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Title: Between the Stars
Genre: Action, Adventure, Indie, RPG, Simulation, Strategy, Early Access
Developer:
Isolated Games
Publisher:
Isolated Games
Release Date: 28 May, 2019
Minimum:
English
Pros:
-Good Graphics
-Good Voice Acting
-Ok Story
-Good Spacepron
-Cool ship customization
-Bunch of resources to obtain and use for crafting and related activities.
Mediocres;
-You can route power to shield\/power\/engine, but it had little meaning in how combat goes. You're too slow at full engine to be useful. You have a lot of shield regardless. The regen is extremely slow at full shield power, and almost non existent otherwise. So both feel like out of combat micromanagement instead.
-Every fight is a cool massive light show but mindless slugfest of projectiles being spewed all over the place.
-The only option left is to put all power into Weapons. Then hold fire button and mouse over an enemy, release when the heat bar goes too high (2-3 seconds) then release 1 second. Rince and repeat for a few minutes. And everything is dead.
-You have to fly up to every ship loot and hold down mouse button to pick up the spoils. This is generally how you interact with every non event object so far.
Cons:
-RNG Character creation, including your perks. Eg: Less shield, more firing rate, less accuracy, etc
-RNG Character progression, you lose and gain perks at random
-RNG Event choice\/success, you throw a literal "dice roll" animated on the screen to see if your character notice the obvious hints in front of you, rather than giving meaning\/control to the player's reactionary and context choices.
This mean you can start the game and immediately receive a negative xp perk that last for an indefinite period of time.
. It's an alright space game with a little bit of crew management, crafting and a ton of shooting bad guys.
What got me hooked in this game is that for certain game actions you have consequences, that might impact your game in a positive or negative way, depending on how you react to certain situations, sometimes the "positive" solution might not be the best solution.
I haven't finished the main story quest so I can't really tell how good or bad it is, but the beginning missions were alright, quite interesting. Side missions aren't that much different from some random encounters, and speaking of them, I wish there would be a larger variety of random encounters, because after 8 hours of gameplay I've noticed them repeat more and more.
So far it's a lot of fun, however I hope that the devs keep adding more variety in random encounters, missions, ships, gear etc over time, as an early access release, the game felt decent, no major bugs so far.. Finally a space RPG with Capital ships!
Graphics are great, sounds are good and gameplay is excellent! The ship models are absolutely amazing too!
Looking forward to pumping some hours into this.. It's a decent space game, the voice acting is a bit off and doesn't really feel authentic, but they have already improved upon that area and might continue to do so. I haven't experienced any gamebreaking issues so far, go for it if you enjoy space games. If you prefer story over anything else, i don't think it'd be for you tho.. Well I got to the end of the campaign that's thus far completed. I must say it was a really good story up til the point where the game hasn't been completed. The game is a lot of fun, however i will say I would like to see more ship choices and more stuff to buy in the beggining of the game. I found myself with a lot of credits and nothing to buy cuz I had everything I needed. For a game that's only being developed by 2 people this game is REALLY good for an early access game. Can't wait to see this game get more content and expand it's universe!.
P.S. I loved the end of the story Devs. Can't wait to see where the story goes!
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