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Heckabomb Free Download [Keygen]


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About This Game

About the game


Heckabomb is a twin-stick shooter for Windows. Works great with any controller. Supports mouse+keys play too. It has varied levels based in a circular arena and a host of upgradeable stats including bullet spread, rate of fire, turbo boosters and magnetic collectors. There are six varied add-on weapons too, including a chain-lightning gun, bullet-reflecting satellites and a rapid-fire swirly thing! (a legal requirement of any arcade shooter) Loads of different of enemies, including huge boss warships, missile batteries, tractor beams and a deadly enemy ace pilot will challenge your arcade reflexes and endurance.

  • Twin-stick (controller or mouse+keys)
  • Visually intense, massive explosions, huge debris clouds, trails everywhere
  • Spectacular arcade soundtrack
  • Campaign mode, Survival Mode, Hardcore Mode, AI Duel Challenge
  • Online hiscores

Your planet is dead


The Heckabomber is a doomsday weapon, the only thing that survived the destruction of your home planet by the alien armada. Loaded with devastating planet-destroying bombs, you'll fight across the Universe. Seek out enemy worlds to obliterate, crush their defenders, crack their planet and harvest the remains for construction materials to upgrade your ship and continue your rampage.

Asteroids


Asteroids exist throughout the Universe and are often the leftovers of planet formation. With Heckabombs detonating across the galaxy, asteroids are often the leftovers of planet destruction too! Mining them for resources allows you to build new weapons, upgrade equipment and resupply smartbombs.

Every second level you'll race to harvest asteroids before the blast wave reaches you from the planet you just blew up!

Planets


After charging up on ship upgrades, you'll take on aggressive enemy ships, crash through their defensive lines and try to get close enough to their planet to drop a single, devastating Heckabomb onto it.

Enemies come in various shapes and sizes from tiny fast-moving divebombers to massive lumbering tractor-beam transports that'll try to pin you down for other enemies to shoot.

Warships


Every 10th level, you'll face increasingly huge enemy Warships. Each one carries a unique bonus upgrade that you can only get if you choose to engage the Warship rather than steer clear of it's deadly weapons and fighter launch bay.

Hardcore


In Hardcore mode you get no continues and enemy accuracy, rate of fire and bullet speed all increase substantially. One life only, extra challenging fights, vie for a place on the elite hiscore table.

Casual


Casual mode unlocks when you complete just one level of the main campaign. It offers a lot less challenge and a lot more salvage loot, making for a relaxing shoot-em-up ride up through the game as far as the first Warship encounter. Practice your moves in relative safety, or just watch the pretty explosions.

Survival


Unlocking the bonus Survival Mode gives you a huge upgrade budget to customize your ship just once then hurls you into an endless battle against increasingly ferocious odds and a limitless armada of enemy Warships.

Duel


Face the elite enemy ace pilot in the campaign and you'll unlock the bonus Duel Mode where you can challenge the ace alone (with his 5 elite henchmen... hey, he is a bad guy!) 7aa9394dea



Title: Heckabomb
Genre: Action, Indie
Developer:
Allicorn Games
Publisher:
KISS ltd
Release Date: 27 Feb, 2015


Minimum:

  • OS: Windows 7
  • Processor: 2+ Cores, e.g. Intel Core i3
  • Memory: 1 GB RAM
  • Graphics: GeForce 100 series, Radeon HD 4000 series
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 800 MB available space

English



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This game isn't bad. It's not bad, but it really isn't good either, that's the issue. This looks and feels like a 2001 shareware game. It's incredibly generic, has very little interesting content is any.

It plays alright. It's a top-down arena shooter, very arcady gameplay. The weapons aren't very satisfying, the enemies are boring, there's way too much going on the screen, and the visual hierarchy is horrible. You never know where the enemies are, where the bullets hide under the fire and debris and flashes and everything.

For a dollar or 2 I might've given a weak recommendation, but this game isn,t worth it's price. It may not even be worth your time unless you're itching for one more generic top-down space shooter.. I'm confused. Heckabomb is a funny game, and contains all the good elements of the arcade games of the genre.

The visuals are not impressive, but they are nice. And the soundtrack is really nice.
But that's just it, the game boils down to two types of levels. Collect resources from asteroids and fight against enemy waves.

Unfortunately become annoying and repetitive, without great sense of progression or continuity.. The 2D space shooter has a long arcade pedigree, going right back to Asteroids. Heckabomb is clearly a proud descendant of that line, but is rather too arcade-like for a modern PC game.

It may seem odd to chastise a game obviously trying to be arcade-like for succeeding too much at it, but some of the throwback elements of the game are clearly retrograde steps. For instance, Heckabomb puts a lot of emphasis on a numerical score, giving it pride of place at the top of the screen, and rewarding certain in-game feats with score bonuses. Most gamers in my own circle, these days, rate their play by progress or achievements, and pay no attention at all to a numerical score -- I know that I don't even glance at high scores anymore.

Beyond a few additional play modes (Survival and the like, none of which couldn't really have been unlocked from the start) or the ability to start from a higher level Heckabomb doesn't offer any form of progress -- every game is like a fresh quarter in the machine. There's an upgrade shop (with balance issues; some upgrades are downright traps) but your upgrades are tied to your playthrough, and vanish with your destruction. This gives the game no sense of long-term reward. It's more akin to an arcade machine that offers the same experience to each new player than a modern PC game that rewards investment of time and development of skill.

Beyond the "arcadiness" issues, which, for better or worse, were clearly intentional, Heckabomb has some small problems. The balance issues with the upgrade shop have already been mentioned. More importantly though, the devs fell into a graphical trap that afflicts some space games. Game devs sometimes see pretty pictures of nebulae, and realize that space doesn't have to be a boring black starfield. Space can be colourful and interesting! So they fill their spacebackround with exciting, vibrant colour! That same excitingly coloured background, however, can camouflage enemy shots that you would like to avoid, unless the graphics are carefully managed to prevent this problem. Heckabomb does not succeed at avoiding the problem, and, in the chaos of lots of shooting enemies on-screen at a time, certain types of enemy fire can be completely lost against the background.

There is a good deal of polish in Heckabomb. but its flaws and odd throwback mentality make it a poor choice compared to a more contemporary take on the same style of gameplay, such as Space Pirates and Zombies.. Asteroids and Geometry Wars fans would like this: a twin-stick shooter that is fun in bursts. An inexpensive and solid game!. Heckagame!
Buy now you know it is about cracking asteroids.
If you thought"That looks fun!"
when you saw the screenshot
then you will not be disapointed
If you witnessed the birth of video games
the nostalgia is strong with this one.

Warning:
Some hypnotic and blinding effects
which programmed me
to immediately
recommend to you
after playing only once.

OBEY. CONSUME.
AND
AVOID
PANIC SHOPPING.. An OK game. Controls seem a bit clunky. I'd be willing to bet that a controller would be perfect for this title.

If it can get it low-cost, do it. Lots of casual fun. Not a perfect title to be sure. Lots of annoying design issues like not being able to re-choose upgrades and an odd save system. (on levels 11,21,31) But for the $2 or whatever it was worth it.



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