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CoH 2 - US Forces Commander: Mechanized Company Full Crack [PC]

CoH 2 - US Forces Commander: Mechanized Company Full Crack [PC]


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US Forces Commander: Mechanized Company
Light vehicles provide valuable support to advancing American infantry units. Take advantage of a wide range of light US vehicles along with air support, as the battle escalates withdraw lighter units to replace them with more armored counterparts. Heavy artillery can be used to destroy infantry or provide a support role against enemy vehicles.

  • WC51 Military Truck w/ .50 cal HMG
    The WC51 light vehicle can be deployed to the battlefield. This light vehicle has a powerful 50 caliber machinegun against infantry and light vehicles.
  • Withdraw and Refit
    US Forces vehicle units can be withdrawn from the battle for a return of resources.
  • M3 Half-track Assault Group
    Deploy a M3 Half-track filled with Assault Engineers to the battlefield. The Engineers can clear obstacles while the halftrack provides support.
  • Recon Sweep
    A recon plane will do a high altitude sweep of the battlefield.
  • 155mm Artillery Barrage
    Call in a 155mm artillery attack on the target location. These powerful shells will kill infantry and damage vehicles.
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Title: CoH 2 - US Forces Commander: Mechanized Company
Genre: Strategy
Developer:
Relic Entertainment, Feral Interactive (Mac), Feral Interactive (Linux)
Publisher:
SEGA, Feral Interactive (Mac), Feral Interactive (Linux)
Release Date: 23 Jul, 2014


  • Memory: 2GB RAM
  • Processor: 2Ghz Intel Core2 Duo or equivalent
  • Graphics: 512MB Direct3D 10 capable video card (GeForce 8800 GT or Radeon HD 2900XT)
  • OS: 32bit Vista
  • Internet: Broadband Internet connection
  • Hard Drive: 30GB free Hard disc space

English,Czech,French,German,Italian,Polish,Russian




Out of all the US Forces Commanders, this is by far, the most useless.

The Truck is useless. It preforms worse than the Kubelwagon.

Withdraw and Refit has potential when the phase shifts from the light vehicle\/tank phase to the heavy tank phase, but, as we all know, the Light Vehicle\/Tank phase in CoH2 is relatively short if non-existant. Fuel is useful when you need Shermans and Jacksons on the field.

Assault Engineers in Halftracks is a poor attempt at recreating the 'Clown Car' tactic of Soviet Penal Troops in a Scout Car. Assault Engineers simply don't stack up as usable infantry on their own. Even with a flamethrower.

Recon Sweep is always useful regardless of the force.

155 mm Arty has been, literally, hit or miss with its effectiveness in my use of it. But that's essentially any artillery barrage ever done with Company of Heroes 2. It's no Rail Gun strike that's for certain.



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