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Title: A Timely Intervention
Genre: Adventure, Casual, Indie, RPG, Strategy
Developer:
Aldorlea Games
Publisher:
Aldorlea Games
Franchise:
Gemelle Series
Release Date: 24 Mar, 2017
English
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Needs a stronger focus on waifus.
Another nice feature often lacking in these budget JRPG's and lacking here as well, is for the combat menus to remember your input from the previous round, and for you to be able to hold down the button to get through repetitive combat a little more comfortably.
The game also loses points for having an easy mode, and it is VERY easy, because \u2665\u2665\u2665\u2665 games journalists thats why.
Pass.. Needs a stronger focus on waifus.
Another nice feature often lacking in these budget JRPG's and lacking here as well, is for the combat menus to remember your input from the previous round, and for you to be able to hold down the button to get through repetitive combat a little more comfortably.
The game also loses points for having an easy mode, and it is VERY easy, because \u2665\u2665\u2665\u2665 games journalists thats why.
Pass.. Needs a stronger focus on waifus.
Another nice feature often lacking in these budget JRPG's and lacking here as well, is for the combat menus to remember your input from the previous round, and for you to be able to hold down the button to get through repetitive combat a little more comfortably.
The game also loses points for having an easy mode, and it is VERY easy, because \u2665\u2665\u2665\u2665 games journalists thats why.
Pass.. Needs a stronger focus on waifus.
Another nice feature often lacking in these budget JRPG's and lacking here as well, is for the combat menus to remember your input from the previous round, and for you to be able to hold down the button to get through repetitive combat a little more comfortably.
The game also loses points for having an easy mode, and it is VERY easy, because \u2665\u2665\u2665\u2665 games journalists thats why.
Pass.. Needs a stronger focus on waifus.
Another nice feature often lacking in these budget JRPG's and lacking here as well, is for the combat menus to remember your input from the previous round, and for you to be able to hold down the button to get through repetitive combat a little more comfortably.
The game also loses points for having an easy mode, and it is VERY easy, because \u2665\u2665\u2665\u2665 games journalists thats why.
Pass.
Zero Killed coming to Steam this September.:
We are proud to announce that after a long time we can finally show you our annoucement trailer.
Watch it here.
The game will have its full release this September on Steam. Game will support HTC Vive and Oculus Rift hardware, so get your VR headset ready. PSVR release is planned for later date.
You can find a lot of info on our store page.
If you want to show us your support, please add Zero Killed to your wishlist.
https://store.steampowered.com/app/645930/Zero_Killed/
Also, we have a brand new website at http://playzerokilled.com/. Release and Beta Dates Announced!:
We are proud to announce that Zero Killed will be launching September 26th 2018 and that the closed beta will be starting on September 17th, 2018.
If you haven't already, sign up for a chance to enter the closed beta at http://playzerokilled.com/beta
Check out the new trailer and get the glimpse of how professional Zeros behave in the Zone. The Data Access Point has been located, the Hacking Device is ready, the Attackers are in positions, and they are waiting for a signal. They need to execute the plan perfectly and swiftly... or die trying.
http://www.youtube.com/watch?v=zH1IVfj-Sz0
We are still working hard, but are excited to let you know the release date. We hope you have your reminders set up and a vacation day taken.
See you soon - whether its the beta or the full release.
Zero Killed team.. Zero Killed will continue to grow and improve while staying in Early Access. A new chapter starts with a big update!:
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