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Cop Academy Download For Pc [key Serial]


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About This Game

In Cop Academy, 4 to 8 players take on different challenges to earn points for their team, and pass the academy's final exam. Only one team will get to join the ranks of the prestigious Otterwa Police Department. And eat lots of donuts in the process.

Each team takes turns in sending one of its champions to take on crazy fun challenges in VR. 5 quick trials of 20 seconds each will test your speed and dexterity. However, an officier never works alone. You will need the help of your teammates who have access to critical information on their PC display or TV. Cooperation is the key, so stay focused and communicate as much as you can.

What do you do then?...when the opposing team is playing, and you have nothing to do on your couch/sofa/anything you are sitting on? How about trying to interfere with their communication? After all, real officers will face opponents who don't play nice, so why would you? You can also prepare your strategy for the next champion on your team to come well equipped. After all, good communication requires planning.

Whatever your style of play, challenges will require you to find your inner action hero: eat flying donuts, release chocolate bars stuck in the vending machine and survive a riot (and more!), to prove what a fearless officer you can be.

Do you think you have what it takes to be one of the best? Achievements await the bravest of officers, and medals reward you for reaching perfect success in a challenge. An actual medal. With a golden "ok hand" emoji on it. If that doesn't tell you how impressed your supervisors are, we don't know what will.

Cop Academy is perfect for hanging out with your friends for a great night (and is even better if you have some snacks to share). It has also proven to be a really good replacement for Rock-Paper-Scissors, for all you intense people out there. 6d5b4406ea



Title: Cop Academy
Genre: Free to Play, Indie
Developer:
Cursing Otter
Publisher:
Rubika Supinfogame
Release Date: 22 Mar, 2019


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: Windows 7/8.1/10 (64bit)
  • Processor: Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 960 or equivalent
  • DirectX: Version 11
  • Storage: 360 MB available space

English



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New patch is already here (B117):


Liebe Kapitäne,

as we promised, you have not waited for a new patch for too long! Update B117 is out and it is quite impressive as it deals with many common issues that you've often mentioned in your valuable feedback.

Thank you again for being vocal and active. It helps us make UBOAT better.

What have we changed, you wonder? Here's a changelog:

  • Worked around the engine's internal per-frame memory allocation. Probably fixes most crashes that were occurring during gameplay.
  • Alarms now persist for longer. The crew doesn't forget about the enemy when they lost him from the sight for a second.
  • Quite a big RAM and VRAM optimizations.
  • Ships following convoy route were occasionally moving backwards or staying in one place after their allies got hit. This should no longer happen.
  • Wreckages weren't spawning at the exact location of the sunk ship.
  • F-class destroyers had erroneous rudder settings leading to very odd behavior.
  • After loading game state, the budget was incorrectly being displayed as zero.
  • Damaging own ship no longer makes player hostile to Germany.
  • Discipline was rebalanced: it's being drained more slowly during alarms, food variety no longer provides discipline bonus during alarms, discipline is being reset to a higher value after depletion. Discipline is still being a big problem at very large depths by design.
  • Calming down panicked sailors now works correctly.
  • Corrupted island in the middle of the Celtic Sea.
  • Food consumption rate was lowered by 33%.
  • Newly recruited officers weren't appearing in the TAB menu.
  • TAB menu wasn't working after loading a game state.
  • It's no longer possible to damage own u-boat with a deck gun.
  • Upgrade screen wasn't working with "FPP Only" gameplay mode.
  • Sandbox progression was sometimes impossible because new assignments couldn't be selected.
  • Saving game state fixes.
  • Few minor errors.

Please do enjoy the game and if you encounter any issues, be sure to post about them in this dedicated thread: https://steamcommunity.com/app/494840/discussions/1/164991742074094...

As you may think, we're not done yet. We are working on further polish, optimization and we're ready to deal with anything to make UBOAT the best possible experience.

Thank you for your ongoing support!

Yours,
Deep Water Studio. UBOAT NEWS:
Hi Folks!



First of all, sorry for the long wait and lack of information, we've been focused on the game more than ever in recent months so we can release it as soon as we can.

The promised brand new trailer and more info will be available soon, but before that, we have some news from the latest B96 beta tests! Remember, that once we start with the promo campaign, you will be updated every week with news until the release!


Here are the features added today:
  • Saving and loading game state.
  • U-boat upgrades: conning towers with better AA guns, snorkel, radar detectors and much more.
  • Reputation purchases.
  • Map charting tools.
  • Rudder tool.
  • Kriegsmarine management.
  • Crew recruitment.
  • Crew management screen.
  • Dialogue system, currently used for officers in ports.
  • 29 new loading screenshot backgrounds.
  • Menu button is now a dropdown and some buttons were moved to it.

Besides, there were 41 bug fixes and changes added only in this update.
We are getting really close to the point, when we'll be happy with the results and ready for the relese.


For the full list of changes, follow this link:
Dev Updates







Pop in to the PlayWay Discord server -->PlayWay Games [discord.gg] and official UBOAT Discord server to know the news first --> Uboat Discord[discord.gg]


Thank you all for staying with us for so long, we appreciate the support we get from you!

All on the board!
Deep Water Studio. NDA is lifted!:
Hello,

We'd like to remind you that the NDA was lifted few days ago, so there are already some awesome videos from backers on YouTube. Check them out to see UBOAT in details. We'd appreciate some feedback too!

Soon media, youtubers and twitch streamers will receive their review copies too, so even more content will be available for you!

We've encountered a small problem recently with YouTube algorithm claiming videos because of the music heard in the radio. In an unlikely case of this happening to any of you, please contact Matt at mateusz@playway.com, he'll take care of this problem for you.

Yours,
Deep Water Studio. Release Date:
Dear Players,

This day has finally come! We just received a green light to release our game at a concrete date.

UBOAT will be released at... 30th April 2019!

Roadmap.

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