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Pinball Crack Pirates Bay


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About This Game

3D Pinball game with an amazing feature: a Table Editor for you to create and play your own tables. Pinball comes with 10 original tables and a growing number of online tables created by players around the world. Experience tons of amazing effects in this original, highly entertaining Pinball game. With realistic physics, cool sounds and unlimited tables, Pinball will have you coming back for more. b4d347fde0



Title: Pinball
Genre: Casual, Indie, Simulation
Developer:
baKno Games
Publisher:
baKno Games
Release Date: 21 Nov, 2007


Minimum:

  • Requires a 64-bit processor and operating system
  • OS: XP
  • Processor: Intel Single Core
  • Memory: 1 GB RAM
  • Graphics: 2004 GPU
  • Storage: 200 MB available space

English,French,Italian,German,Arabic,Japanese,Korean,Portuguese,Russian,Simplified Chinese




All indications so far are that the developers of PINBALL have spent about as much time on this game (especially since its release) as they did on the name. They failed to provide portrait mode (itself not actually all that uncommon among indie pinball developers) but they included controller input ONLY (and poorly at that, according to player response.) That means that without the option for rebinding keyboard keys, many players can\u2019t play at all, or only with varying degrees of limitation.

Perhaps Pinball\u2019s more serious transgression is to release on a Friday, assuming that numerous copies will be sold before the overused excuse of \u201cWho works on a weekend?\u201d expires on Monday. In other words, there has been ZERO developer response to issues brought forth in Pinball discussion forums. One presumes that developer baKno Games will offer players their in-game online Support as reason to ignore Steam discussions, but most of what\u2019s online is in the form of FAQ or player forums. And after 15 games, bakNo surely knows what Steam players expect, and that is to have all player issues available to them in one place, not to hide them (or themselves) online.

I said above that the developers of Pinball spent minimal time on \u201ctheir\u201d game. Well, not only have they ignored their customers thus far, but the entire premise of this game is that the players are supposed to be the ones doing most of the work, by means of a table editor included with the game. (What is offered on the Store Page is 10 baKno tables and \u201cunlimited\u201d player tables, a claim impossible to either measure or validate.) Perhaps this whole concept of \u201cThe Invisible Developers\u201d was the entire strategy behind Pinball in order to emphasize the editor (and a strategy with some merit perhaps), but it\u2019s sort of hard to place a lot of faith in a company that has released 14 of 15 Steam games for the same price\u2026.exactly $4.99. As in, \u201cHey! Let\u2019s put a selling price of EXACTLY $4.99 worth of resources into a pinball game!\u201d (Perhaps this "profit wall" is the reason for the lifeless \u201cCustom\u201d settings button.) Or perhaps this entire game serves no other purpose than to gain legal control of the name \u201cPinball\u201d.

In full honesty, I haven't played any Pinball, but not for lack of desire. I'm one of many players that doesn't CHOOSE to rebind keyboard keys, but instead NEEDs to rebind keyboard keys to be able to play with my one good hand. (In literally thousands of hours of Steam pinball, rebinding to be able to play has never been an issue before.) I\u2019ll wait to refund, but mainly in the event I need to have ownership to continue reviewing. And despite all I\u2019ve said, the reason I purchased on Day One is that I really wanted more pinball. But only if it\u2019s actual pinball, and so far, Pinball isn\u2019t pinball.

Thank you.. All indications so far are that the developers of PINBALL have spent about as much time on this game (especially since its release) as they did on the name. They failed to provide portrait mode (itself not actually all that uncommon among indie pinball developers) but they included controller input ONLY (and poorly at that, according to player response.) That means that without the option for rebinding keyboard keys, many players can\u2019t play at all, or only with varying degrees of limitation.

Perhaps Pinball\u2019s more serious transgression is to release on a Friday, assuming that numerous copies will be sold before the overused excuse of \u201cWho works on a weekend?\u201d expires on Monday. In other words, there has been ZERO developer response to issues brought forth in Pinball discussion forums. One presumes that developer baKno Games will offer players their in-game online Support as reason to ignore Steam discussions, but most of what\u2019s online is in the form of FAQ or player forums. And after 15 games, bakNo surely knows what Steam players expect, and that is to have all player issues available to them in one place, not to hide them (or themselves) online.

I said above that the developers of Pinball spent minimal time on \u201ctheir\u201d game. Well, not only have they ignored their customers thus far, but the entire premise of this game is that the players are supposed to be the ones doing most of the work, by means of a table editor included with the game. (What is offered on the Store Page is 10 baKno tables and \u201cunlimited\u201d player tables, a claim impossible to either measure or validate.) Perhaps this whole concept of \u201cThe Invisible Developers\u201d was the entire strategy behind Pinball in order to emphasize the editor (and a strategy with some merit perhaps), but it\u2019s sort of hard to place a lot of faith in a company that has released 14 of 15 Steam games for the same price\u2026.exactly $4.99. As in, \u201cHey! Let\u2019s put a selling price of EXACTLY $4.99 worth of resources into a pinball game!\u201d (Perhaps this "profit wall" is the reason for the lifeless \u201cCustom\u201d settings button.) Or perhaps this entire game serves no other purpose than to gain legal control of the name \u201cPinball\u201d.

In full honesty, I haven't played any Pinball, but not for lack of desire. I'm one of many players that doesn't CHOOSE to rebind keyboard keys, but instead NEEDs to rebind keyboard keys to be able to play with my one good hand. (In literally thousands of hours of Steam pinball, rebinding to be able to play has never been an issue before.) I\u2019ll wait to refund, but mainly in the event I need to have ownership to continue reviewing. And despite all I\u2019ve said, the reason I purchased on Day One is that I really wanted more pinball. But only if it\u2019s actual pinball, and so far, Pinball isn\u2019t pinball.

Thank you.



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