Jun, 2018


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 7
  • Processor: Intel Core i5-4670K (AMD FX 6300).
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 660
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 14 GB available space
  • Additional Notes: Install to SSD Drive

English,French,Italian,German,Russian,Simplified Chinese




Great game, with the potential to be an Awesome Game! I will not pretend to know how to program, so you will have to understand that I don\u2019t know what is possible and impossible with my simple requests and wild suggestions.

Simple Requests & Wild Suggestions:

1)\tNo vehicles, I saw something about it for season 2, but I didn\u2019t get here the end of season 3, so I don\u2019t know what happened. An Unarmed Dune Buggy with storage space would be a good start. Thus making bridges even more important!?!
2)\tMass Transit Madness; A scuttler infested auto subway\/train that travels above and below ground to and from the major areas. The combat in this moving train or in the subway stations would be awesome, be the 1st to do this, even if it has to be on a sequel, Memories of Mars Redux?
3)\tFloor hatches\/doors & the ability to move vertically in a player constructed base (climb ladders)
4)\tClimbing ability, perhaps batman grappling hooks? Controlled vertical movement (up & down).
5)\tDrones are too hard to kill, 2 of us emptied magazine after magazine trying to down one. Cut them at least in half.
6)\tProgrammed closing doors (for trapping intruders). Doors programed to close when an opponent player goes into a structure that is not theirs.
7)\tA drawbridge?
8)\tDual pistol wielding. Ability to wield 2 small arms or point defense guns, does any other game do this? This ability should be a survival skill that is improved during game play.
9)\tFix the survival skills, separate it out into the categories you have and just let the player choose which skill he\/she wants moved up, it would give your game more player variety. Some will want to carry more, some more accurate, others more lucky on loot finding, etc. Everyone going up the same tree does not give enough variety.
10)\tAdd survival skill; \u201cRunning Speed\u201d. Some of us want to be able to run away from trouble much faster than how we got into it.
11)\tBig Bosses, super droid\/bots that control certain areas, and are hard to kill, typically requiring more than one player to accomplish, this insures that player will collaborate to be successful in the Big Boss killing mission
12)\tParachutes, Parasailing, Jump Jets, Iron Man Flying survival skills and equipment!?!
13)\tWhere is the bodies of water? Imagine Fishbots!
14)\tOxybottles should be 3d printed and filled up at the O2 ports

Observations:

1)\tNo embedded marketing? Not sure what the advertising rules are, but why not be the 1st to make money doing product placement? Imagine name brands paying you to advertise in your game? You could do a nutrition gain for drinking their drink, for example; I would imagine Coke & Pepsi would argue about how much nutrition points a player would get for their product, naturally it would be the one that pays the most! You have many items and places where you can put this, as far as I know, nobody has done that yet, tap that money making potential, besides it would give the game a sense of realism!?! Ask Ford, Chevy, or Jeep what to name the Dune Buggy, Mars Work Truck, etc\u2026Monopolize it for a while if possible.
2)\tDo not make in-game popups, that would just\u2665\u2665\u2665\u2665\u2665\u2665off every player, no and ifs, or buts.
3)\tReal world coupons\/gifts. If Hot Pockets, Cheetos, and Soft-drinks want to maintain their dominance with Nerd Diet, the Nerds want to win a gaming achievement\/coupon\/gift for collecting and consuming 100 Cokes, or Hot Pockets, or Bags of Chips.

4)\tWhile most of the other games charge for DLC, you will have the 1st game that rewards players from those that advertise in your game.
. Hi all,

i don`t understand all the complains about the Game. It`s an fantastic survival Game!!! Weapon handling much better than in shooter Games. I don`t have any crashes or bugs in 20h play time. I highly recomend the game, in my eyes it`s one of the best survival Games in ages. After Rust i was really waiting for a game like this. Of course there is room for improvement when it comes to graphics or also the look and feel of the Mars biome. The map is not to big and you have always nice fights with others even when there are not so many people on the server. I also like the skill tree and the mechanic around getting Flops (you upgrade your crafting skills with it). If you have at least 20ppl on the Server you always have some action. Its a way better than in 7 days to die and i hope more players will join the community!!!!. it's epic... but my computer sucks so it wont run for me sadly, the graphics are good and the community is not toxic! if u have a good computer i reccomend it! but for now i must ask for a refund please ;c



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