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All Aspect Warfare Activation Code [Ativador]

All Aspect Warfare Activation Code [Ativador]


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About This Game

An elite strike team — with a thermo-nuclear weapon. Stranded. On a hostile and near desolate planet. Left for dead. What else could possibly go wrong?

The Terrans have been at war with the Gammulan race for years. Deployed in a distant territory on the other side of the galaxy the Terran Galactic Command (GALCOM) has suffered repeated defeats and unprecedented losses. In an attempt to change the tide of war and take the battle to the enemy GALCOM has launched an all out attack on the Gammulan homeworlds.

After an intense battle, a badly damaged GALCOM ship carrying a devastating 'planet killer' weapon crash landed on a hostile Gammulan planet. The crash survivors, a group of combat veterans, must fight off the enemy while trying to locate and disarm the catastrophic weapon - code named R.A.N.D.O.M. (Random Access Nuclear Destruction of Obsolete Matter) - or get off the planet before it detonates.

GAMEPLAY HIGHLIGHTS


  • Engaging campaign storyline and several instant action missions.
  • Six playable character classes with various strengths, weaknesses and restrictions.
  • Over twenty-four first person weapons varying from pistols and sniper rifles to machine guns and grenades.
  • Various advanced first person inventory — items such as cloaking devices, shield enhancements, sensor jammers etc as well as various deployable assets such as gun and rocket turrets.
  • Over thirty playable units including vehicles, gunships, fighters, shuttles and naval units. All units supported in multiplayer with multiuse positions (e.g. driver, gunner, passengers).
  • Fly aerial combat missions while supporting ground troops. Choose among escort, SAD, SEAD and CAP missions.
  • Full squad command of NPC team members with an intuitive orders interface system.
  • 32 player support and five multiplayer modes including PVP deathmatch and team deathmatch as well as four player co-op against aggressive Gammulan forces. Host and join a game using a single instance or host a dedicated console multiplayer server and invite your friends.
  • 64 player official ranked servers with stats tracking, integrated lobby and more.
  • Fully integrated in-game document viewer with quick access to game commands, manual and tutorial documents.

This is the first person combat based companion title to our other game, Angle Of Attack. b4d347fde0



Title: All Aspect Warfare
Genre: Action, Simulation
Developer:
3000AD
Publisher:
3000AD
Release Date: 17 Aug, 2009


Minimum:

  • OS: Windows XP or Windows Vista
  • Processor: Dual Core CPU (Intel Pentium 4 3.4Ghz, AMD Athlon 64 X2 3.0GHz or faster
  • Memory: 1GB
  • Graphics: 256MB GPU with Shader Model 3 (nVidia GeForce 7900 / ATI Radeon X1300 or faster)
  • DirectX®: DirectX 9.0 March 2009 Runtime
  • Hard Drive: 600MB
  • Sound: DirectX 9.0c compatible (on-board or add-in)

English



all aspect warfare


This could be great game, but it almost lacks everything what we expect from modern sandbox alike games. It has no army you can command, its hard and boring in many ways. If you enjoyed Battecruiser or Universal Combat, this is not even half of experience of these games in terms of wirtual life that takes place here. All planet looks abandoned, nothing to do, and nothing to fight for, with no one at your side. BC or UC had living space, with some imagination You could have great fun. But this is just boring. Avoid.. Its the ultimate game of all time, but poorly executed. however not as poorly executed by the one game that is similar to it "Universal Combat" which is just as much of a pain in the\u2665\u2665\u2665\u2665\u2665
I dont reccomend buying this.. This could be great game, but it almost lacks everything what we expect from modern sandbox alike games. It has no army you can command, its hard and boring in many ways. If you enjoyed Battecruiser or Universal Combat, this is not even half of experience of these games in terms of wirtual life that takes place here. All planet looks abandoned, nothing to do, and nothing to fight for, with no one at your side. BC or UC had living space, with some imagination You could have great fun. But this is just boring. Avoid.. Its a mess, where the only people that could possibly think to use it to justify anything are its deranged developer *cough*derek*cough* and people that for a reason I will never understand fan boy the \u2665\u2665\u2665\u2665 out over 3000ad.. So - I bought this game a while back - All I have to say is that It is bad...
Not even in a "so bad that it is good" kinda way... It is just plain bad.

Here is why -

1. Confusing - The game does not give you any form of orentiation and when it tries to it falls flat on its face in the attempt.

2. Runs like crap - Long load screens for extremly low fedelity models and textures.

3. Multiplayer is non existant - There are no players on the servers.

4. Crashes and lockups - The game tends to crash and lockup. This has to be my biggest gripe about All Aspect Warfare.

In summary -

This game feels like it was pushed out the door way to early. It is overall waste of money that I paid for it. Wish that I had not purchased this. My advice to any one else who is looking to buy this...

***AVOID AT ALL COSTS UNTIL FIXED ***

Advice for the developers to improve the game.

1. Hire actual voice actors for the "Training Videos" and don't have the youngest member of the dev team do the voice overs. It honestly sounds like a 13 to 15 year old kid. Not to mention that he goes by a bunch of different names such as Lucas, Brad, etc. It is really awkward and this could directly hurt your sales. If you have to do it that way due to budget constraints. Then atleast do some audio editing so that she does not sound the same in each video.

2. Spend more time on your games development - The game has its flaws, is bad in terms of performance, and prone to crashing\/Lockup. Spend more time on Quality Assurance and Bug fixing.

3. Host Community events to get more players in game - Lots of companies do this for their games. This also could help build a Community around your company and games.

Anyways enough of my rambling for now.

Peace out!. If you want an idea of how infantry conflict (without indirect fire) would be in the future, play this game.

The scenario is that you are one of a surviving team of soldiers\/airman (there's one pilot among you) on a planet that is essentially a live-fire training area for an enemy race's military.

Yep, an entire planet that's really one big impact area with a few bases scattered on it.

How did you get there? Well, the spaceship that you were on was carrying a planet buster to plant on the enemy home world (yeah, the war's going *that* badly) was damaged en-route and crashed here. After arming the planet buster, of course.

You have a limited amount of time to either a) steal an enemy spaceship so you can GTF off the planet or b) find the planet buster and disarm it.

You really can win without cheating, but you'll think otherwise more than once.

If you don't read the manual, you won't be able to win the game. You'll just die a lot. Honest.

You can play as the pilot, too. I die a lot doing so, which tells me that my never joining the Air Force was a good idea.. This sucks, period. -5 rarting. Horrible, broken piece of garbage.. Its the ultimate game of all time, but poorly executed. however not as poorly executed by the one game that is similar to it "Universal Combat" which is just as much of a pain in the\u2665\u2665\u2665\u2665\u2665
I dont reccomend buying this.



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