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About This Video

The filming of the movie began in 2016, starting at the closing ceremony of "indiePlay China Indie Games Competition". The movie focuses on independent game developers, some of whom won the prize at the ceremony while others didn't, and their dissimilar life experiences afterwards: disbanded or reorganized, bankruptcy or fortune, achieved hilarious comeback or withdrew from public. They all once dedicated to make games they love, but their future varies on their thoughts. 7aa9394dea



Title: Indie Games in China
Production:
Liang Tiexin
Distributor:
Zodiac Interactive
Release Date: 18 Aug, 2018
Country: China
Video Resolution: 1080p(3.9GB)
Aspect Ratio: 16:9
Audio: Stereo
Running Time: 103 minutes


Minimum:

  • OS: Windows 7
  • Processor: Intel Core 2 or AMD equivalent
  • Memory: 1 GB RAM
  • Network: Broadband Internet connection
  • Storage: 200 MB available space
  • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.

English,Simplified Chinese,Traditional Chinese



indie games in china documentary. indie.games.in.china 2018. indie games in china


TL;DR:<\/b> If anything, "Indie Games in China" is an accurate and somewhat grievous sampling of Chinese indie gamedev scene. The story closely follows 5 members from Chinese gamedev community, and seeks to capture their state of mind throughout their games' development process.

Unlike its counterpart, the inaugural "Indie Game: The Movie", this film focuses a lot more on the "survival" aspect of indie gamedev. I could see an average viewer find those details off-putting, but that's the point: Indie game development anywhere are hard enough, but to do it in China, is to willingly face enormous pressure, both financially and culturally.<\/b> That's the dreaded aspect of gamedev this film is trying to present.

I was at the IndiePlay + ChinaJoy event in 2016, so I have played many of these early demos and releases, unpolished as they were, many of these games came to be a torchlight for Chinese indie scene, a beacon to stride for and surpass.

It's also important to appreciate that none of the interviewees are as commercially successful or critically acclaimed as Jonathan Blow and Phil Fish; some of the mentioned titles are still not out as of my review. But to me, this is the reality many indie gamedev face: a perpetual mixed feeling of creative freedom and impending doom.

To end, I felt "Indie Games in China" was not the best English title for this documentary. Its Chinese title, which literally translate to "Alonewalk", is perhaps a more apt summary, and what many indie gamedev felt at one point or another.<\/b>

Score: 4 out of 5. TL;DR:<\/b> If anything, "Indie Games in China" is an accurate and somewhat grievous sampling of Chinese indie gamedev scene. The story closely follows 5 members from Chinese gamedev community, and seeks to capture their state of mind throughout their games' development process.

Unlike its counterpart, the inaugural "Indie Game: The Movie", this film focuses a lot more on the "survival" aspect of indie gamedev. I could see an average viewer find those details off-putting, but that's the point: Indie game development anywhere are hard enough, but to do it in China, is to willingly face enormous pressure, both financially and culturally.<\/b> That's the dreaded aspect of gamedev this film is trying to present.

I was at the IndiePlay + ChinaJoy event in 2016, so I have played many of these early demos and releases, unpolished as they were, many of these games came to be a torchlight for Chinese indie scene, a beacon to stride for and surpass.

It's also important to appreciate that none of the interviewees are as commercially successful or critically acclaimed as Jonathan Blow and Phil Fish; some of the mentioned titles are still not out as of my review. But to me, this is the reality many indie gamedev face: a perpetual mixed feeling of creative freedom and impending doom.

To end, I felt "Indie Games in China" was not the best English title for this documentary. Its Chinese title, which literally translate to "Alonewalk", is perhaps a more apt summary, and what many indie gamedev felt at one point or another.<\/b>

Score: 4 out of 5. Overall this was a pretty interesting watch. I recommend!

Pros:
1) I enjoyed watching the developers in their day-to-day lives, I found it interesting because I knew little about China and the people who live there before I'd watched this.
2) I liked the fly-on-the-wall style of the documentary, the filmmakers just walking around with the developers and letting them speak and act naturally.

Cons:
1) I wish there were tags that came up on the screen with the name and company of the person who was speaking, or the name of a game when it was being shown, or perhaps a quick summary of what was going on between chapters.
2) The English subtitles weren't completely accurate. This was very apparent to me when there was English being spoken on screen and there were missing words or grammatical errors in the English subtitles I watching watching. The subtitles definitely need some cleaning.

Check it out though, it's an interesting watch.. \u7edd\u5bf9\u652f\u6301\uff01\uff01\uff01\uff01\uff01\uff01\uff01\uff01\uff01. Overall this was a pretty interesting watch. I recommend!

Pros:
1) I enjoyed watching the developers in their day-to-day lives, I found it interesting because I knew little about China and the people who live there before I'd watched this.
2) I liked the fly-on-the-wall style of the documentary, the filmmakers just walking around with the developers and letting them speak and act naturally.

Cons:
1) I wish there were tags that came up on the screen with the name and company of the person who was speaking, or the name of a game when it was being shown, or perhaps a quick summary of what was going on between chapters.
2) The English subtitles weren't completely accurate. This was very apparent to me when there was English being spoken on screen and there were missing words or grammatical errors in the English subtitles I watching watching. The subtitles definitely need some cleaning.

Check it out though, it's an interesting watch.. It is my first-time review paying respect to this film, as well as the indie game community in China.

Overall, this documentary presents a reflective account of Chinese indie game developers. To many outsiders, the landscape of Chinese indie community is mysterious, at best; or just a ramification of Chinese game industry known for reskined and rip-off products. Focusing on five individuals, this documentary showcases that Chinese indie developers have the same passion for and commitment to achieving game's artistic and play values like Western counterparts. The most touching part is the incorproation of contextualized issues they face in China: family pressure, sociocultural bias, market hostility, and so on so forth. Albeit with these issues, they strive to make the game, fulfill the promises to supporters, and move on as indie developers.

To English-speaking audiences, please bear with some translation issues here and there. It has been a tough work for the translation team to retain most of the original meaning while turning into English. Besides, do not be too critical of the shooting and editing. I think as a first-ever cinematic attempt to demonstrate Chinese indie community and culture to the whole world, this documentary is a laudable effort worth more encouragements and supports.



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