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Big Hit VR Baseball Hack


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About This Game

Big Hit VR Baseball is a pick-up-and-play mix of accurate baseball simulation and arcade-y action. Do you have what it takes to hit a big league fastball? Step up to the plate!

Key Features


  • Baseballs move using the real physics of baseball, including spin
  • Face off against Fastballs, Sinkers, Curveballs, Changeups, Sliders, and Cutters
  • Hone your swing in Batting Practice or go for the fences in Home Run Contest. More batting challenges coming soon.
  • Fun for any age or ability: Increase the baseball size, slow it down, or juice it to hit massive home runs!
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Title: Big Hit VR Baseball
Genre: Casual, Indie, Simulation, Sports
Developer:
Big Hit Games
Publisher:
Big Hit Games
Release Date: 2 May, 2017


Minimum:

  • OS: Windows 10
  • Processor: Intel™ Core™ i5-4590 or AMD FX™ 8350, equivalent or better
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce™ GTX 1060 or AMD Radeon™ RX 480, equivalent or better
  • Storage: 1500 MB available space

English



big hit vr baseball


I've put in about five hours into the game and am happy to report that this is the best VR baseball hitting simulator to date! The inclusion of 6 different pitches adds an extra element that makes batting practice that much more realistic\/enjoyable. Don't believe me? Set the pitcher to lefty, HOF, with nothing but fastball and slider (hello Aroldis Chapman).

The HR derby mode is great and allows for customization. There are definitely a few kinks to be worked out (sometimes the settings don't carry over when you reset a game), but overall this is a great product if you're looking for a baseball simulator.

I would love a "story mode" where you go up against pre-programmed pitchers with different pitch sets and your job is to score a certain number of runs off of them. Have them move pitches around and intentionally throw balls and strikes.

If you don't love baseball and going to a batting cage, then this game may not be for you. But if that's your cup of tea, you'll love this simulator!

Update - 5\/15\/2017

The game as it currently stands appears to be broken\/very glitchy. When a pitch is thrown, the game doesn't register that it's been thrown and you're forced to reset the game in order to have another pitch thrown. This is very frustrating as it's been happening more times than not right now. It seems like it's happening when a ball is thrown and the system doesn't register that the pitch passed through the plate. Please work on a fix for this!. YES THIS WILL WORK ON OCULUS.

Because my review will be pretty lengthy, I will include my verdict right here so you can read and go or read my entire review.

VERDICT: Great game and a great way to get easy to access BP before a game and probably the best way to really mentally prepare yourself for a game. If you don't really play, then it's a great way to experience baseball at the plate and really hone your skills. BUT, I think $25 is just way too much this game is asking for. I understand that developers (Especially for VR games) spend months and years making these games, but $25 for a game with literally the sole purpose of batting is just too much to ask for. It is definitely a game you should pay for, just not $25. Drop this in your wishlist and wait for the devs to put this on sale. Not worth $25.

REVIEW: I have just finished my final year of High School Baseball. In preparation for college and having summer vacation, I have not had the chance of getting BP anywhere, and have become quite cage-sick. So I invested in this application. My local cage isnt too cheap, so having an alright option handy was very good. Tried it out and was quite impressed. It really yells indie and new so it lacks a lot of UI features and ease-of-use features like orientation and controls or instruction. But batting wise and playing-the-game-wise is pretty simple, you pull the trigger, then shmack that sucker. This game also has some great customization features to make hitting easier or harder. But in the end of the day, $25 for an indie start-up with a great idea is just too much. I advise you wait until the developers lower the price or choose to put it on sale. As of today, this game is not worth $25. At most: $10-15.

Besides that, great tracking and design. 99\/10. New Review:
In much faster turnaround then expected, the bugs listed below were fixed or greatly improved. While there is still some room for improvment (like additional game modes) I can now feel like I just suck instead of the game not working correctly. Still a high price point for how much content there is, but it keeps feeling better every patch.

Old review:
I have been looking for a good baseball game for VR but this just wont do. I think tracking on the swings is a bit messed up, but even if it isnt and I just suck there are a good number of game breaking bugs. Not the least of which is that after a few pitches the ball will start to stand still where it should have connected with your bat, allowing you to swing again, almost guaranteeing a homerun.

The ball also likes to get stuck in the 'catchers' mitt with no hitbox but the pitcher will refuse to throw a new ball. Aside from that, it also doesnt like ending the game after a round of homerun derby is over.

The good parts about this game are the customizable options to make the game match your skill level. But the core mechanics are broken so I cant reccommend this title.

For $20+ I took a huge gamble and struck out.. 2 words: very realistiic. Especially when you turn the baseball size down to 1.0 (real size) and turn the pitching to average or starter. Really awesome way to take free BP at home. Very addictive. Make sure to supersample if you make the baseball normal size, cause it is small! Very rewarding to hit home runs as it is not easy, but for those who don't want the realistic experience, you can make the ball huge and juice it :)

Great little VR batting simulator.. Thinkin I'm about the only one playing this game... Never tried to hit a live pitch when I started playing, now I can make contact with about 80% of regulation size fastballs in the 80-90mph range. Still working on incorporating breaking balls into my at-bats, but uh...

Thank you, This is my favorite thing to do with my vive and I haven't exercised this consistently in years.



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