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The Deep Paths: Labyrinth Of Andokost Activation Code [portable]

The Deep Paths: Labyrinth Of Andokost Activation Code [portable]


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About This Game


The Deep Paths: Labyrinth Of Andokost is a first-person, dungeon crawling RPG, with traditional grid-based movement, and active turn-based combat. Players explore a vast labyrinth filled with dangerous creatures, and hidden treasures, to unravel an ancient mystery and deliver their city from harm’s way.

Featuring rich, 3D environments with an old-school, retro feel, this huge adventure pays a modernised homage to classic 80’s and 90’s dungeon crawlers, such as “Dungeon Master” and “Lands Of Lore”.

  • Rich, 3D environments with high-quality art.
  • Tough, old-school combat, and traditional character levelling.
  • Dozens of secrets to discover.
  • A light-hearted adventure that doesn't take itself too seriously.

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Title: The Deep Paths: Labyrinth Of Andokost
Genre: RPG
Developer:
Steve Jarman
Publisher:
Steve Jarman
Release Date: 26 Oct, 2016



English



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a nice reminder of good old DM times. game is a bit too short, a bit too easy, and walking is too slow for my taste. however, programmed by just one guy i drop my cap out of respect.. Well done.

I started in gaming way back in late 70's with Zork and have been an RPG fan for the last 35+ years playing Dungeon cralwing favorites like Dungeon Master, Eye of the Beholder, Lands of Lore, etc. (anyone remember Bloodwych or the never to be released Land of Legends on the Amiga? :))

Deep Paths was very satisfying. I thought the combat pace was good even though the early battles were a little tough. I enjoyed luring my foe into a 2x2 square and back-stabbing and especially liked the way you could lure some onto closed trapdoors and drop the hammer.

It would have been nice to have a little more terrain/wall variety but nevertheless it was all good fun for a great price.

Hope to see a sequel.. This is fun! I miss Bard's Tale, so this will have to do. I like the sound effects. It's slow and methodical and that's why I like it.. Not DM, Not EOB, Not LOG.

Pros:

Looks Nice. The environment is dungeon like, while the walls are fairly nondescript and repetative they still crafted well enough to keep the atmosphere intact. The same can be said for the tiles, chains, torches and other asthetic adornments. The monsters are smooth, well articulated and rounded with an ounce of cuteness that gives a warm feel to the game, even when being gouged to death.

Simple. I don't mean that in terms of depth but in ease of use, as in a few clicks and you are away. The character generation is neither bogged down in comnplex choices nor overly cumbersome. While I do enjoy character creation that is complex and deep, I don't feel it is necessary to the enjoyment of a game every time. Games like Wizardry 8 for example, while in this genre, would terrify someone not familiar with such games, whereas this one would not. Sometimes all that is needed to build a bond between you and your party are names that mean something or are fun. I went with 'Bob, Robert, Bobby Sue and Bobette.'

Nostalgia. It's clear that the creator loves the genre and has had some experience of the classics. There are touches of many other games in here for both the more recent convert to the old school. As mentioned in another review the sound of the Amiga hard drive will make some chuckle and others scratch their heads.

Cons:

While there are many small things most of them nuances that vary from game to game and just take getting used to. The only real issue I had, and unfortunately it is a really big one, is the lag. There is a distinct lag in combat that means that you are unable to be as nimble as you can in other games. In fact even the original Dungeon Master, made three decades ago, allowed more freedom of movement. I found myself repeatedly hitting a direction key, while being attacked, but the party seemed unable to move. Had my computer been old or obselete I may have been able to pin it on that. but it is not. Also the fact that outside of combat I did not have the issue means that it is an integral problem.

*UPDATE*

Since writing this the Developer commented that the combat issue is by design. Once you have commited to cmbat you are bound for a certain time. While annoying it does get around the 'tricks,' in other games where you could simple walk around a monster and hit it repeatedly. All you needed was four squares.

Because of this revelation I am going to change my review from not recommended to recommedned. Knowing that this is deleiberate, and more realistic, makes the game more enjoyable. Now I know that if I am not ready to fight, I need to run until I am.

So there you have it. Pretty, nostalgic but very hard early on. This is definately for those that like a challenge.. Really want to like this game. The concept is great, just love the solo dungeon crawlers. But... the controls are confusing and hard to set, the combat system is clunky, and the monsters on the first levels are impossible to defeat. Hopefully the developer will work on this and get the balance right. Again, I really want to like this game, but...

EDIT: After giving the game some time, I have to change my recommendation to a yes. The combat takes a lot of practice, but once you get the hang of it the monsters are defeatable. And frankly, the game pulls you in and it's hard to stop playing.. i played again and again and again games like this including might and magic 6 to 8 and i will say it again i played them many many many times because i love games like this one.

after i found out this game, i immediately bought this one and DLd it, installed and played RIGHT AWAY! i was VERY VERY EXCITED to play it.. but then again, my whole world came crushing down on me.

i ddnt excpect a lvl 1 rat can be as tough as a freaking world boss!?!? i got the highest roll in hit rate of my thief but then again i keep on missing which makes my team almost being wiped out by A LVL 1 RAT!?! my 2 fighters cant even tank this LVL 1 RAT!?! the other thing is, i cant freely move during fights. when 2 LVL 1 RATS CAME, i ran into a choke point so that i can kill them 1 by 1, but then again A LVL 1 BAT WAS BEHIND ME, so its 100000000% GG for me.

sorry, i really tried to love this game because im a sucker for games like this one but i really cant, nope, i really cant. sorry.



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